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Layers.md

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Layers

Name Id
Default 0
TransparentFX 1
Ignore_Raycast 2
Reserved1 3
Water 4
UI 5
Reserved2 6
Reserved3 7
Deployed 8
Ragdoll 9
Invisible 10
AI 11
Player_Movement 12
Vehicle_Detailed 13
Game_Trace 14
Vehicle_World 15
World 16
Player_Server 17
Trigger 18
Player_Model_Rendering 19
Physics_Projectile 20
Construction 21
Construction_Socket 22
Terrain 23
Transparent 24
Clutter 25
Debris 26
Vehicle_Large 27
Prevent_Movement 28
Prevent_Building 29
Tree 30
Unused2 31