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Configuration-Files.md

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Configuration Files
This page contains examples for the files generated by IridiumSkyblock and their default states.
true
2023-10-12 19:11:08 UTC
undefined
2023-09-24 19:38:55 UTC

Files

You should see the following in plugins/IridiumSkyblock:

Config files (.yml)
  • bankitems.yml
  • biomes.yml
  • blockvalues.yml
  • commands.yml
  • configuration.yml
  • enhancements.yml
  • inventories.yml
  • messages.yml
  • missions.yml
  • permissions.yml
  • schematics.yml
  • settings.yml
  • shop.yml
  • sql.yml
  • top.yml
Database file (.db)
  • IridiumSkyblock.db
Schematic files (.schem)
  • IridiumSkyblock/schematics
    • desert.schem
    • desert_end.schem
    • desert_nether.schem
    • jungle.schem
    • jungle_end.schem
    • jungle_nether.schem
    • mushroom.schem
    • mushroom_end.schem
    • mushroom_nether.schem

 

bankitems.yml

View Default File
---
experienceBankItem:
  name: "experience"
  item:
    material: "EXPERIENCE_BOTTLE"
    amount: 1
    displayName: "&9&lIsland Experience"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7%amount% Experience"
    - "&9&l[!] &9Left click to withdraw"
    - "&9&l[!] &9Right click to deposit"
    slot: 15
  defaultAmount: 100.0
  enabled: true
moneyBankItem:
  name: "money"
  item:
    material: "PAPER"
    amount: 1
    displayName: "&9&lIsland Money"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7$%amount%"
    - "&9&l[!] &9Left click to withdraw"
    - "&9&l[!] &9Right click to deposit"
    slot: 11
  defaultAmount: 1000.0
  enabled: true
crystalsBankItem:
  name: "Crystals"
  item:
    material: "NETHER_STAR"
    amount: 1
    displayName: "&9&lIsland Crystals"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7%amount% Crystals"
    - "&9&l[!] &9Left click to withdraw"
    - "&9&l[!] &9Right click to deposit"
    slot: 13
  defaultAmount: 100.0
  enabled: true
  • bankItem:
    • name: ^[String]^ The name of the bankItem according to the plugin (will be referenced).
    • item: ^[Object]^ The item that determines how the bankItem shows up in /is bank. For more information, please see our Inventory & Menus page.
    • defaultAmount: ^[int]^
    • enabled: ^[boolean]^ Whether the bankItem is enabled.

 

biomes.yml

View Default File
---
categories:
  Overworld:
    item:
      material: "GRASS_BLOCK"
      amount: 1
      displayName: "&9&lOverworld"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 11
    inventorySize: 27
  Nether:
    item:
      material: "CRIMSON_NYLIUM"
      amount: 1
      displayName: "&9&lNether"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 13
    inventorySize: 27
  End:
    item:
      material: "END_STONE"
      amount: 1
      displayName: "&9&lEnd"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 15
    inventorySize: 27
items:
  Overworld:
  - name: "&9&lPlains"
    type: "GRASS_BLOCK"
    biome: "PLAINS"
    lore: []
    defaultAmount: 1
    slot: 11
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
  - name: "&9&lSnowy Plains"
    type: "SNOW_BLOCK"
    biome: "SNOWY_PLAINS"
    lore: []
    defaultAmount: 1
    slot: 13
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
  - name: "&9&lSavanna"
    type: "TALL_GRASS"
    biome: "SAVANNA"
    lore: []
    defaultAmount: 1
    slot: 15
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
  Nether:
  - name: "&9&lNether Wastes"
    type: "NETHERRACK"
    biome: "NETHER_WASTES"
    lore: []
    defaultAmount: 1
    slot: 11
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
  - name: "&9&lCrimson Forest"
    type: "CRIMSON_NYLIUM"
    biome: "CRIMSON_FOREST"
    lore: []
    defaultAmount: 1
    slot: 13
    page: 1
    buyCost:
      money: 1000.0
      bankItems: {}
  - name: "&9&lWarped Forest"
    type: "WARPED_NYLIUM"
    biome: "WARPED_FOREST"
    lore: []
    defaultAmount: 1
    slot: 15
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
  End:
  - name: "&9&lTHE END"
    type: "END_STONE"
    biome: "THE_END"
    lore: []
    defaultAmount: 1
    slot: 11
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
  - name: "&9&lEnd Highlands"
    type: "PURPUR_BLOCK"
    biome: "END_HIGHLANDS"
    lore: []
    defaultAmount: 1
    slot: 13
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
  - name: "&9&lEnd Barrens"
    type: "ENDER_EYE"
    biome: "END_BARRENS"
    lore: []
    defaultAmount: 1
    slot: 15
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
buyPriceLore: "&aBuy Price: $%vault_cost%"
notPurchasableLore: "&cThis item cannot be purchased!"
abbreviatePrices: true
failSound: "BLOCK_ANVIL_LAND"
successSound: "ENTITY_PLAYER_LEVELUP"
biomeItemLore:
- "&9&l[!] &9Left-Click to Purchase"
  • categories:
    • categoryName: ^[String]^ The name of the cateogry for the biomes GUI.
      • item: ^[Object]^ The item category that determines how the biome category shows up in /is biomes. For more information, please see our Inventory & Menus page
  • items:
    • categoryName: ^[String]^ The name of the category that the items below will appear under (must be listed in categories).
      • item: ^[Object]^ The item category that determines how the biome shows up in /is biomes. For more information, please see our Inventory & Menus page.
  • buyPriceLore: ^[String[]]^ The lore message to appear on a purchasable biome entry.
  • notPurchasableLore: ^[String[]]^ The lore message to appear on a non-purchasable biome entry.
  • abbreviatePrices: ^[boolean]^ Whether to abbreviate the price of biomes.
  • failSound: ^[enum]^ The sound to play when they fail to purchase a biome (see the Spigot API page for acceptable entries).
  • successSound: ^[enum]^ The sound to play when they successfully purchase a biome (see the Spigot API page for acceptable entries).
  • biomeItemLore: ^[String[]]^ The lore message to appear on a given biome entry.

 

blockvalues.yml

View the Default file
---
blockValues:
  IRON_BLOCK:
    value: 3.0
    name: "&b&lIron Block"
    page: 1
    slot: 10
  GOLD_BLOCK:
    value: 5.0
    name: "&b&lGold Block"
    page: 1
    slot: 11
  DIAMOND_BLOCK:
    value: 10.0
    name: "&b&lDiamond Block"
    page: 1
    slot: 12
  EMERALD_BLOCK:
    value: 20.0
    name: "&b&lEmerald Block"
    page: 1
    slot: 13
  NETHERITE_BLOCK:
    value: 150.0
    name: "&b&lNetherite Block"
    page: 1
    slot: 14
  HOPPER:
    value: 1.0
    name: "&b&lHopper"
    page: 1
    slot: 15
  BEACON:
    value: 150.0
    name: "&b&lBeacon"
    page: 1
    slot: 16
spawnerValues:
  PIG:
    value: 100.0
    name: "&b&lPig Spawner"
    page: 1
    slot: 10
  • blockValues:
    • block: ^[enum]^ The name of the block with an assigned value (see Xmaterial for acceptable entries).
      • value: ^[double]^ The value of the block.
      • name: ^[String]^ The name of the block that will be shown in /is blockvalues.
      • page: ^[int]^ The page of /is blockvalues the block entry will be shown on.
    • slot: ^[int]^ The slot number that the block entry will be shown on.

 

commands.yml

View the Default File
---
aboutCommand:
  aliases:
  - "about"
  description: "View information about the plugin"
  syntax: "%prefix% &7/is about"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
createCommand:
  aliases:
  - "create"
  description: "Create a newIsland"
  syntax: "%prefix% &7/is create <name>"
  permission: ""
  cooldownInSeconds: 300
  enabled: true
membersCommand:
  aliases:
  - "members"
  description: "View your Island members"
  syntax: "%prefix% &7/is members"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
permissionsCommand:
  aliases:
  - "permissions"
  description: "Edit your Island permissions"
  syntax: "%prefix% &7/is permissions"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
setPermissionCommand:
  aliases:
  - "setpermission"
  description: "Set your Island permissions"
  syntax: "%prefix% &7/is setpermission <permission> <rank> (true/false)"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
settingsCommand:
  aliases:
  - "settings"
  description: "Set your Island settings"
  syntax: "%prefix% &7/is settings <setting> <value>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
promoteCommand:
  aliases:
  - "promote"
  description: "Promote a member of your Island"
  syntax: "%prefix% &7/is promote <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
demoteCommand:
  aliases:
  - "demote"
  description: "Demote a member of your Island"
  syntax: "%prefix% &7/is demote <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
helpCommand:
  aliases:
  - "help"
  description: "Show all the plugin commands"
  syntax: "%prefix% &7/is help"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
reloadCommand:
  aliases:
  - "reload"
  description: "Reload the plugin's configurations"
  syntax: "%prefix% &7/is reload"
  permission: "iridiumskyblock.reload"
  cooldownInSeconds: 0
  enabled: true
inviteCommand:
  aliases:
  - "invite"
  description: "Invite a player to your Island"
  syntax: "%prefix% &7/is invite <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
unInviteCommand:
  aliases:
  - "uninvite"
  description: "Revoke a player's invitation to your Island"
  syntax: "%prefix% &7/is uninvite <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
invitesCommand:
  aliases:
  - "invites"
  description: "View all active invites to your Island"
  syntax: "%prefix% &7/is invites"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
trustCommand:
  aliases:
  - "trust"
  description: "Trust a player in your Island"
  syntax: "%prefix% &7/is trust <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
unTrustCommand:
  aliases:
  - "untrust"
  description: "Revoke a player's trust in your Island"
  syntax: "%prefix% &7/is untrust <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
trustsCommand:
  aliases:
  - "trusts"
  description: "View all active trusted members for your Island"
  syntax: "%prefix% &7/is trusts"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
kickCommand:
  aliases:
  - "kick"
  description: "Kick a player from your Island"
  syntax: "%prefix% &7/is kick <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
leaveCommand:
  aliases:
  - "leave"
  description: "Leave your current Island"
  syntax: "%prefix% &7/is leave"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
deleteCommand:
  aliases:
  - "delete"
  description: "Delete your Island"
  syntax: "%prefix% &7/is delete (player)"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
  adminPermission: "iridiumskyblock.delete.others"
infoCommand:
  aliases:
  - "info"
  - "level"
  - "value"
  description: "View information about a Island"
  syntax: "%prefix% &7/is info <island>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
descriptionCommand:
  aliases:
  - "description"
  description: "Set your Island description."
  syntax: "%prefix% &7/is description (Island) <description>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
  adminPermission: "iridiumskyblock.description.others"
renameCommand:
  aliases:
  - "rename"
  description: "Rename your Island"
  syntax: "%prefix% &7/is rename (Island) <name>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
  adminPermission: "iridiumskyblock.rename.others"
setHomeCommand:
  aliases:
  - "sethome"
  description: "Set your Island's home"
  syntax: "%prefix% &7/is sethome"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
homeCommand:
  aliases:
  - "home"
  description: "Teleport to your Island's home"
  syntax: "%prefix% &7/is home"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
bypassCommand:
  aliases:
  - "bypass"
  description: "Bypass Island restrictions"
  syntax: "%prefix% &7/is bypass"
  permission: "iridiumskyblock.bypass"
  cooldownInSeconds: 0
  enabled: true
transferCommand:
  aliases:
  - "transfer"
  description: "Transfer Island ownership to another player"
  syntax: "%prefix% &7/is transfer <player>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
joinCommand:
  aliases:
  - "join"
  description: "Join a Island"
  syntax: "%prefix% &7/is join"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
bankCommand:
  aliases:
  - "bank"
  description: "View your Island bank"
  syntax: "%prefix% &7/is bank <give/set/remove> <player> <item> <amount>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
  adminPermission: "iridiumskyblock.bank.modify"
depositCommand:
  aliases:
  - "deposit"
  description: "Deposit into your Island bank"
  syntax: "%prefix% &7/is deposit <name> <amount>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
withdrawCommand:
  aliases:
  - "withdraw"
  description: "Withdraw from your Island bank"
  syntax: "%prefix% &7/is withdraw <name> <amount>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
chatCommand:
  aliases:
  - "chat"
  - "c"
  description: "Change your Island chat type"
  syntax: "%prefix% &7/is chat <chattype>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
boostersCommand:
  aliases:
  - "boosters"
  description: "View your Island Boosters"
  syntax: "%prefix% &7/is boosters buy <booster>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
upgradesCommand:
  aliases:
  - "upgrades"
  description: "View your Island Upgrades"
  syntax: "%prefix% &7/is upgrades buy <upgrade>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
flyCommand:
  aliases:
  - "fly"
  description: "Toggle your ability to fly"
  syntax: "%prefix% &7/ is fly"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
topCommand:
  aliases:
  - "top"
  description: "View the top Island's"
  syntax: "%prefix% &7/is top"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
recalculateCommand:
  aliases:
  - "recalculate"
  description: "Recalculate all Island's value "
  syntax: "%prefix% &7/is recalculate"
  permission: "iridiumskyblock.recalculate"
  cooldownInSeconds: 0
  enabled: true
warpsCommand:
  aliases:
  - "warps"
  description: "View your Island's warps"
  syntax: "%prefix% &7/is warps"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
warpCommand:
  aliases:
  - "warp"
  description: "Teleport to your Island's warps"
  syntax: "%prefix% &7/is warp <name> (password)"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
setWarpCommand:
  aliases:
  - "setwarp"
  description: "Create a Island warp"
  syntax: "%prefix% &7/is setwarp"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
deleteWarpCommand:
  aliases:
  - "deletewarp"
  - "delwarp"
  description: "Delete a Island warp"
  syntax: "%prefix% &7/is deletewarp"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
editWarpCommand:
  aliases:
  - "editwarp"
  description: "Edit a Island warp"
  syntax: "%prefix% &7/is editwarp <warp> <icon/description> <value>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
missionsCommand:
  aliases:
  - "missions"
  description: "View your Island missions"
  syntax: "%prefix% &7/is missions"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
rewardsCommand:
  aliases:
  - "rewards"
  description: "View your Island rewards"
  syntax: "%prefix% &7/is rewards"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
experienceCommand:
  aliases:
  - "experience"
  description: "View your Island experience"
  syntax: "%prefix% &7/is experience <give/set/remove> <player> <amount>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
  adminPermission: "iridiumskyblock.experience.modify"
shopCommand:
  aliases:
  - "shop"
  description: "Open the Shop"
  syntax: "%prefix% &7/is shop"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
visitCommand:
  aliases:
  - "visit"
  description: "Visit other islands"
  syntax: "%prefix% &7/is visit"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
borderCommand:
  aliases:
  - "border"
  description: "Change the Island Border"
  syntax: "%prefix% &7/is border <color>"
  permission: ""
  cooldownInSeconds: 0
  enabled: true
regenCommand:
  aliases:
  - "regen"
  description: "Regenerate your Island"
  syntax: "%prefix% &7/is regen <schematic>"
  permission: ""
  cooldownInSeconds: 300
  enabled: true
biomeCommand:
  aliases:
  - "biomes"
  description: "Refresh your Island Biome"
  syntax: "%prefix% &7/is biomes <biome>"
  permission: ""
  cooldownInSeconds: 10
  enabled: true

