diff --git a/addons/breathing/functions/fnc_init.sqf b/addons/breathing/functions/fnc_init.sqf index b8c94146c..2260268df 100644 --- a/addons/breathing/functions/fnc_init.sqf +++ b/addons/breathing/functions/fnc_init.sqf @@ -39,35 +39,35 @@ _unit setVariable [QGVAR(oxygenMaskStatus), [0,0], true]; [_idPFH] call CBA_fnc_removePerFrameHandler; }; - private _spo2 = GET_KAT_SPO2(_unit); + private _spo2 = GET_KAT_SPO2(_unit); - if(GVAR(staminaLossAtLowSPO2)) then { - if (!(_unit getVariable ["ACE_isUnconscious",false]) && {_spo2 <= GVAR(lowSPO2Level)}) then { - if (ACEGVAR(advanced_fatigue,enabled)) then { - ["kat_LSDF", 1.5] call ACEFUNC(advanced_fatigue,addDutyFactor); - } else { - _unit setStamina(getStamina _unit - 3); - }; - } else { - ["kat_LSDF"] call ACEFUNC(advanced_fatigue,removeDutyFactor); - }; - }; + if(GVAR(staminaLossAtLowSPO2)) then { + if (!(_unit getVariable ["ACE_isUnconscious",false]) && {_spo2 <= GVAR(lowSPO2Level)}) then { + if (ACEGVAR(advanced_fatigue,enabled)) then { + ["kat_LSDF", 1.5] call ACEFUNC(advanced_fatigue,addDutyFactor); + } else { + _unit setStamina(getStamina _unit - 3); + }; + } else { + ["kat_LSDF"] call ACEFUNC(advanced_fatigue,removeDutyFactor); + }; + }; - if ((_unit getVariable [QGVAR(pneumothorax), 0] > 0) || _unit getVariable [QGVAR(hemopneumothorax), false] || _unit getVariable [QGVAR(tensionpneumothorax), false] || _unit getVariable [QEGVAR(chemical,airPoisoning), false]) then { - if (!(_unit getVariable [QACEGVAR(medical,inCardiacArrest), false]) && !(_unit getVariable [QGVAR(PneumoBreathCooldownOn), false])) then { - _unit setVariable [QGVAR(PneumoBreathCooldownOn), true, true]; + if ((_unit getVariable [QGVAR(pneumothorax), 0] > 0) || _unit getVariable [QGVAR(hemopneumothorax), false] || _unit getVariable [QGVAR(tensionpneumothorax), false] || _unit getVariable [QEGVAR(chemical,airPoisoning), false]) then { + if (!(_unit getVariable [QACEGVAR(medical,inCardiacArrest), false]) && !(_unit getVariable [QGVAR(PneumoBreathCooldownOn), false])) then { + _unit setVariable [QGVAR(PneumoBreathCooldownOn), true, true]; - private _soundTargets = allPlayers inAreaArray [ASLToAGL getPosASL _unit, 15, 15, 0, false, 15]; + private _soundTargets = allPlayers inAreaArray [ASLToAGL getPosASL _unit, 15, 15, 0, false, 15]; - if !(_soundTargets isEqualTo []) then { - [QGVAR(playCough), [_unit], _soundTargets] call CBA_fnc_targetEvent; - }; + if !(_soundTargets isEqualTo []) then { + [QGVAR(playCough), [_unit], _soundTargets] call CBA_fnc_targetEvent; + }; - [{ - params["_unit"]; - _unit setVariable [QGVAR(PneumoBreathCooldownOn), false, true]; - }, - [_unit], 20] call CBA_fnc_waitAndExecute; - }; - }; -}, 10, [_unit]] call CBA_fnc_addPerFrameHandler; + [{ + params["_unit"]; + _unit setVariable [QGVAR(PneumoBreathCooldownOn), false, true]; + }, + [_unit], 20] call CBA_fnc_waitAndExecute; + }; + }; +}, 10, [_unit]] call CBA_fnc_addPerFrameHandler; \ No newline at end of file