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Hi, this is because Vector{MeshCell} is not a concrete type, and WriteVTK dispatches to the wrong function since it cannot guess the exact type of cell.
I'll push a workaround to this issue which will allow to pass a non-concrete container type.
In the meantime, to initialise a vector with the right cell type, you could do something like:
Hi, I got an Error when I try to generate polygonal cells. Here's the MWE
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