 

configuration.yml

View the Default File
---
prefix: "&9&lIridiumSkyblock &8»"
updateChecks: true
dateTimeFormat: "EEEE, MMMM dd HH:mm:ss"
numberFormatter:
  numberAbbreviationDecimalPlaces: 2
  thousandAbbreviation: "K"
  millionAbbreviation: "M"
  billionAbbreviation: "B"
  trillionAbbreviation: "T"
  displayNumberAbbreviations: true
createRequiresName: false
preventTntGriefing: true
patreonMessage: true
minTeamNameLength: 3
maxTeamNameLength: 20
recalculateInterval: 5
forceRecalculateInterval: 1
userRanks:
  1:
    name: "Member"
    item:
      material: "STONE_AXE"
      amount: 1
      displayName: "&9&lMember"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 12
  2:
    name: "Moderator"
    item:
      material: "IRON_AXE"
      amount: 1
      displayName: "&5&lModerator"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 13
  3:
    name: "CoOwner"
    item:
      material: "GOLDEN_AXE"
      amount: 1
      displayName: "&2&lCoOwner"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 14
visitor:
  name: "Visitor"
  item:
    material: "WOODEN_AXE"
    amount: 1
    displayName: "&7&lVisitor"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 11
owner:
  name: "Owner"
  item:
    material: "DIAMOND_AXE"
    amount: 1
    displayName: "&c&lOwner"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 15
teamInfoTitle: "&8[ &9&l%island_name% &8]"
teamInfoTitleFiller: "&8&m "
teamInfo:
- "&9Description: &7%island_description%"
- "&9Level: &7%island_level% (#%island_experience_rank%)"
- "&9Value: &7%island_value% (#%island_value_rank%)"
- "&9Online Members (%island_members_online_count%/%island_members_count%): &7%island_members_online%"
- "&9Offline Members (%island_members_offline_count%/%island_members_count%): &7%island_members_offline%"
noneChatAlias:
- "n"
- "none"
teamChatAlias:
- "i"
- "island"
teamTopSlots:
  1: 14
  2: 22
  3: 23
  4: 24
  5: 30
  6: 31
  7: 32
  8: 33
  9: 34
teamWarpSlots:
  1: 9
  2: 11
  3: 13
  4: 15
  5: 17
levelRewards:
  1:
    item:
      material: "EXPERIENCE_BOTTLE"
      amount: 1
      displayName: "&9&lLevel %island_level% Reward"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Island Level %island_level% Rewards:"
      - "&9&l* &91000 Money"
      - "&9&l* &95 Island Crystals"
      - ""
      - "&9&l[!] &9Left click to redeem"
      slot: null
    commands: []
    money: 0.0
    bankRewards:
      Crystals: 5.0
    experience: 200
    teamExperience: 0
    sound: "ENTITY_PLAYER_LEVELUP"
  5:
    item:
      material: "EXPERIENCE_BOTTLE"
      amount: 1
      displayName: "&9&lLevel %island_level% Reward"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Island Level %island_level% Rewards:"
      - "&9&l* &910000 Money"
      - "&9&l* &910 Island Crystals"
      - ""
      - "&9&l[!] &9Left click to redeem"
      slot: null
    commands: []
    money: 0.0
    bankRewards:
      Crystals: 10.0
    experience: 2000
    teamExperience: 0
    sound: "ENTITY_PLAYER_LEVELUP"
islandCreateTitle: "&9&lIsland Created"
islandCreateSubTitle: "&7IridiumSkyblock by Peaches_MLG"
defaultDescription: "Default island description :c"
worldName: "IridiumSkyblock"
spawnWorldName: "world"
islandTitleTop: "&9%island_name%"
islandTitleBottom: "&7%island_description%"
paster: "worldedit"
obsidianBucket: true
endPortalPick: true
removeIslandBlocksOnDelete: false
clearInventoryOnRegen: false
clearEnderChestOnRegen: false
allowPvPOnIslands: false
distance: 151
netherUnlockLevel: 10
pasterDelayInTick: 1
pasterLimitPerTick: 10
islandCrystal:
  material: "NETHER_STAR"
  amount: 1
  displayName: "&9*** &9&lIsland Crystal &9***"
  headData: null
  headOwner: null
  headOwnerUUID: null
  model: null
  lore:
  - ""
  - "&9%amount% Island Crystals"
  - "&9&l[!] &9Right-Click to Redeem"
  slot: null
enabledWorlds:
  NORMAL: true
  NETHER: true
  THE_END: true
defaultBorderColor: "BLUE"
enabledBorders:
  BLUE: true
  RED: true
  GREEN: true
  "OFF": true

 

