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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Fauna-RPG"
config/version="v1.0-alpha (Jun 2024)"
run/main_scene="res://#Scenes/SplashScene.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://Art/Menus/loading_splash_art-1.png"
config/icon="res://Art/Menus/fauna_icon-1.png"
[autoload]
SaveManager="*res://Managers/SaveManager.gd"
SceneManager="*res://Managers/SceneManager.gd"
SignalBus="*res://Global/SignalBus.gd"
DebugVar="*res://Global/DEBUG_VAR.gd"
PlayerManager="*res://Managers/PlayerManager.gd"
CardManager="*res://Managers/CardManager.gd"
PhaseManager="*res://Managers/PhaseManager.gd"
RandomGenerator="*res://Managers/RandomGenerator.gd"
GlobalVar="*res://Global/GLOBAL_VAR.gd"
EnemyManager="*res://Managers/EnemyManager.tscn"
MapManager="*res://Managers/MapManager.gd"
InventoryManager="*res://Managers/InventoryManager.gd"
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
XpManager="*res://Managers/XpManager.gd"
[debug]
gdscript/warnings/unused_variable=2
gdscript/warnings/unused_local_constant=2
gdscript/warnings/unused_private_class_variable=2
gdscript/warnings/unused_parameter=2
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_cast=2
[dialogue_manager]
general/balloon_path="res://Dialog/EventDialogueWindow.tscn"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
window/stretch/mode="viewport"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/SmoothScroll/plugin.cfg", "res://addons/dialogue_manager/plugin.cfg", "res://addons/gut/plugin.cfg")
[input]
escape={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
cancel_queued_card_in_battle={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
cancel_action={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":4194305,"key_label":4194305,"unicode":0,"echo":false,"script":null)
]
}
[internationalization]
locale/translations_pot_files=PackedStringArray("res://Dialog/test.dialogue", "res://Dialog/test2.dialogue")
[rendering]
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/screen_space_aa=1