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Build iOS version ipa (w/ Travis CI's OS X backend once they have completed Xcode 5 support)
Build Win32 version exe (when Travis CI supports Windows)
Second step would be combining these application binaries with sample projects to check whether things goes ok or not. As a preliminary level, checking sample projects don't crash for a period of time and output pre-defined console lines would be reasonable.
The text was updated successfully, but these errors were encountered:
Thanks for your comment. Interesting. Maybe we could switch whole Travis CI environment to Mac VM and also test Android builds in the same VM as long as proper Java VM is installed in Travis CI's Mac VM.
Integrating Travis CI would be great.
First step would be:
Second step would be combining these application binaries with sample projects to check whether things goes ok or not. As a preliminary level, checking sample projects don't crash for a period of time and output pre-defined console lines would be reasonable.
The text was updated successfully, but these errors were encountered: