Releases: IvanMurzak/Unity-ImageLoader
Releases · IvanMurzak/Unity-ImageLoader
4.0.0
What's Changed
- Feature/future by @IvanMurzak in #16
- Added
Future
(Promise) - Added Future successful operation handling
- Added Future fail operation handling
- Added Future cancel operation handling
- Added Future cancellation token registration
- Added Material support
- Added RawImage support
- Added automatic cancellation based on OnEnable / OnDisable / OnDestroy events
- Improved samples
Full Changelog: 3.0.1...4.0.0
3.0.1
3.0.0
What's Changed
- Concurrent memory cache by @IvanMurzak in #13
- Automatic texture memory release by @IvanMurzak in #14
Full Changelog: 2.0.4...8063617
2.0.4
What's Changed
- Added support for fast enter play mode (no domain reload) by @Baste-RainGames in #8
- Support turning off domain reload by @IvanMurzak in #9
- Fixed use of obsolete symbols in Unity versions >= 2020.1 by @Baste-RainGames in #7
New Contributors
- @Baste-RainGames made their first contribution in #8
Full Changelog: 2.0.3...2.0.4
2.0.3
2.0.2
Full Changelog: 2.0.1...2.0.2
2.0.1
Full Changelog: 2.0.0...2.0.1
2.0.0
Full Changelog: 1.0.0...2.0.0
1.0.0
Updated README