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ldjam46.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound"/>
<sprites name="sprites">
<sprite>sprites\S_grid_ref_red</sprite>
<sprite>sprites\S_player_r</sprite>
<sprite>sprites\S_player_tool</sprite>
<sprite>sprites\S_player_tool_take</sprite>
<sprite>sprites\S_player_knife</sprite>
<sprite>sprites\S_player_bucket</sprite>
<sprite>sprites\S_zombie</sprite>
<sprite>sprites\S_zombie_attack</sprite>
<sprite>sprites\S_flower</sprite>
<sprite>sprites\S_bucket</sprite>
<sprite>sprites\S_bord</sprite>
<sprite>sprites\S_shack</sprite>
<sprite>sprites\S_crack</sprite>
<sprite>sprites\S_collision</sprite>
<sprite>sprites\S_splooch</sprite>
<sprite>sprites\S_splash</sprite>
</sprites>
<backgrounds name="background">
<background>background\background0</background>
<background>background\background1</background>
</backgrounds>
<paths name="paths"/>
<scripts name="scripts">
<script>scripts\exec_command.gml</script>
<script>scripts\screen_shake.gml</script>
<script>scripts\drop_water.gml</script>
</scripts>
<fonts name="fonts">
<font>fonts\mainfont</font>
<font>fonts\numerals</font>
<font>fonts\game_over_font</font>
</fonts>
<objects name="objects">
<objects name="menu">
<object>objects\btn_next</object>
<object>objects\btn_exit</object>
<object>objects\btn_settings</object>
<object>objects\btn_menu</object>
<object>objects\alert</object>
<object>objects\btn_switch_resolution</object>
<object>objects\player_menu</object>
<object>objects\player_settings</object>
</objects>
<objects name="game">
<object>objects\player</object>
<object>objects\grid_cel</object>
<object>objects\flower</object>
<object>objects\bord</object>
<object>objects\water</object>
<object>objects\shack</object>
<object>objects\crack</object>
<object>objects\wave_start_trigger</object>
<object>objects\zombie</object>
<object>objects\particle</object>
</objects>
<objects name="controllers">
<object>objects\surface_controller_room_end</object>
<object>objects\surface_controller_room_end_stop</object>
<object>objects\surface_controller_room_start</object>
<object>objects\zombie_spawner</object>
<object>objects\water_spawner</object>
<object>objects\room_exit_control</object>
</objects>
</objects>
<rooms name="rooms">
<room>rooms\rm_menu</room>
<room>rooms\rm_main</room>
<room>rooms\rm_game_over</room>
<room>rooms\rm_settings</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>