enhancements.yml

View the Default File
---
farmingEnhancement:
  enabled: true
  type: "BOOSTER"
  item:
    material: "WHEAT"
    amount: 1
    displayName: "&9&lFarming Booster"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Increase the speed at which crops grow."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours, %timeremaining_minutes%\
      \ minutes and %timeremaining_seconds% seconds"
    - "&9&l * &7Current Level: %current_level%"
    - "&9&l * &7Booster Cost: $%cost%"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 10
  levels:
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      farmingModifier: 1
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      farmingModifier: 2
    3:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      farmingModifier: 3
spawnerEnhancement:
  enabled: true
  type: "BOOSTER"
  item:
    material: "SPAWNER"
    amount: 1
    displayName: "&9&lSpawner Booster"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Increase your spawner speeds."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours, %timeremaining_minutes%\
      \ minutes and %timeremaining_seconds% seconds"
    - "&9&l * &7Current Level: %current_level%"
    - "&9&l * &7Booster Cost: $%cost%"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 12
  levels:
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      spawnCount: 6
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      spawnCount: 8
    3:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      spawnCount: 10
experienceEnhancement:
  enabled: true
  type: "BOOSTER"
  item:
    material: "EXPERIENCE_BOTTLE"
    amount: 1
    displayName: "&9&lExperience Booster"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Increase how much experience you get."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours, %timeremaining_minutes%\
      \ minutes and %timeremaining_seconds% seconds"
    - "&9&l * &7Current Level: %current_level%"
    - "&9&l * &7Booster Cost: $%cost%"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 14
  levels:
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      experienceModifier: 1.5
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      experienceModifier: 2.0
    3:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      experienceModifier: 2.5
flightEnhancement:
  enabled: true
  type: "BOOSTER"
  item:
    material: "FEATHER"
    amount: 1
    displayName: "&9&lFlight Booster"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Gain access to fly."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours, %timeremaining_minutes%\
      \ minutes and %timeremaining_seconds% seconds"
    - "&9&l * &7Current Level: %current_level%"
    - "&9&l * &7Booster Cost: $%cost%"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 16
  levels:
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      enhancementAffectsType:
      - "MEMBERS_IN_TERRITORY"
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      enhancementAffectsType:
      - "MEMBERS_ANYWHERE"
membersEnhancement:
  enabled: true
  type: "UPGRADE"
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9&lMember Upgrade"
    headData: null
    headOwner: "Peaches_MLG"
    headOwnerUUID: null
    model: null
    lore:
    - "&7Need more members? Buy this"
    - "&7upgrade to increase your member count."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Current Level: &9%current_level%"
    - "&9&l * &7Current Members: &9%members% Members"
    - "&9&l * &7Upgrade Cost: &9%cost%"
    - "&9&lLevels:"
    - "&9&l * &7Level 1: &95 Members"
    - "&9&l * &7Level 2: &910 Members"
    - "&9&l * &7Level 3: &915 Members"
    - "&9&l * &7Level 4: &920 Members"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 10
  levels:
    0:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      members: 5
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      members: 10
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      members: 15
    3:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      members: 20
warpsEnhancement:
  enabled: true
  type: "UPGRADE"
  item:
    material: "END_PORTAL_FRAME"
    amount: 1
    displayName: "&9&lWarps Upgrade"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Need more members? Buy this"
    - "&7upgrade to increase your member count."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Current Level: &9%current_level%"
    - "&9&l * &7Current Warps: &9%warps% Warps"
    - "&9&l * &7Upgrade Cost: &9%cost%"
    - "&9&lLevels:"
    - "&9&l * &7Level 1: &91 Warps"
    - "&9&l * &7Level 2: &93 Warps"
    - "&9&l * &7Level 3: &95 Warps"
    - "&9&l * &7Level 4: &97 Warps"
    - "&9&l * &7Level 5: &99 Warps"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 12
  levels:
    0:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      warps: 1
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      warps: 3
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      warps: 5
    3:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      warps: 7
    4:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      warps: 9
potionEnhancements:
  haste:
    enabled: true
    type: "UPGRADE"
    item:
      material: "DIAMOND_PICKAXE"
      amount: 1
      displayName: "&9&lHaste Booster"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Gain a Haste Potion Effect."
      - ""
      - "&9&lInformation:"
      - "&9&l * &7Current Level: %current_level%"
      - "&9&l * &7Upgrade Cost: $%cost%"
      - ""
      - "&9&l[!] &9Left Click to Purchase Level %next_level%."
      slot: 14
    levels:
      1:
        minLevel: 5
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 1
        potion: "FAST_DIGGING"
        enhancementAffectsType:
        - "VISITORS"
      2:
        minLevel: 10
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 2
        potion: "FAST_DIGGING"
        enhancementAffectsType:
        - "VISITORS"
      3:
        minLevel: 15
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 3
        potion: "FAST_DIGGING"
        enhancementAffectsType:
        - "VISITORS"
  speed:
    enabled: true
    type: "UPGRADE"
    item:
      material: "SUGAR"
      amount: 1
      displayName: "&9&lSpeed Booster"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Gain a Speed Potion Effect."
      - ""
      - "&9&lInformation:"
      - "&9&l * &7Current Level: %current_level%"
      - "&9&l * &7Upgrade Cost: $%cost%"
      - ""
      - "&9&l[!] &9Left Click to Purchase Level %next_level%."
      slot: 15
    levels:
      1:
        minLevel: 5
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 1
        potion: "SPEED"
        enhancementAffectsType:
        - "VISITORS"
      2:
        minLevel: 10
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 2
        potion: "SPEED"
        enhancementAffectsType:
        - "VISITORS"
      3:
        minLevel: 15
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 3
        potion: "SPEED"
        enhancementAffectsType:
        - "VISITORS"
  jump:
    enabled: true
    type: "UPGRADE"
    item:
      material: "FEATHER"
      amount: 1
      displayName: "&9&lJump Booster"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Gain a Jump Boost Potion Effect."
      - ""
      - "&9&lInformation:"
      - "&9&l * &7Current Level: %current_level%"
      - "&9&l * &7Upgrade Cost: $%cost%"
      - ""
      - "&9&l[!] &9Left Click to Purchase Level %next_level%."
      slot: 16
    levels:
      1:
        minLevel: 5
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 1
        potion: "JUMP"
        enhancementAffectsType:
        - "VISITORS"
      2:
        minLevel: 10
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 2
        potion: "JUMP"
        enhancementAffectsType:
        - "VISITORS"
      3:
        minLevel: 15
        money: 10000
        bankCosts:
          Crystals: 5.0
        strength: 3
        potion: "JUMP"
        enhancementAffectsType:
        - "VISITORS"
sizeEnhancement:
  enabled: true
  type: "UPGRADE"
  item:
    material: "GRASS_BLOCK"
    amount: 1
    displayName: "&9&lSize Upgrade"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Need more room to expand? Buy this"
    - "&7upgrade to increase your island size."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Current Level: &9%current_level%"
    - "&9&l * &7Current Size: &9%size%x%size% Blocks"
    - "&9&l * &7Upgrade Cost: &9%cost%"
    - "&9&lLevels:"
    - "&9&l * &7Level 1: &950x50 Blocks"
    - "&9&l * &7Level 2: &975x75 Blocks"
    - "&9&l * &7Level 3: &9100x100 Blocks"
    - "&9&l * &7Level 4: &9125x125 Blocks"
    - "&9&l * &7Level 5: &9150x150 Blocks"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 11
  levels:
    0:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      size: 50
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      size: 75
    2:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      size: 100
    3:
      minLevel: 10
      money: 10000
      bankCosts:
        Crystals: 5.0
      size: 125
    4:
      minLevel: 15
      money: 10000
      bankCosts:
        Crystals: 5.0
      size: 150
voidEnhancement:
  enabled: false
  type: "UPGRADE"
  item:
    material: "RED_BED"
    amount: 1
    displayName: "&9&lVoid Upgrade"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Keep falling off your island?"
    - "&7upgrade to improve void teleport."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Current Level: &9%current_level%"
    - "&9&l * &7Upgrade Cost: &9%cost%"
    - "&9&lLevels:"
    - "&9&l * &7Level 1: &9No Void Teleport"
    - "&9&l * &7Level 2: &9100% Item Loss"
    - "&9&l * &7Level 3: &975% Item Loss"
    - "&9&l * &7Level 4: &950% Item Loss"
    - "&9&l * &7Level 5: &925% Item Loss"
    - "&9&l * &7Level 6: &90% Item Loss"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 0
  levels:
    0:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      enabled: true
      itemLossChance: 0.0
generatorEnhancement:
  enabled: true
  type: "UPGRADE"
  item:
    material: "DIAMOND_ORE"
    amount: 1
    displayName: "&9&lGenerator Upgrade"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Want to improve your generator? Buy this"
    - "&7upgrade to improve your island generator."
    - ""
    - "&9&lInformation:"
    - "&9&l * &7Current Level: &9%current_level%"
    - "&9&l * &7Upgrade Cost: &9%cost%"
    - ""
    - "&9&l[!] &9Left Click to Purchase Level %next_level%."
    slot: 13
  levels:
    0:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      ores:
        COBBLESTONE: 3
        COAL_ORE: 1
      netherOres:
        BASALT: 1
    1:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      ores:
        REDSTONE_ORE: 10
        LAPIS_ORE: 10
        COAL_ORE: 20
        COBBLESTONE: 40
      netherOres:
        BASALT: 20
        GLOWSTONE: 20
        NETHERRACK: 20
    2:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      ores:
        IRON_ORE: 10
        REDSTONE_ORE: 10
        GOLD_ORE: 10
        LAPIS_ORE: 10
        COAL_ORE: 20
        COBBLESTONE: 40
      netherOres:
        BASALT: 10
        GLOWSTONE: 10
        NETHER_QUARTZ_ORE: 10
        NETHER_GOLD_ORE: 10
        NETHERRACK: 10
    3:
      minLevel: 5
      money: 10000
      bankCosts:
        Crystals: 5.0
      ores:
        DIAMOND_ORE: 3
        IRON_ORE: 10
        REDSTONE_ORE: 10
        GOLD_ORE: 10
        LAPIS_ORE: 10
        COAL_ORE: 20
        COBBLESTONE: 40
      netherOres:
        BASALT: 10
        GLOWSTONE: 10
        NETHER_QUARTZ_ORE: 10
        NETHER_GOLD_ORE: 10
        NETHERRACK: 10
        ANCIENT_DEBRIS: 1

