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Releases: JordanSantiagoYT/FNF-JS-Engine

another hotfix. - 1.30.2

26 Jul 23:02
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Fixed Roses Erect using the normal voices for the Opponent
Fixed a weird offset with the Spirit idle

1.30.1 Changelog:

Fixed making graphics returning a transparent white color.

1.30.0 Changelog:

you can now split the vocals between both characters!
the editor music and the song intro sounds are now dependent on the game's volume!
You can now rebind the key that's used to activate Bot Energy!
Hitsound Volume now saves!
4 options have been removed for being useless/recreatable in LUA!
Bot Energy no longer instantly kills you if you miss spam.
possibly fixed a bug where the engine would crash with ghost characters sometimes
fixed a crash that would occur if a section's sectionNotes was null and you tried clearing the left/right side of a section

download the update for android here (IT'LL BE AVAILABLE WHEN IT'S AVAILABLE.)

Hotfix!! - 1.30.1

26 Jul 17:11
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hey there! if you encountered an issue where making any graphic returns a transparent white color, download this update to fix it!

1.30.0 Changelog:
you can now split the vocals between both characters!
the editor music and the song intro sounds are now dependent on the game's volume!
You can now rebind the key that's used to activate Bot Energy!
Hitsound Volume now saves!
4 options have been removed for being useless/recreatable in LUA!
Bot Energy no longer instantly kills you if you miss spam.
possibly fixed a bug where the engine would crash with ghost characters sometimes
fixed a crash that would occur if a section's sectionNotes was null and you tried clearing the left/right side of a section

download the update for android here (IT'LL BE AVAILABLE WHEN IT'S AVAILABLE.)

okay? - 1.30.0

26 Jul 05:35
e76702c
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you can now split the vocals between both characters!
the editor music and the song intro sounds are now dependent on the game's volume!
You can now rebind the key that's used to activate Bot Energy!
Hitsound Volume now saves!
4 options have been removed for being useless/recreatable in LUA!
Bot Energy no longer instantly kills you if you miss spam.
possibly fixed a bug where the engine would crash with ghost characters sometimes
fixed a crash that would occur if a section's sectionNotes was null and you tried clearing the left/right side of a section

download the update for android here (IT'LL BE AVAILABLE WHEN IT'S AVAILABLE.)

not much ig - 1.29.0

12 Jul 03:46
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You can now take screenshots while using the engine! To use, press F2
Some options were removed due to either being replicable in LUA or just simply not being needed
Normal and Custom hitsounds can now have custom image popups.
The Donate button now redirects you to the JS Engine Github instead of the FNF itch.io page.
Fixed an Invalid Cast error
Fixed the game crashing in case you didnt add a quote for 100% accuracy while adding custom quotes OR you deleted the ratingQuotes folder (it'll say "Error!" instead)

uhhhh - 1.28.0

28 Jun 04:22
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Reverted all changes related to the Anniversary Update (Anniversary Theme is still an option for those that liked it)
New "Yeah!" Rating Popups as a reference to the Twitter/X meme
The Rendered Notes text now shows max rendered note count along with notes.length
It's now actually possible to add Custom Hitsounds
Even LESS Botplay Lag is no longer turned on by default
Enable GC is now turned on by default
Added an option to enable faster note spawning. it's untested so be warned
There are now 2 new Gameplay Modifiers so you can control the minimum and max speeds of Random Playback Rate!
The song speed will now also be affected by Random Playback Rate!
Fixed not being able to set the render gc rate to 0.0 when the engine states that's clearly an option
Fixed the playstate countdown probably starting regardless of whether or not you actually wanted the game to skip the countdown
Hopefully fixed Jack Notes being weird
Fixed a crash that could occur if you tried loading a song but had the ratingQuotes folder deleted
Probably fixed a loophole where you could crash the engine by saving songs with a difficulty name that contains spaces

Anniversary Update Hotfix (again) - 1.27.2

15 Jun 21:01
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apparently i didnt triple check the erect remixes

Changelog:
Added Senpai (Erect) and High (Erect) events
Satin Panties, High, Senpai, Roses, and Thorns now load the correct song on Nightmare difficulty

1.27.1 Changelog:
Fixed the game possibly crashing when botplayTxt is null
The wega hitsound doesn't actually crash the game now

