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MiSTer.vcxproj
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MiSTer.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C1D6BEA2-1469-4FBC-8A27-A82BDE9041AC}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>%systemroot%\sysnative\windowspowershell\v1.0\powershell.exe wsl bash -lic ./build.sh</NMakeBuildCommandLine>
<NMakeOutput>MiSTer</NMakeOutput>
<NMakeCleanCommandLine>%systemroot%\sysnative\windowspowershell\v1.0\powershell.exe wsl bash -lic ./clean.sh</NMakeCleanCommandLine>
<NMakePreprocessorDefinitions>__arm__;__GNUC__;__USE_GNU ;_GNU_SOURCE;VDATE="000000";_FILE_OFFSET_BITS=64;_LARGEFILE64_SOURCE;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>c:\Work\MiSTer\toolchain\gcc103\arm-none-linux-gnueabihf\libc\usr\include;c:\Work\MiSTer\toolchain\gcc103\lib\gcc\arm-none-linux-gnueabihf\10.3.1\include;c:\Work\MiSTer\toolchain\gcc103\arm-none-linux-gnueabihf\include\c++\10.3.1;c:\Work\MiSTer\toolchain\gcc103\arm-none-linux-gnueabihf\include\c++\10.3.1\arm-linux-gnueabihf;$(NMakeIncludeSearchPath);lib\libco;lib\miniz;lib\lodepng;lib\libchdr\include;lib\bluetooth</NMakeIncludeSearchPath>
<OutDir>$(TEMP)</OutDir>
<IntDir>$(TEMP)</IntDir>
<AdditionalOptions>
</AdditionalOptions>
<IncludePath />
<ReferencePath />
<LibraryPath />
<LibraryWPath />
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="build.sh" />
<None Include="clean.sh" />
<None Include="Makefile" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="audio.cpp" />
<ClCompile Include="battery.cpp" />
<ClCompile Include="bootcore.cpp" />
<ClCompile Include="brightness.cpp" />
<ClCompile Include="cfg.cpp" />
<ClCompile Include="charrom.cpp" />
<ClCompile Include="cheats.cpp" />
<ClCompile Include="DiskImage.cpp" />
<ClCompile Include="file_io.cpp" />
<ClCompile Include="fpga_io.cpp" />
<ClCompile Include="hardware.cpp" />
<ClCompile Include="ide.cpp" />
<ClCompile Include="ide_cdrom.cpp" />
<ClCompile Include="input.cpp" />
<ClCompile Include="joymapping.cpp" />
<ClCompile Include="lib\libco\arm.c" />
<ClCompile Include="lib\libco\libco.c" />
<ClCompile Include="lib\lodepng\lodepng.cpp" />
<ClCompile Include="lib\md5\md5.c" />
<ClCompile Include="lib\miniz\miniz.c" />
<ClCompile Include="lib\miniz\miniz_tdef.c" />
<ClCompile Include="lib\miniz\miniz_tinfl.c" />
<ClCompile Include="lib\miniz\miniz_zip.c" />
<ClCompile Include="main.cpp" />
<ClCompile Include="menu.cpp" />
<ClCompile Include="osd.cpp" />
<ClCompile Include="recent.cpp" />
<ClCompile Include="scaler.cpp" />
<ClCompile Include="scheduler.cpp" />
<ClCompile Include="shmem.cpp" />
<ClCompile Include="smbus.cpp" />
<ClCompile Include="spi.cpp" />
<ClCompile Include="support\arcade\buffer.cpp" />
<ClCompile Include="support\arcade\mra_loader.cpp" />
<ClCompile Include="support\archie\archie.cpp" />
<ClCompile Include="support\c64\c64.cpp" />
<ClCompile Include="support\chd\mister_chd.cpp" />
<ClCompile Include="support\megacd\megacd.cpp" />
<ClCompile Include="support\megacd\megacdd.cpp" />
<ClCompile Include="support\minimig\minimig_boot.cpp" />
<ClCompile Include="support\minimig\minimig_config.cpp" />
<ClCompile Include="support\minimig\minimig_fdd.cpp" />
<ClCompile Include="support\minimig\minimig_hdd.cpp" />
<ClCompile Include="support\minimig\minimig_share.cpp" />
<ClCompile Include="support\neogeo\neogeo_loader.cpp" />
<ClCompile Include="support\pcecd\pcecd.cpp" />