 

inventories.yml

View the Default File
---
backButton:
  material: "NETHER_STAR"
  amount: 1
  displayName: "&c&lBack"
  headData: null
  headOwner: null
  headOwnerUUID: null
  model: null
  lore: []
  slot: -5
rewardsGUI:
  size: 54
  title: "&7Island Rewards"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  item:
    material: "SUNFLOWER"
    amount: 1
    displayName: "&9&lClaim All!"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 53
membersGUI:
  size: 0
  title: "&7Island Members"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9&l%player_name%"
    headData: null
    headOwner: "%player_name%"
    headOwnerUUID: null
    model: null
    lore:
    - "&9Joined: &7%player_join%"
    - "&9Rank: &7%player_rank%"
    - ""
    - "&9&l[!] &7Right Click to promote"
    - "&9&l[!] &7Left click to demote/kick"
    slot: 0
invitesGUI:
  size: 0
  title: "&7Island Invites"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9&l%player_name%"
    headData: null
    headOwner: "%player_name%"
    headOwnerUUID: null
    model: null
    lore:
    - "&9Invited: &7%invite_time%"
    - ""
    - "&9&l[!] &7Left click to uninvite"
    slot: 0
trustsGUI:
  size: 0
  title: "&7Island Trusts"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9&l%player_name%"
    headData: null
    headOwner: "%player_name%"
    headOwnerUUID: null
    model: null
    lore:
    - "&9Trusted At: &7%trusted_time%"
    - "&9Trusted By: &7%truster%"
    - ""
    - "&9&l[!] &7Left click to un-trust"
    slot: 0
ranksGUI:
  size: 27
  title: "&7Island Permissions"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
permissionsGUI:
  size: 54
  title: "&7Island Permissions"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
settingsGUI:
  size: 36
  title: "&7Island Settings"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
bankGUI:
  size: 27
  title: "&7Island Bank"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items:
      9:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      10:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      11:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      12:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      13:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      14:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      15:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      16:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      17:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
missionGUI:
  DAILY:
    size: 27
    title: "&7Daily Island Missions"
    background:
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  WEEKLY:
    size: 27
    title: "&7Weekly Island Missions"
    background:
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        displayName: " "
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  INFINITE:
    size: 27
    title: "&7Island Missions"
    background:
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        amount: 1
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        headData: null
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  ONCE:
    size: 45
    title: "&7Island Missions"
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topGUI:
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  title: "&7Top Island"
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  item:
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    - "&9Netherite Blocks: &7%island_netherite_block_amount%"
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    - "&9Diamond Blocks: &7%island_diamond_block_amount%"
    - "&9Gold Blocks: &7%island_gold_block_amount%"
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boostersGUI:
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  title: "&7Island Boosters"
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upgradesGUI:
  size: 27
  title: "&7Island Upgrades"
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shopOverviewGUI:
  size: 36
  title: "&7Island Shop"
  background:
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shopCategoryGUI:
  size: 0
  title: "&7Island Shop | %category_name%"
  background:
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warpsGUI:
  size: 27
  title: "&7Island Warps"
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  item:
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    displayName: "&b&l%warp_name%"
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    lore:
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missionTypeSelectorGUI:
  size: 27
  title: "&7Island Missions"
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  daily:
    item:
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    enabled: true
  weekly:
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  infinite:
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    enabled: false
  once:
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    enabled: true
confirmationGUI:
  size: 27
  title: "&7Are you sure?"
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        slot: null
      16:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      17:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
  "yes":
    material: "GREEN_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&a&lYes"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 15
  "no":
    material: "RED_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&9&lNo"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 11
nextPage:
  material: "LIME_STAINED_GLASS_PANE"
  amount: 1
  displayName: "&a&lNext Page"
  headData: null
  headOwner: null
  headOwnerUUID: null
  model: null
  lore: []
  slot: null
previousPage:
  material: "RED_STAINED_GLASS_PANE"
  amount: 1
  displayName: "&9&lPrevious Page"
  headData: null
  headOwner: null
  headOwnerUUID: null
  model: null
  lore: []
  slot: null
islandBorderGUI:
  size: 27
  title: "&7Island Border"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items:
      9:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      10:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      11:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      12:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      13:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      14:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      15:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      16:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      17:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
  blue:
    material: "BLUE_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&9&lBlue"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 10
  red:
    material: "RED_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&c&lRed"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 12
  green:
    material: "GREEN_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&a&lGreen"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 14
  "off":
    material: "WHITE_STAINED_GLASS_PANE"
    amount: 1
    displayName: "&f&lOff"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 16
islandMenu:
  size: 45
  title: "&7Island Menu"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  items:
    is regen:
      material: "GRASS_BLOCK"
      amount: 1
      displayName: "&9&lIsland Regen"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Regenerate your island"
      slot: 12
    is boosters:
      material: "EXPERIENCE_BOTTLE"
      amount: 1
      displayName: "&9&lIsland Boosters"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island boosters"
      slot: 23
    is home:
      material: "WHITE_BED"
      amount: 1
      displayName: "&9&lIsland Home"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Teleport to your island home"
      slot: 13
    is members:
      material: "PLAYER_HEAD"
      amount: 1
      displayName: "&9&lIsland Members"
      headData: null
      headOwner: "Peaches_MLG"
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island members"
      slot: 14
    is warps:
      material: "END_PORTAL_FRAME"
      amount: 1
      displayName: "&9&lIsland Warps"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island warps"
      slot: 20
    is upgrades:
      material: "DIAMOND"
      amount: 1
      displayName: "&9&lIsland Upgrades"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island upgrades"
      slot: 21
    is missions:
      material: "IRON_SWORD"
      amount: 1
      displayName: "&9&lIsland Missions"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island missions"
      slot: 22
    is border:
      material: "BEACON"
      amount: 1
      displayName: "&9&lIsland Border"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Change your island border"
      slot: 24
    is bank:
      material: "PLAYER_HEAD"
      amount: 1
      displayName: "&9&lIsland Bank"
      headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODM4MWM1MjlkNTJlMDNjZDc0YzNiZjM4YmI2YmEzZmRlMTMzN2FlOWJmNTAzMzJmYWE4ODllMGEyOGU4MDgxZiJ9fX0"
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island bank"
      slot: 30
    is permissions:
      material: "WRITABLE_BOOK"
      amount: 1
      displayName: "&9&lIsland Permissions"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island permissions"
      slot: 31
    is invites:
      material: "NAME_TAG"
      amount: 1
      displayName: "&9&lIsland Invites"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7View your island invites"
      slot: 32
    is delete:
      material: "BARRIER"
      amount: 1
      displayName: "&9&lDelete Island"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7Delete your island"
      slot: 44
visitGUI:
  size: 54
  title: "&7Visit an Island"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9&l%island_name%"
    headData: null
    headOwner: "%island_owner%"
    headOwnerUUID: null
    model: null
    lore:
    - "&9Created: &7%island_create%"
    - "&9Owner: &7%island_owner%"
    slot: null
islandSchematicGUI:
  size: 27
  title: "&7Select a Schematic"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items:
      9:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      10:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      11:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      12:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      13:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      14:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      15:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      16:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      17:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
biomeOverviewGUI:
  size: 27
  title: "Biomes"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items:
      9:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      10:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      11:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      12:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      13:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      14:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      15:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      16:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
      17:
        material: "LIGHT_GRAY_STAINED_GLASS_PANE"
        amount: 1
        displayName: " "
        headData: null
        headOwner: null
        headOwnerUUID: null
        model: null
        lore: []
        slot: null
biomeCategoryGUI:
  size: 54
  title: "Biomes - %biome_category_name%"
  background:
    filler:
      material: "BLACK_STAINED_GLASS_PANE"
      amount: 1
      displayName: " "
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: null
    items: {}

