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似乎是 BaseImg 的 origin 写到 (0, 469) 导致的,实际能点击的点也限制在了只有世界地图窗口范围内的点,范围外的点是点不到的。
实际游戏中,地图渲染没有这个问题,另外推送的 Data.wz 中也并未包含针对地图坐标的改动。
The text was updated successfully, but these errors were encountered:
有可能忽略origin,直接居中会比较好...?
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似乎是 BaseImg 的 origin 写到 (0, 469) 导致的,实际能点击的点也限制在了只有世界地图窗口范围内的点,范围外的点是点不到的。
实际游戏中,地图渲染没有这个问题,另外推送的 Data.wz 中也并未包含针对地图坐标的改动。
The text was updated successfully, but these errors were encountered: