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Crash on startup using 0.6.2 VR version #5
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+1. I am getting the version error for RT 1.6.1170 version on Linux, hence crash on startup. Have all of the requirements and I know I'm using the correct version. Since it's popping up an error regarding the version info, the game doesn't even launch. Thus gave up on privateprofileredirector and went back to very long launch times. |
I see a bunch of file loading errors in the log, as if the files aren't present. Are they actually there? Just to make sure. I don't have any way to test this version on VR game edition and neither do I have Linux installation to test. Get me a log from v0.6.1 with the same setup to compare. I might be able to figure something out. |
Here is the log using 0.6.1 https://ufile.io/p3m28lyb I looked for some of those ini files but found only esp files with the same name. I dont think dyndolod's occlusion has ini file, or for example AIAgentSpells doesnt have ini 100 %. |
On Linux side, I'm getting the same version error with 0.6.1 as no log files has been created. Would 0.6.0's logs help? Though I read you've changed the code quite a lot. PS: I don't want to clutter up the issues so i didn't open a new topic. I can if you prefer. |
Just got back to it. Can you also upload CS own log file when run with PPR v0.6.2? Crash Logger log would also be helpful. |
A new batch of fresh Log files with extra crisp comming right up Latest redirector version works normally with previous CS version. |
I'll look at it when I can.
I wonder what changed... The previous version is what version exactly? |
0.8.7. is the one I'm using right now., that works with PRP 0.6.2. |
I looked through the log. The crash happens inside nvgpucomp64.dll, so PPR isn't responsible for it, not directly anyway. PPR log shows a bunch of errors opening files, but most of that should be normal, since a lot of them aren't supposed to exist. CommunityShaders log shows some errors and warnings, but have no idea if that could be an issue. The game crashed at/after (not sure) loading ISWaterFlow shader, PPR at that point doesn't have anything in the log (aside from DllMain events trace). I'm quite at loss here, don't see anything that could cause it. CommunityShaders v0.8.7 is quite old compared to the latest version, so maybe something related to it, maybe something changed there. Do you have Data/SKSE/Plugins/CommunityShaders/SkyrimOverwrite.ini, Data\SKSE\Plugins\CommunityShaders\SettingsDefault.json or Data\SKSE\Plugins\CommunityShaders\SettingsUser.json files and are they empty? |
0.6.1 as working fine, but is not compatzible with latest CS update. I updated to 0.6.2, but now I get CTD on startup.
Log:
https://upfile.live/files/e8cc895c
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