 

messages.yml

View the Default File
---
reloaded: "%prefix% &7Configuration has been reloaded."
noPermission: "%prefix% &7You don't have permission for that."
mustBeAPlayer: "%prefix% &7You must be a player to execute this command."
notAPlayer: "%prefix% &7That player doesn't exist."
unknownCommand: "%prefix% &7Unknown Command, Try /is help."
helpCommandHeader: "&8[&9&lIridiumSkyblock Help&8]"
helpCommandFiller: "&8&m "
helpCommandMessage: "&9/is %command%&r: &7%description%"
helpCommandFooter: " &7Page %page% of %max_page% "
helpCommandPreviousPage: "&9<<"
helpCommandNextPage: "&9>>"
helpCommandNextPageHover: "&7Click to go to the next page."
helpCommandPreviousPageHover: "&7Click to go to the previous page."
alreadyHaveTeam: "%prefix% &7You already have a Island"
teamNameAlreadyExists: "%prefix% &7A Island by that name already exists"
teamNameTooShort: "%prefix% &7This Island name is too short. It must be at least %min_length%\
  \ characters long."
teamNameTooLong: "%prefix% &7This Island name is too long. It must be at most %max_length%\
  \ characters long."
teamCreated: "%prefix% &7Island Creation Completed!"
teamDeleted: "%prefix% &7%player% has deleted your Island!"
deletedPlayerTeam: "%prefix% &7You have deleted The Island %name%!"
dontHaveTeam: "%prefix% &7You dont have a Island."
cannotChangePermissions: "%prefix% &7You cannot change this permission."
cannotInvite: "%prefix% &7You cannot invite players to the Island."
cannotTrust: "%prefix% &7You cannot trust players in the Island."
cannotKick: "%prefix% &7You cannot kick players from the Island."
cannotDeleteTeam: "%prefix% &7Only the Island owner can delete the Island."
cannotChangeDescription: "%prefix% &7You cannot change the Island's Description."
cannotChangeName: "%prefix% &7You cannot change the Island's Name."
cannotChangeSettings: "%prefix% &7You cannot change the Island's Settings."
cannotSetHome: "%prefix% &7You cannot change the Island's Home."
cannotManageWarps: "%prefix% &7You cannot manage the Island's Warps."
invalidUserRank: "%prefix% &7User rank doesn't exist."
invalidPermission: "%prefix% &7Permission doesn't exist."
permissionSet: "%prefix% &7%permission% permission set to %allowed% for %rank%'s."
invalidSetting: "%prefix% &7Setting doesn't exist."
invalidSettingValue: "%prefix% &7Setting Value doesn't exist."
settingSet: "%prefix% &7%setting% set to %value%."
userNotInYourTeam: "%prefix% &7That user is not in your Island."
cannotPromoteUser: "%prefix% &7You cannot promote this User"
cannotDemoteUser: "%prefix% &7You cannot demote this User"
cannotOpenContainers: "%prefix% &7You cannot open containers in this Island."
cannotOpenDoors: "%prefix% &7You cannot open doors in this Island."
cannotTriggerRedstone: "%prefix% &7You cannot trigger redstone in this Island."
cannotBreakSpawners: "%prefix% &7You cannot break spawners in this Island."
cannotBreakBlocks: "%prefix% &7You cannot break blocks in this Island."
cannotPlaceBlocks: "%prefix% &7You cannot place blocks in this Island."
cannotKillMobs: "%prefix% &7You cannot kill mobs in this Island."
cannotUseBuckets: "%prefix% &7You cannot use buckets in this Island."
promotedPlayer: "%prefix% &7You have promoted %player% to %rank%."
userPromotedPlayer: "%prefix% &7%promoter% has promoted %player% to %rank%."
demotedPlayer: "%prefix% &7You have demoted %player% to %rank%."
userDemotedPlayer: "%prefix% &7%demoter% has demoted %player% to %rank%."
userAlreadyInTeam: "%prefix% &7That user is already a member of your Island"
inviteAlreadyPresent: "%prefix% &7There is already an active invite for that user."
teamInviteSent: "%prefix% &7You have sent a Island invite to %player%."
teamInviteReceived: "%prefix% &7You have received a Island invite from %player%."
trustAlreadyPresent: "%prefix% &7This user is already trusted."
teamTrustSent: "%prefix% &7You have trusted %player% in your Island."
teamTrustReceived: "%prefix% &7You have been trusted in %player%'s Island."
teamTrustRevoked: "%prefix% &7You have revoked a Island trust from %player%."
noActiveTrust: "%prefix% &7That user is not trusted in your Island."
dontHaveInvite: "%prefix% &7You dont have an active invite for that Island."
noActiveInvite: "%prefix% &7There is no active invite for that user."
teamInviteRevoked: "%prefix% &7You have revoked a Island invite from %player%."
youHaveBeenKicked: "%prefix% &7You have been kicked from your Island by %player%"
playerKicked: "%prefix% &7%player% has been kicked from your Island by %kicker%"
cannotKickHigherRank: "%prefix% &7You cannot kick someone with a higher rank than\
  \ you."
cannotKickYourself: "%prefix% &7You cannot kick yourself."
leftTeam: "%prefix% &7You have left the Island %name%."
ownerCannotLeave: "%prefix% &7You cannot leave your Island try /is delete."
userLeftTeam: "%prefix% &7%player% has left your Island."
teamDoesntExistByName: "%prefix% &7No Island by that name exists."
changedPlayerDescription: "%prefix% &7You changed %name%'s description to to %description%."
descriptionChanged: "%prefix% &7%player% has changed your Island's description to\
  \ %description%."
changedPlayerName: "%prefix% &7You changed %player%'s Island's name to to %name%."
nameChanged: "%prefix% &7%player% has changed your Island's name to %name%."
notInTeamLand: "%prefix% &7You must be inside your Island's land to do this."
homeSet: "%prefix% &7%player% has set Island's home."
teleportingHome: "%prefix% &7Teleporting to your Island home."
homeNotSet: "%prefix% &7Your Island home is not set."
homeNotInTeam: "%prefix% &7Your Island home is not inside your claim."
nowBypassing: "%prefix% &7You are now bypassing Island restrictions."
noLongerBypassing: "%prefix% &7You are no longer bypassing Island restrictions."
mustBeOwnerToTransfer: "%prefix% &7You must be the Island owner to transfer ownership"
cannotTransferToYourself: "%prefix% &7You cannot transfer Island ownership to yourself."
ownershipTransferred: "%prefix% &7%old_owner% has transferred Island ownership to\
  \ %new_owner%."
joinedTeam: "%prefix% &7You have joined the Island %name%."
userJoinedTeam: "%prefix% &7%player% has joined your Island."
bankWithdrew: "%prefix% &7You successfully withdrew %amount% %type% from your Island\
  \ bank."
bankDeposited: "%prefix% &7You successfully deposited %amount% %type% from your Island\
  \ bank."
gaveBank: "%prefix% &7You gave %player% %amount% %item%."
setBank: "%prefix% &7You set %player%'s %amount% to %item%."
removedBank: "%prefix% &7You took %amount% %item%'s from %player%."
gaveExperience: "%prefix% &7You gave %amount% Island experience to %player%."
setExperience: "%prefix% &7You set %player%'s Island experience to %amount%."
removedExperience: "%prefix% &7You took %amount% Island experience from %player%."
insufficientFundsToWithdraw: "%prefix% &7You do not have enough %type% to withdraw\
  \ from your Island bank."
insufficientFundsToDeposit: "%prefix% &7You do not have enough %type% to deposit into\
  \ your Island bank."
noSuchBankItem: "%prefix% &7That bank item doesn't exist."
notANumber: "%prefix% &7That is not a valid number."
chatFormat: "%player% &7: &7%message%"
unknownChatType: "%prefix% &7Unknown Island Chat Type %type%"
setChatType: "%prefix% &7You have set your Island Chat Type to %type%"
flightEnabled: "%prefix% &7Island flight enabled."
flightDisabled: "%prefix% &7Island flight disabled."
flightNotActive: "%prefix% &7The flight booster is not currently active."
noSuchBooster: "%prefix% &7No booster by that name exists."
noSuchUpgrade: "%prefix% &7No Upgrade by that name exists."
maxUpgradeLevelReached: "%prefix% &7Maximum upgrade level reached."
notHighEnoughLevel: "%prefix% &7You need to be atleast level %level% in your Island."
notEnoughMoney: "%prefix% &7You dont have enough money to purchase this."
notEnoughBankItem: "%prefix% &7You dont have enough %bank% in your Island Bank."
purchasedUpgrade: "%prefix% &7You have purchased a %upgrade% upgrade"
purchasedBooster: "%prefix% &7You have purchased a %booster% booster"
calculatingTeams: "%prefix% &7%player% is recalculating value for %amount% Island's\
  \ \n%prefix% &7Estimated time: %minutes% Minutes and %seconds% Seconds"
calculatingFinished: "%prefix% &7Recalculating Island's completed!"
calculationAlreadyInProcess: "%prefix% &7Recalculating Island's already in process."
createdWarp: "%prefix% &7Created warp %name%."
deletedWarp: "%prefix% &7%player% has deleted the warp %name%."
warpAlreadyExists: "%prefix% &7A warp with that name already exists."
warpLimitReached: "%prefix% &7Island Warp limit has been reached."
memberLimitReached: "%prefix% &7Island Member limit has been reached."
unknownWarp: "%prefix% &7No warp exists by that name."
incorrectPassword: "%prefix% &7Incorrect password."
teleportingWarp: "%prefix% &7teleporting to warp %name%."
notSafe: "%prefix% &7This location is not safe."
warpIconSet: "%prefix% &7warp icon set."
warpDescriptionSet: "%prefix% &7warp description set."
noSuchMaterial: "%prefix% &7Material doesn't exist."
noShopCategory: "%prefix% &7There is no category with this name."
inventoryFull: "%prefix% &7Your inventory is full!"
noSuchItem: "%prefix% &7You don't have this item!"
successfullyBought: "%prefix% &7You have successfully bought %amount%x %item% &7for\
  \ $%vault_cost%."
successfullySold: "%prefix% &7You have successfully sold %amount%x %item% &7for $%vault_reward%."
cannotAfford: "%prefix% &7You cannot afford this."
cannotVisit: "%prefix% &7You cannot visit that Island."
teamLevelUp: "%prefix% &7Your Island has reached level %level%."
activeCooldown: "%prefix% &7You cannot do that due to a running cooldown, please wait\
  \ %hours% hour(s), %minutes% minute(s), %seconds% second(s)!"
voidTeleport: "%prefix% &7You have fallen off your island. Teleporting home..."
netherIslandsDisabled: "%prefix% &7Nether islands have been disabled."
netherLocked: "%prefix% &7Reach Island level %level% to unlock the Nether."
islandBorderChanged: "%prefix% &7%player% has changed your Island border to %color%."
borderColorDisabled: "%prefix% &7That border color has been disabled."
notAColor: "%prefix% &7That is not a valid color."
cannotManageBorder: "%prefix% &7You cannot change the Island Border."
regeneratingIsland: "%prefix% &7Regenerating Island..."
cannotRegenIsland: "%prefix% &7You cannot regenerate your Island."
unknownSchematic: "%prefix% &7No schematic with that name exists."
noSafeLocation: "%prefix% &7Could not find a safe location to teleport to."
cannotHurtPlayers: "%prefix% &7You cannot hurt players on your Island."
creatingIsland: "%prefix% &7Creating Island, please wait..."
noBiomeCategory: "%prefix% &7No biome category with that name."
noBiome: "%prefix% &7No biome with that name."
changedBiome: "%prefix% &7%player% successfully changed your Island biome to %biome%."

 

missions.yml

View the Default File
---
missions:
  farmer:
    missionData:
      1:
        item:
          material: "SUGAR_CANE"
          amount: 1
          displayName: "&9&lFarmer"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Grow 10 Sugarcane: %progress_1%/10"
          - "&9&l* &7Grow 10 Wheat: %progress_2%/10"
          - "&9&l* &7Grow 10 Carrots: %progress_3%/10"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "GROW:SUGAR_CANE:10"
        - "GROW:WHEAT:10"
        - "GROW:CARROTS:10"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lFarmer Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Farmer mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  hunter:
    missionData:
      1:
        item:
          material: "BONE"
          amount: 1
          displayName: "&9&lHunter"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Kill 10 Zombies: %progress_1%/10"
          - "&9&l* &7Kill 10 Skeletons: %progress_2%/10"
          - "&9&l* &7Kill 10 Creepers: %progress_3%/10"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "KILL:ZOMBIE:10"
        - "KILL:SKELETON:10"
        - "KILL:CREEPER:10"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lHunter Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Hunter mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  baker:
    missionData:
      1:
        item:
          material: "BREAD"
          amount: 1
          displayName: "&9&lBaker"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Bake 64 Bread: %progress_1%/64"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "CRAFT:BREAD:64"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lBaker Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Baker mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  miner:
    missionData:
      1:
        item:
          material: "GOLD_ORE"
          amount: 1
          displayName: "&9&lMiner"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Mine 15 Iron Ores: %progress_1%/15"
          - "&9&l* &7Mine 30 Coal Ores: %progress_2%/30"
          - "&9&l* &7Mine 1 Diamond Ore: %progress_3%/1"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "MINE:IRON_ORE:15"
        - "MINE:COAL_ORE:30"
        - "MINE:DIAMOND_ORE:1"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lMiner Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Miner mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  fisherman:
    missionData:
      1:
        item:
          material: "FISHING_ROD"
          amount: 1
          displayName: "&9&lFisherman"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Catch 10 Fish: %progress_1%/10"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "FISH:ANY:10"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lFisherman Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Fisherman mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  blacksmith:
    missionData:
      1:
        item:
          material: "IRON_INGOT"
          amount: 1
          displayName: "&9&lBlacksmith"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Smelt 30 Iron Ores: %progress_1%/30"
          - "&9&l* &7Smelt 15 Gold Ores: %progress_2%/15"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "SMELT:RAW_IRON:30"
        - "SMELT:RAW_GOLD:15"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lBlacksmith Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Blacksmith mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  brewer:
    missionData:
      1:
        item:
          material: "POTION"
          amount: 1
          displayName: "&9&lPotion Brewer"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Brew 3 Speed II Potions: %progress_1%/3"
          - "&9&l* &7Brew 3 Strength II Potions: %progress_2%/3"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          - ""
          - "&9&l * &7Time Remaining: &9%timeremaining_hours% hours %timeremaining_minutes%\
            \ minutes and %timeremaining_seconds% seconds"
          slot: null
        missions:
        - "BREW:SPEED:2:3"
        - "BREW:STRENGTH:2:3"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lPotionBrewer Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Potion Brewer mission Completed!\n&9&l* &7+3 Island Experience\n\
          &9&l* &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem\
          \ rewards"
        missionDependencies: []
    missionType: "DAILY"
  mine_oak:
    missionData:
      1:
        item:
          material: "OAK_LOG"
          amount: 1
          displayName: "&9&lMine 10 Logs"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Mine 10 logs: %progress_1%/10"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          slot: 0
        missions:
        - "MINE:LOGS:10"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lPotionBrewer Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Mission Completed!\n&9&l* &7+3 Island Experience\n&9&l*\
          \ &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem rewards"
        missionDependencies: []
      2:
        item:
          material: "OAK_LOG"
          amount: 1
          displayName: "&9&lMine 100 Logs"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Mine 100 logs: %progress_1%/100"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          slot: 0
        missions:
        - "MINE:LOGS:100"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lPotionBrewer Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Mission Completed!\n&9&l* &7+3 Island Experience\n&9&l*\
          \ &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem rewards"
        missionDependencies: []
      3:
        item:
          material: "OAK_LOG"
          amount: 1
          displayName: "&9&lMine 1000 Logs"
          headData: null
          headOwner: null
          headOwnerUUID: null
          model: null
          lore:
          - "&7Complete Island Missions to gain rewards"
          - "&7Which can be used to purchase Island Upgrades"
          - ""
          - "&9&lObjectives:"
          - "&9&l* &7Mine 1000 logs: %progress_1%/1000"
          - ""
          - "&9&lRewards"
          - "&9&l* &75 Island Crystals"
          - "&9&l* &7$1000"
          slot: 0
        missions:
        - "MINE:LOGS:1000"
        completeSound: "ENTITY_PLAYER_LEVELUP"
        reward:
          item:
            material: "DIAMOND"
            amount: 1
            displayName: "&9&lPotionBrewer Reward"
            headData: null
            headOwner: null
            headOwnerUUID: null
            model: null
            lore:
            - "&9&l Rewards"
            - "&9&l* &75 Island Crystals"
            - "&9&l* &7$1000"
            slot: null
          commands: []
          money: 1000.0
          bankRewards:
            Crystals: 5.0
          experience: 0
          teamExperience: 10
          sound: "ENTITY_PLAYER_LEVELUP"
        message: "%prefix% &7Mission Completed!\n&9&l* &7+3 Island Experience\n&9&l*\
          \ &7+5 Island Crystals\n&9&l* &7+1000 Money\n&7/is rewards to redeem rewards"
        missionDependencies: []
    missionType: "ONCE"
dailySlots:
- 10
- 12
- 14
- 16
customMaterialLists:
  LOGS:
  - "OAK_LOG"
  - "BIRCH_LOG"
  - "SPRUCE_LOG"
  - "DARK_OAK_LOG"
  - "ACACIA_LOG"
  - "JUNGLE_LOG"
  - "CRIMSON_STEM"
  - "WARPED_STEM"

