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I noticed that the game continues if an agent does choose an illegal move.
Further, if the move is illegal, some random position is chosen.
Is that the intended behavior?
The text was updated successfully, but these errors were encountered:
It is - or ,at least, was. I've had in the past submissions by agent that performed well except that they sometimes threw illegal moves when they didn't update their move-variable quickly enough - a result of the whole timeout thing. I don't see why they should be disqualified entirely for that, and agents that throw illegal moves regularly will quickly lose anyway.
This way, that kind of behaviour is okay as long as it happens rarely, and students aren't forced to make dead certain that the variable always points to a legal move no matter what.
I noticed that the game continues if an agent does choose an illegal move.
Further, if the move is illegal, some random position is chosen.
Is that the intended behavior?
The text was updated successfully, but these errors were encountered: