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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Flowey's Time Machine</title>
<script src="lib/FileSaver.min.js"></script>
<script src="presets/presets.js"></script>
<script src="presets/ruins-start.js"></script>
<script src="presets/sans-battle.js"></script>
<script src="presets/undyne-the-undying.js"></script>
<script src="presets/asgore-normal.js"></script>
<script src="presets/asgore-true.js"></script>
<script src="presets/omega-flowey.js"></script>
<script src="presets/true-pacifist.js"></script>
<script src="presets/dirty-hacker.js"></script>
<script src="data.js"></script>
<script src="main.js"></script>
<link rel="stylesheet" type="text/css" href="style.css" />
</head>
<body>
<nav class="grid-cols-7">
<div class="col-span-2">
<p>Built-in Presets</p>
<div class="grid-cols-4 mt-1.5">
<select id="builtinpresetselect" class="col-span-3"></select>
<button id="builtinpresetload">Load</button>
</div>
<div class="grid-cols-2 mt-1.5">
<button
title="When this file is present, the world is in the 'deleted' state that is triggered when you complete a genocide run."
id="savesi2"
>
<span>sys_info_962</span>
</button>
<button
title="When this file is present, you have 'sold' your soul to get the world back after a genocide run."
id="savesi3"
>
<span>sys_info_963</span>
</button>
</div>
</div>
<header class="col-span-3">
<img src="res/flowey_nice.png" draggable="false" id="floweyimg" alt="floweyimg">
<h1 style="margin-left: 0.5rem">Flowey's<br>Time<br>Machine</h1>
</header>
<div class="col-span-2">
<p>Your Presets</p>
<div class="grid-cols-4 mt-1.5">
<select id="userpresetselect" class="col-span-2"></select>
<button class="disabled" id="userpresetload">Load</button>
<button class="disabled" id="userpresetsave">Save</button>
<div class="grid-cols-3 col-span-4">
<button id="userpresetnew">New</button>
<button class="disabled" id="userpresetdelete">Delete</button>
<button class="disabled" id="userpresetexport">Export</button>
</div>
</div>
</div>
</nav>
<div class="flex" style="margin-top: 0.25rem; gap: 0.5rem; justify-content: space-between;">
<a href="help.html">What is this?</a>
<div class="checkbox">
<input id="mute" type="checkbox" />
<label for="mute">Mute</label>
</div>
</div>
<div style="margin-top: 3rem;">
<div>
<h1>Persistent Data (undertale.ini)</h1>
<p>Things that UNDERTALE remembers throughout multiple playthroughs</p>
<p>
<small>
Psst... You're a hacker, right? You want to see everything?
<a
id="ini-advanced-toggle"
data-hides="ini-advanced"
>Toggle advanced mode</a>
</small>
</p>
</div>
<section>
<div class="flex">
<fieldset class="grid">
<legend>General</legend>
<div class="grid-cols-3">
<label for="ini-file">
<img src="res/heart.svg" /><span>FILE</span>
</label>
<input id="ini-file" type="file" class="hidden" />
<button id="ini-loadbutton" class="disabled">
<img src="res/load.png" /><span>LOAD</span>
</button>
<button id="ini-savebutton">
<img src="res/star.png" /><span>SAVE</span>
</button>
<label for="ini-name">Name</label>
<input
id="ini-name"
class="col-span-3"
placeholder="Name the fallen human"
type="text"
autocomplete="off"
/>
<label for="ini-fun">Fun</label>
<label for="ini-love">LOVE</label>
<label for="ini-kills">Kills</label>
<input
id="ini-fun"
placeholder="Fun"
type="number"
autocomplete="off"
/>
<input
id="ini-love"
placeholder="LOVE"
type="number"
autocomplete="off"
/>
<input
id="ini-kills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
</div>
<label for="ini-location">Location</label>
<select
id="ini-location"
class="w-full"
></select>
<div class="grid-cols-2 mt-1.5" style="align-items: center;">
<label for="allowed-locations">Filter rooms:</label>
<select id="allowed-locations"></select>
</div>
<div class="ini-advanced hidden">
<label for="ini-gameover">Game Overs</label>
<input
id="ini-gameover"
placeholder="Game Overs"
type="number"
autocomplete="off"
class="w-full"
/>
<label for="ini-asgore-deaths">Deaths to Asgore</label>
<input
id="ini-asgore-deaths"
placeholder="Deaths to Asgore"
type="number"
autocomplete="off"
class="w-full"
/>
<div class="checkbox" title="Unlocks the Developer Room in Snowdin.">
<input id="ini-dodged-credits" type="checkbox" />
<label for="ini-dodged-credits">Dodged special thanks</label>
</div>
<div class="checkbox">
<input id="ini-defeatedasriel" type="checkbox" />
<label
title="Defeated Asriel (true pacifist finished)"
for="ini-defeatedasriel"
>Defeated Asriel</label
>
</div>
<div class="checkbox">
<input id="ini-true-reset" type="checkbox" />
<label
title="True Reset"
for="ini-true-reset"
>Used True Reset</label
>
</div>
</div>
</fieldset>
<fieldset class="grid ini-advanced hidden">
<legend>Deja vu</legend>
<label for="ini-toriel-pie">Pie preference</label>
<select
title="Delicious"
id="ini-toriel-pie"
></select>
<div class="fakenum">
<label for="ini-papyrus-met">Times met Papyrus</label>
<input
id="ini-papyrus-met"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-papyrus-spared">Times spared Papyrus</label>
<input
id="ini-papyrus-spared"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-papyrus-dated">Times dated Papyrus</label>
<input
id="ini-papyrus-dated"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-undyne-dated">Times dated Undyne</label>
<input
id="ini-undyne-dated"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-alphys-dated">Times dated Alphys</label>
<input
id="ini-alphys-dated"
type="number"
autocomplete="off"
/>
</div>
</fieldset>
</div>
<div>
<fieldset class="grid">
<legend>Omega Flowey</legend>
<label for="ini-omega-deaths">Times you died</label>
<input
id="ini-omega-deaths"
placeholder="Times you died"
type="number"
autocomplete="off"
/>
<label for="ini-omega-soul">Upcoming soul fight</label>
<select
title="Upcoming soul fight"
id="ini-omega-soul"
></select>
<div class="checkbox">
<input id="ini-omega-trapped" type="checkbox" data-hides="savefile8" />
<label
title="Trapped in Flowey's World"
for="ini-omega-trapped"
>Trapped in Flowey's World</label
>
</div>
<button id="sav-savefile8" class="hidden savefile8" title="This file is used to persist your save data after the Omega Flowey fight.">
<img src="res/star.png" /><span>FILE8</span>
</button>
<label for="ini-omega-beat">Flowey defeat state</label>
<select id="ini-omega-beat"></select>
</fieldset>
<fieldset class="grid ini-advanced hidden">
<legend>Sans</legend>
<div class="fakenum">
<label for="ini-sans-met">Times you met him</label>
<input
id="ini-sans-met"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-papyrus-killed">Times killed Papyrus</label>
<input
id="ini-papyrus-killed"
type="number"
autocomplete="off"
/>
</div>
<p>Last Corridor meetings with:</p>
<div class="grid-cols-2">
<label for="ini-sans-lv1">No kills</label>
<label for="ini-sans-lv2">Kills</label>
<input
id="ini-sans-lv1"
placeholder="Pacifist"
type="number"
autocomplete="off"
/>
<input
id="ini-sans-lv2"
placeholder="Unpacifist"
type="number"
autocomplete="off"
/>
</div>
<label for="ini-sans-password" class="mt-1.5">Password progress</label>
<select
title="i'm the legendary fartmaster"
id="ini-sans-password"
></select>
<label for="ini-sans-level">Last known LOVE</label>
<input
id="ini-sans-level"
placeholder="LOVE"
type="number"
autocomplete="off"
/>
<br />
<div class="fakenum">
<label for="ini-sans-fights">Times fought Sans</label>
<input
id="ini-sans-fights"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-sans-midpoint">Times passed phase 1</label>
<input
id="ini-sans-midpoint"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-sans-dunk">Times got dunked</label>
<input
id="ini-sans-dunk"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-sans-undunk">Times entered phase 2</label>
<input
id="ini-sans-undunk"
type="number"
autocomplete="off"
/>
</div>
<label for="ini-sans-kill">Times killed Sans</label>
<input
id="ini-sans-kill"
placeholder="Times killed Sans"
type="number"
autocomplete="off"
/>
</fieldset>
</div>
<div class="flex ini-advanced hidden">
<fieldset>
<legend>Flowey</legend>
<div class="fakenum">
<label for="ini-flowey-met">Times you met him</label>
<input
id="ini-flowey-met"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-toriel-killed">Times killed Toriel</label>
<input
id="ini-toriel-killed"
type="number"
autocomplete="off"
/>
</div>
<div class="fakenum">
<label for="ini-toriel-spared">Times spared Toriel</label>
<input
id="ini-toriel-spared"
type="number"
autocomplete="off"
/>
</div>
<div class="checkbox">
<input id="ini-flowey-lecture" type="checkbox" />
<label
title="Different dialogue"
for="ini-flowey-lecture"
>Received Toriel lecture</label
>
</div>
<div class="checkbox">
<input id="ini-flowey-geno" type="checkbox" />
<label
title="Why'd you have to SCREW IT UP?"
for="ini-flowey-geno"
>Passed Genocide Ruins</label
>
</div>
<div class="fakenum">
<label for="ini-neutral-count">Neutral Routes</label>
<input
id="ini-neutral-count"
type="number"
autocomplete="off"
/>
</div>
<div class="checkbox">
<input id="ini-flowey-alter" type="checkbox" />
<label
title="Flowey disappears"
for="ini-flowey-alter"
>Flowey met post-Neutral</label
>
</div>
<div class="checkbox">
<input id="ini-asgore-suicide" type="checkbox" />
<label
title="One-time event"
for="ini-asgore-suicide"
>Asgore committed suicide</label
>
</div>
<label for="ini-flowey-speech" class="mt-1.5">Post-Pacifist speech</label>
<select
title="Post-Pacifist speech"
id="ini-flowey-speech"
class="w-full"
></select>
<div class="checkbox">
<input id="ini-flowey-kill" type="checkbox" data-hides="flowey-lessons" />
<label
title="No advice"
for="ini-flowey-kill"
>Killed Flowey</label
>
</div>
<div class="flowey-lessons">
<div class="checkbox">
<input id="ini-flowey-gone" type="checkbox" />
<label
title="He's not coming back"
for="ini-flowey-gone"
>Failed Genocide Route</label
>
</div>
<p>First Neutral run:</p>
<div class="grid-cols-2">
<div class="checkbox">
<input id="ini-flowey-no-kills" type="checkbox" />
<label
title="Good"
for="ini-flowey-no-kills"
>No EXP</label
>
</div>
<div class="checkbox">
<input id="ini-flowey-i-kill" type="checkbox" />
<label
title="Bad"
for="ini-flowey-i-kill"
>With EXP</label
>
</div>
</div>
<label for="ini-flowey-change">Different Neutral end</label>
<select
title="Changing from good to evil"
id="ini-flowey-change"
class="w-full"
></select>
<div class="checkbox">
<input id="ini-flowey-asg-kill" type="checkbox" />
<label
title="'What is wrong with you' -Flowey"
for="ini-flowey-asg-kill"
>Killed only Asgore</label
>
</div>
<div class="checkbox">
<input id="ini-alphys-date-fail" type="checkbox" />
<label
title="The lab was right there..."
for="ini-alphys-date-fail"
>Dated Alphys, fail Pacifist</label
>
</div>
<label for="ini-flowey-extra">Additional lectures</label>
<select
title="Keep going back for more"
id="ini-flowey-extra"
class="w-full"
></select>
</div>
</fieldset>
<fieldset class="w-full">
<legend>Scene skipping</legend>
<div class="checkbox">
<input id="ini-mett-opera" type="checkbox" />
<label
title="Allows you to skip the opera on repeats"
for="ini-mett-opera"
>Seen Mettaton's opera</label
>
</div>
<div class="checkbox">
<input id="ini-mett-fought" type="checkbox" />
<label
title="Allows you to turn Mettaton immediately"
for="ini-mett-opera"
>Fought Mettaton EX</label
>
</div>
<label for="ini-mett-essay">Essays written</label>
<input
id="ini-mett-essay"
placeholder="Essays written"
type="number"
autocomplete="off"
class="w-full"
/>
<div class="checkbox">
<input id="ini-sans-met" type="checkbox" />
<label
title="Skip his monologue"
for="ini-sans-met"
>Received Sans's Judgement</label
>
</div>
<div class="checkbox">
<input id="ini-under-tale" type="checkbox" />
<label
title="Skip lore dump"
for="ini-under-tale"
>Heard Asriel's Story</label
>
</div>
</fieldset>
</div>
</section>
<div class="mt-6">
<h1>SAVE Data (file0)</h1>
<p>This is what gets SAVED at SAVE points</p>
</div>
<section>
<fieldset>
<legend>General</legend>
<div class="grid-cols-3">
<label for="sav-file">
<img src="res/heart.svg" /><span>FILE</span>
</label>
<input id="sav-file" type="file" class="hidden" />
<button id="sav-loadbutton" class="disabled">
<img src="res/load.png" /><span>LOAD</span>
</button>
<button id="sav-savebutton">
<img src="res/star.png" /><span>SAVE</span>
</button>
<label for="sav-name">Name</label>
<input
id="sav-name"
class="col-span-3"
placeholder="Name the fallen human"
type="text"
autocomplete="off"
/>
<label for="sav-fun">Fun</label>
<label for="sav-love">LOVE</label>
<label for="sav-kills">Kills</label>
<input
id="sav-fun"
placeholder="Fun"
type="number"
autocomplete="off"
/>
<input
id="sav-love"
placeholder="LOVE"
type="number"
autocomplete="off"
/>
<input
id="sav-kills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
<label for="sav-location">Location</label>
<select
class="col-span-3"
id="sav-location"
></select>
</div>
<div class="grid-cols-2 mt-1.5" style="align-items: center;">
<label for="allowed-locations-2">Filter rooms:</label>
<select id="allowed-locations-2"></select>
</div>
</fieldset>
<fieldset>
<legend>Stats</legend>
<div class="grid-cols-3">
<label for="sav-hp">HP</label>
<label for="sav-exp">EXP</label>
<label for="sav-gold">Gold</label>
<input id="sav-hp" type="number" autocomplete="off" />
<input id="sav-exp" type="number" autocomplete="off" />
<input id="sav-gold" type="number" autocomplete="off" />
<label for="sav-at">ATK</label>
<label class="col-span-2" for="sav-weaponat">Weapon ATK</label>
<input id="sav-at" type="number" autocomplete="off" />
<input
id="sav-weaponat"
class="col-span-2"
type="number"
autocomplete="off"
/>
<label for="sav-df">DF</label>
<label class="col-span-2" for="sav-armordf">Armor DF</label>
<input id="sav-df" type="number" autocomplete="off" />
<input
id="sav-armordf"
class="col-span-2"
type="number"
autocomplete="off"
/>
</div>
<div class="grid-cols-2 mt-1.5">
<label for="sav-weapon">Weapon</label>
<label for="sav-armor">Armor</label>
<select id="sav-weapon"></select>
<select id="sav-armor"></select>
</div>
<div class="checkbox mt-1.5">
<input id="allow-non-equipables" type="checkbox" />
<label for="allow-non-equipables">Allow all items</label>
</div>
</fieldset>
<fieldset>
<legend>Inventory</legend>
<div class="grid-cols-2">
<label for="sav-invslot1">SLOT 1</label>
<label for="sav-invslot2">SLOT 2</label>
<select id="sav-invslot1"></select>
<select id="sav-invslot2"></select>
<label for="sav-invslot3">SLOT 3</label>
<label for="sav-invslot4">SLOT 4</label>
<select id="sav-invslot3"></select>
<select id="sav-invslot4"></select>
<label for="sav-invslot5">SLOT 5</label>
<label for="sav-invslot6">SLOT 6</label>
<select id="sav-invslot5"></select>
<select id="sav-invslot6"></select>
<label for="sav-invslot7">SLOT 7</label>
<label for="sav-invslot8">SLOT 8</label>
<select id="sav-invslot7"></select>
<select id="sav-invslot8"></select>
</div>
</fieldset>
<fieldset>
<legend>Cellphone</legend>
<div class="checkbox">
<input id="sav-havecell" type="checkbox" data-hides="cellslots" />
<label for="sav-havecell">You have a cellphone</label>
</div>
<div class="grid-cols-2 mt-1.5 hidden cellslots">
<label for="sav-cellslot1">SLOT 1</label>
<label for="sav-cellslot2">SLOT 2</label>
<select id="sav-cellslot1"></select>
<select id="sav-cellslot2"></select>
<label for="sav-cellslot3">SLOT 3</label>
<label for="sav-cellslot4">SLOT 4</label>
<select id="sav-cellslot3"></select>
<select id="sav-cellslot4"></select>
<label for="sav-cellslot5">SLOT 5</label>
<label for="sav-cellslot6">SLOT 6</label>
<select id="sav-cellslot5"></select>
<select id="sav-cellslot6"></select>
<label for="sav-cellslot7">SLOT 7</label>
<label for="sav-cellslot8">SLOT 8</label>
<select id="sav-cellslot7"></select>
<select id="sav-cellslot8"></select>
<div class="col-span-2 checkbox">
<input id="sav-undyne-cell" type="checkbox" />
<label for="sav-undyne-cell">Dated Undyne (call w/Papyrus)</label>
</div>
</div>
</fieldset>
<div class="flex">
<fieldset>
<legend>Ruins</legend>
<div class="grid-cols-3">
<label for="sav-ruinskills">Kills</label>
<label for="sav-trainingdummystate">Dummy</label>
<label for="sav-torielstate">Toriel</label>
<input
id="sav-ruinskills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
<select id="sav-trainingdummystate"></select>
<select id="sav-torielstate"></select>
</div>
</fieldset>
<fieldset>
<legend>Snowdin</legend>
<div class="grid-cols-2">
<label for="sav-snowdinkills">Kills</label>
<label for="sav-doggostate">Doggo</label>
<input
id="sav-snowdinkills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
<select title="Doggo state" id="sav-doggostate"></select>
<label for="sav-dogamydogaressastate">Dogi</label>
<label for="sav-greaterdogstate">Greater Dog</label>
<select id="sav-dogamydogaressastate"></select>
<select id="sav-greaterdogstate"></select>
<label for="sav-comedianstate">Comedian</label>
<label for="sav-papyrusstate">Papyrus</label>
<select title="Comedian state" id="sav-comedianstate"></select>
<select title="Papyrus state" id="sav-papyrusstate"></select>
</div>
</fieldset>
</div>
<div class="flex">
<fieldset>
<legend>Waterfall</legend>
<div class="grid-cols-3">
<label for="sav-waterfallkills">Kills</label>
<label for="sav-shyrenstate">Shyren</label>
<label for="sav-maddummystate">Dummy</label>
<input
id="sav-waterfallkills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
<select id="sav-shyrenstate"></select>
<select id="sav-maddummystate"></select>
</div>
<div class="grid-cols-3 mt-1.5">
<label for="sav-undynestate2">Undyne</label>
<label class="col-span-2" for="sav-undynestate1">Undyne the Undying</label>
<select id="sav-undynestate2"></select>
<select id="sav-undynestate1" class="col-span-2"></select>
</div>
</fieldset>
<fieldset>
<legend>Hotland</legend>
<div class="grid-cols-2">
<label for="sav-hotlandkills">Kills</label>
<label for="sav-broguardsstate">Bro Guards</label>
<input
id="sav-hotlandkills"
placeholder="Kills"
type="number"
autocomplete="off"
/>
<select title="Bro Guards state" id="sav-broguardsstate"></select>
<label for="sav-muffetstate">Muffet</label>
<label for="sav-mettatonstate">Mettaton</label>
<select title="Muffet state" id="sav-muffetstate"></select>
<select title="Mettaton state" id="sav-mettatonstate"></select>
</div>
</fieldset>
</div>
<fieldset>
<legend>Keychain</legend>
<div class="grid-cols-2">
<label for="sav-asgkey1" class="mt-1.5">Kitchen key</label>
<select id="sav-asgkey1" class="mt-1.5"></select>
<label for="sav-asgkey2" class="mt-1.5">Bedroom key</label>
<select id="sav-asgkey2" class="mt-1.5"></select>
<label for="sav-sanskey" class="mt-1.5">Sans's keys</label>
<select id="sav-sanskey" class="mt-1.5"></select>
<label for="sav-redkey" class="mt-1.5">Red key</label>
<select id="sav-redkey" class="mt-1.5"></select>
<label for="sav-blukey" class="mt-1.5">Blue key</label>
<select id="sav-blukey" class="mt-1.5"></select>
<label for="sav-grnkey" class="mt-1.5">Green key</label>
<select id="sav-grnkey" class="mt-1.5"></select>
<label for="sav-ylwkey" class="mt-1.5">Yellow key</label>
<select id="sav-ylwkey" class="mt-1.5"></select>