<ClCompile Include="support\pcecd\pcecdd.cpp" />
<ClCompile Include="support\pcecd\seektime.cpp" />
<ClCompile Include="support\psx\psx.cpp" />
<ClCompile Include="support\sharpmz\sharpmz.cpp" />
<ClCompile Include="support\snes\snes.cpp" />
<ClCompile Include="support\st\st_tos.cpp" />
<ClCompile Include="support\uef\uef_reader.cpp" />
<ClCompile Include="support\x86\x86.cpp" />
<ClCompile Include="support\x86\x86_share.cpp" />
<ClCompile Include="sxmlc.c" />
<ClCompile Include="user_io.cpp" />
<ClCompile Include="video.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="audio.h" />
<ClInclude Include="battery.h" />
<ClInclude Include="bootcore.h" />
<ClInclude Include="brightness.h" />
<ClInclude Include="cd.h" />
<ClInclude Include="cfg.h" />
<ClInclude Include="charrom.h" />
<ClInclude Include="cheats.h" />
<ClInclude Include="debug.h" />
<ClInclude Include="DiskImage.h" />
<ClInclude Include="file_io.h" />
<ClInclude Include="fpga_base_addr_ac5.h" />
<ClInclude Include="fpga_io.h" />
<ClInclude Include="fpga_manager.h" />
<ClInclude Include="fpga_nic301.h" />
<ClInclude Include="fpga_reset_manager.h" />
<ClInclude Include="fpga_system_manager.h" />
<ClInclude Include="hardware.h" />
<ClInclude Include="ide.h" />
<ClInclude Include="ide_cdrom.h" />
<ClInclude Include="input.h" />
<ClInclude Include="joymapping.h" />
<ClInclude Include="lib\imlib2\Imlib2.h" />
<ClInclude Include="lib\libco\libco.h" />
<ClInclude Include="lib\libco\settings.h" />
<ClInclude Include="lib\lodepng\lodepng.h" />
<ClInclude Include="lib\md5\md5.h" />
<ClInclude Include="lib\miniz\miniz.h" />
<ClInclude Include="lib\miniz\miniz_common.h" />
<ClInclude Include="lib\miniz\miniz_tdef.h" />
<ClInclude Include="lib\miniz\miniz_tinfl.h" />
<ClInclude Include="lib\miniz\miniz_zip.h" />
<ClInclude Include="logo.h" />
<ClInclude Include="menu.h" />
<ClInclude Include="osd.h" />
<ClInclude Include="recent.h" />
<ClInclude Include="scaler.h" />
<ClInclude Include="scheduler.h" />
<ClInclude Include="shmem.h" />
<ClInclude Include="smbus.h" />
<ClInclude Include="spi.h" />
<ClInclude Include="support.h" />
<ClInclude Include="support\arcade\buffer.h" />
<ClInclude Include="support\arcade\mra_loader.h" />
<ClInclude Include="support\archie\archie.h" />
<ClInclude Include="support\c64\c64.h" />
<ClInclude Include="support\chd\mister_chd.h" />
<ClInclude Include="support\megacd\megacd.h" />
<ClInclude Include="support\minimig\miminig_fs_messages.h" />
<ClInclude Include="support\minimig\minimig_boot.h" />
<ClInclude Include="support\minimig\minimig_config.h" />
<ClInclude Include="support\minimig\minimig_fdd.h" />
<ClInclude Include="support\minimig\minimig_hdd.h" />
<ClInclude Include="support\minimig\minimig_share.h" />
<ClInclude Include="support\neogeo\neogeo_loader.h" />
<ClInclude Include="support\pcecd\pcecd.h" />
<ClInclude Include="support\psx\mcdheader.h" />
<ClInclude Include="support\psx\psx.h" />
<ClInclude Include="support\sharpmz\sharpmz.h" />
<ClInclude Include="support\snes\snes.h" />
<ClInclude Include="support\st\st_tos.h" />
<ClInclude Include="support\uef\uef_reader.h" />
<ClInclude Include="support\uef\zconf.h" />
<ClInclude Include="support\uef\zlib.h" />
<ClInclude Include="support\x86\x86.h" />
<ClInclude Include="support\x86\x86_share.h" />
<ClInclude Include="sxmlc.h" />
<ClInclude Include="user_io.h" />
<ClInclude Include="video.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>