diff --git a/src/Lua/PlayerScripts/player_parry.lua b/src/Lua/PlayerScripts/player_parry.lua index c433ba9..e90336c 100644 --- a/src/Lua/PlayerScripts/player_parry.lua +++ b/src/Lua/PlayerScripts/player_parry.lua @@ -251,6 +251,12 @@ addHook("PlayerThink", function(player) end if _isPF(foundmobj) then + -- Prevents players from parrying pizza face before he is released. + -- And prevents him from being parried multiple times at once (RIP), TODO: Re-implement parry combos. + if (foundmobj.pfstuntime and not foundmobj.pfstunmomentum) then + return + end + PTSR:AddComboTime(player, player.ptsr.combo_maxtime/4) foundmobj.pfhitlag = PTSR.ParryHitLagFrames