</div>
</fieldset>
<fieldset>
<legend>Dimensional Box A</legend>
<div class="grid-cols-2">
<label for="sav-boxa1">SLOT 1</label>
<label for="sav-boxa2">SLOT 2</label>
<select id="sav-boxa1"></select>
<select id="sav-boxa2"></select>
<label for="sav-boxa3">SLOT 3</label>
<label for="sav-boxa4">SLOT 4</label>
<select id="sav-boxa3"></select>
<select id="sav-boxa4"></select>
<label for="sav-boxa5">SLOT 5</label>
<label for="sav-boxa6">SLOT 6</label>
<select id="sav-boxa5"></select>
<select id="sav-boxa6"></select>
<label for="sav-boxa7">SLOT 7</label>
<label for="sav-boxa8">SLOT 8</label>
<select id="sav-boxa7"></select>
<select id="sav-boxa8"></select>
<label for="sav-boxa9">SLOT 9</label>
<label for="sav-boxa10">SLOT 10</label>
<select id="sav-boxa9"></select>
<select id="sav-boxa10"></select>
</div>
</fieldset>
<fieldset>
<legend>Dimensional Box B</legend>
<div class="grid-cols-2">
<label for="sav-boxb1">SLOT 1</label>
<label for="sav-boxb2">SLOT 2</label>
<select id="sav-boxb1"></select>
<select id="sav-boxb2"></select>
<label for="sav-boxb3">SLOT 3</label>
<label for="sav-boxb4">SLOT 4</label>
<select id="sav-boxb3"></select>
<select id="sav-boxb4"></select>
<label for="sav-boxb5">SLOT 5</label>
<label for="sav-boxb6">SLOT 6</label>
<select id="sav-boxb5"></select>
<select id="sav-boxb6"></select>
<label for="sav-boxb7">SLOT 7</label>
<label for="sav-boxb8">SLOT 8</label>
<select id="sav-boxb7"></select>
<select id="sav-boxb8"></select>
<label for="sav-boxb9">SLOT 9</label>
<label for="sav-boxb10">SLOT 10</label>
<select id="sav-boxb9"></select>
<select id="sav-boxb10"></select>
</div>
</fieldset>
<fieldset>
<legend>Other</legend>
<label for="sav-papdate">Papyrus date</label>
<select
id="sav-papdate"
class="w-full mt-1.5"
></select>
<label for="sav-unddate">Undyne date</label>
<select
id="sav-unddate"
class="w-full mt-1.5"
></select>
<label for="sav-alpdate">Alphys date</label>
<select
title="Alphys date and True Lab progression"
id="sav-alpdate"
class="w-full mt-1.5"
></select>
<div class="checkbox" style="margin-bottom: 0.5rem">
<input id="sav-defeatedasriel" type="checkbox" />
<label
title="Defeated Asriel (true pacifist finished)"
for="sav-defeatedasriel"
>Defeated Asriel</label
>
</div>
<label for="sav-plotvalue">Plot value</label>
<select
title="Plot value"
id="sav-plotvalue"
class="w-full mt-1.5"
></select>
</fieldset>
<fieldset>
<legend>FUN Values</legend>
<div>
<table>
<tr>
<th>Value</th>
<th>Effect</th>
</tr>
<tr>
<td>2-39</td>
<td>Wrong number</td>
</tr>
<tr>
<td>40-45</td>
<td>Sans' call</td>
</tr>
<tr>
<td>46-50</td>
<td>Alphys' call</td>
</tr>
<tr>
<td>56-57</td>
<td>Nightmare mode</td>
</tr>
<tr>
<td>61-63</td>
<td>Gaster followers</td>
</tr>
<tr>
<td>65</td>
<td>Sound test room</td>
</tr>
<tr>
<td>66</td>
<td>Fake hallway</td>
</tr>
<tr>
<td>80-89</td>
<td>Clam girl</td>
</tr>
<tr>
<td>90-100</td>
<td>Goner kid</td>
</tr>
</table>
</div>
</fieldset>
<fieldset class="col-span-3">
<legend>Advanced</legend>
<fieldset class="grid-cols-3" style="top: 3px; position: sticky;">
<div class="col-span-2">
<p>PLEASE only proceed if you know what you are doing!</p>
<p>Each flag has a mouseover explanation.</p>
<a href="help.html#Advanced_Mode">More info</a>
</div>
<button
id="sav-hide-advanced"
data-hides="sav-advanced"
>Show</button>
</fieldset>
<div class="grid-cols-3 mt-1.5 hidden sav-advanced" id="advanced"></div>
</fieldset>
</section>
</div>
</body>
</html>