1.27.0 Update Notes:

HAPPY BIRTHDAY JS ENGINE!! THANK YOU FOR USING IT FOR ALL THIS TIME <33

Changelog:
Added Bot Energy. A tutorial will be made soon..
Added ALL Erect Remixes
Added custom Hitsounds
Added the Music Player from Psych 0.7.X
Note Splashes now have better crash handling
Added a new Rendering Option which shows how long is left before your video finishes rendering
In Showcase Mode the Botplay Text now shows the note multiplier being used if it isn't 1
Not digging the new sustain style? There's now an option to change back to the old style!
New Startup Animation
New Application Icon
New logo and menu theme!
Classic Rendering Mode and all its other options return!
You can now add an automatic YouTube watermark to your videos!
Fixed 'Load Events' not finding any events if it was a modded chart

Anniversary Update Hotfix - 1.27.1

15 Jun 13:13
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so there were actually 2 issues that i found in 1.27.0, so uhhhh

Changelog:
Fixed the game possibly crashing when botplayTxt is null
The wega hitsound doesn't actually crash the game now

1.27.0 Update Notes:

HAPPY BIRTHDAY JS ENGINE!! THANK YOU FOR USING IT FOR ALL THIS TIME <33

Changelog:
Added Bot Energy. A tutorial will be made soon..
Added ALL Erect Remixes
Added custom Hitsounds
Added the Music Player from Psych 0.7.X
Note Splashes now have better crash handling
Added a new Rendering Option which shows how long is left before your video finishes rendering
In Showcase Mode the Botplay Text now shows the note multiplier being used if it isn't 1
Not digging the new sustain style? There's now an option to change back to the old style!
New Startup Animation
New Application Icon
New logo and menu theme!
Classic Rendering Mode and all its other options return!
You can now add an automatic YouTube watermark to your videos!
Fixed 'Load Events' not finding any events if it was a modded chart

Anniversary Update - 1.27.0

15 Jun 04:00
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HAPPY BIRTHDAY JS ENGINE!! THANK YOU FOR USING IT FOR ALL THIS TIME <33

Changelog:
Added Bot Energy. A tutorial will be made soon..
Added ALL Erect Remixes
Added custom Hitsounds
Added the Music Player from Psych 0.7.X
Note Splashes now have better crash handling
Added a new Rendering Option which shows how long is left before your video finishes rendering
In Showcase Mode the Botplay Text now shows the note multiplier being used if it isn't 1
Not digging the new sustain style? There's now an option to change back to the old style!
New Startup Animation
New Application Icon
New logo and menu theme!
Classic Rendering Mode and all its other options return!
You can now add an automatic YouTube watermark to your videos!
Fixed 'Load Events' not finding any events if it was a modded chart

well well well.. - 1.26.0

17 May 03:06
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oopsies, another update dropped.

Changelog:
Added a new option that disables the onSpawnNote LUA call.
A new Gameplay Modifier: Play Both Sides! It allows you to play both sides of a chart!
The Section section of the Chart Editor has a new button that can delete multiple sections at once!
Note Animations now use the 0.3.X Base Game animation style. Normal notes will play an animation but Sustain Notes won't.
Added the Erect remixes from Week 1 along with their Nightmare difficulties
Added specialAudioName and specialEventsName. These allow specific difficulty JSONs to use different instrumentals/events jsons if difficulty-specific ones aren't enough.
Added difficulty-specific Events
Fixed Pixel Notes being invisible in the Chart Editor
Fixed Hurt Notes not having the correct animation in the Chart Editor
Added the Blocked Glitch Shader that is in some of Bambi's songs in Dave and Bambi 3.0
Fixed a bug where if a song had an end cutscene then it would softlock the game

the may update! - 1.25.0

03 May 04:07
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another 2 fridays, another update!

Changelog:
The Chart Editor music RETURNS, and is now toggleable!
Added options that display your combo, and the Botplay watermark
Added an option that allows you to change the encoder that Rendering Mode uses. Every encoder has a difference like speed, quality etc.
Removed Rendering Mode from macOS builds because FFmpeg for macOS doesn't exist.
Fixed note splashes being affected by note colors regardless of whether or not you actually had the color shader turned on
Fixed an issue where if you changed your noteskin to Default when using another noteskin then the notes would use the same noteskin you used before
Fixed some notes having off angles
Fixed character-based colors not working
Fixed Camera Twisting being awkward if you put higher gfSpeeds
Fixed camera shaders stacking on top of each other
Fixed an issue where if you only changed the notes' texture property but not the noteskin property then the note's texture would reset to the default, and vice versa
Fixed a bug where turning on botplay but turning off "Even LESS Botplay Lag" wouldn't make the NPS increase on note hit regardless of whether or not you actually had "Show NPS" turned on