 

permissions.yml

View the Default File
---
allowed: "&a&lALLOWED"
denied: "&c&lDENIED"
blockBreak:
  item:
    material: "DIAMOND_PICKAXE"
    amount: 1
    displayName: "&9Break Blocks"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to break any blocks in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 10
  page: 1
  defaultRank: 1
blockPlace:
  item:
    material: "COBBLESTONE"
    amount: 1
    displayName: "&9Place Blocks"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to place any blocks in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 11
  page: 1
  defaultRank: 1
bucket:
  item:
    material: "BUCKET"
    amount: 1
    displayName: "&9Use Buckets"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to fill and empty buckets in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 12
  page: 1
  defaultRank: 1
changePermissions:
  item:
    material: "SUNFLOWER"
    amount: 1
    displayName: "&9Change Permissions"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to edit Island permissions."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 13
  page: 1
  defaultRank: 3
claim:
  item:
    material: "IRON_AXE"
    amount: 1
    displayName: "&9Claim Land"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to claim land for your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 14
  page: 1
  defaultRank: 2
demote:
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9Demote Users"
    headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmU5YWU3YTRiZTY1ZmNiYWVlNjUxODEzODlhMmY3ZDQ3ZTJlMzI2ZGI1OWVhM2ViNzg5YTkyYzg1ZWE0NiJ9fX0="
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to demote users in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 15
  page: 1
  defaultRank: 3
description:
  item:
    material: "WRITABLE_BOOK"
    amount: 1
    displayName: "&9Change Description"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to change your Island description."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 16
  page: 1
  defaultRank: 3
doors:
  item:
    material: "OAK_DOOR"
    amount: 1
    displayName: "&9Use Doors"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to use doors or trapdoors in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 19
  page: 1
  defaultRank: 1
invite:
  item:
    material: "DIAMOND"
    amount: 1
    displayName: "&9Invite Users"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to invite Island members."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 20
  page: 1
  defaultRank: 2
trust:
  item:
    material: "EMERALD"
    amount: 1
    displayName: "&9Trust Users"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to trust members in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 21
  page: 1
  defaultRank: 2
kick:
  item:
    material: "IRON_BOOTS"
    amount: 1
    displayName: "&9Kick Users"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to kick Island members."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 22
  page: 1
  defaultRank: 2
killMobs:
  item:
    material: "DIAMOND_SWORD"
    amount: 1
    displayName: "&9Kill Mobs"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to kill mobs in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 23
  page: 1
  defaultRank: 1
openContainers:
  item:
    material: "CHEST"
    amount: 1
    displayName: "&9Open Containers"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to open containers in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 24
  page: 1
  defaultRank: 1
promote:
  item:
    material: "PLAYER_HEAD"
    amount: 1
    displayName: "&9Promote Users"
    headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2Y0NmFiYWQ5MjRiMjIzNzJiYzk2NmE2ZDUxN2QyZjFiOGI1N2ZkZDI2MmI0ZTA0ZjQ4MzUyZTY4M2ZmZjkyIn19fQ=="
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to promote users in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 25
  page: 1
  defaultRank: 3
redstone:
  item:
    material: "REDSTONE"
    amount: 1
    displayName: "&9Use Redstone"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to use buttons, levels, or pressure plates in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 28
  page: 1
  defaultRank: 1
rename:
  item:
    material: "PAPER"
    amount: 1
    displayName: "&9Rename Island"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to rename your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 29
  page: 1
  defaultRank: 3
setHome:
  item:
    material: "WHITE_BED"
    amount: 1
    displayName: "&9Island Home"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to change your Island home."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 30
  page: 1
  defaultRank: 2
spawners:
  item:
    material: "SPAWNER"
    amount: 1
    displayName: "&9Break Spawners"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to mine spawners in your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 31
  page: 1
  defaultRank: 1
settings:
  item:
    material: "GUNPOWDER"
    amount: 1
    displayName: "&9Change Settings"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to change your Island settings."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 32
  page: 1
  defaultRank: 3
manageWarps:
  item:
    material: "END_PORTAL_FRAME"
    amount: 1
    displayName: "&9Manage Warps"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to create edit and delete Island Warps."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 33
  page: 1
  defaultRank: 2
border:
  item:
    material: "BEACON"
    amount: 1
    displayName: "&9Island Border"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to Change the Island border."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 33
  page: 1
  defaultRank: 1
regen:
  item:
    material: "TNT"
    amount: 1
    displayName: "&9Regenerate Island"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Grant the ability to regenerate your Island."
    - ""
    - "&9&lPermission"
    - "%permission%"
    slot: 34
  page: 1
  defaultRank: 3

 

schematics.yml

View the Default File
---
schematics:
  desert:
    item:
      material: "PLAYER_HEAD"
      amount: 1
      displayName: "&9&lDesert Island"
      headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGY0OTNkZDgwNjUzM2Q5ZDIwZTg0OTUzOTU0MzY1ZjRkMzY5NzA5Y2ViYzlkZGVmMDIyZDFmZDQwZDg2YTY4ZiJ9fX0="
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7A starter desert island."
      slot: 11
    xHome: -0.5
    yHome: 89.0
    zHome: -0.5
    yawHome: 90.0
    overworld:
      biome: "DESERT"
      schematicID: "desert.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    nether:
      biome: "NETHER_WASTES"
      schematicID: "desert_nether.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    end:
      biome: "THE_END"
      schematicID: "desert_end.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
  jungle:
    item:
      material: "PLAYER_HEAD"
      amount: 1
      displayName: "&9&lJungle Island"
      headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjgzYWRmNDU2MGRlNDc0MTQwNDA5M2FjNjFjMzNmYjU1NmIzZDllZTUxNDBmNjIwMzYyNTg5ZmRkZWRlZmEyZCJ9fX0="
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7A starter jungle island."
      slot: 13
    xHome: 1.5
    yHome: 83.0
    zHome: 1.5
    yawHome: 90.0
    overworld:
      biome: "JUNGLE"
      schematicID: "jungle.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    nether:
      biome: "NETHER_WASTES"
      schematicID: "jungle_nether.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    end:
      biome: "THE_END"
      schematicID: "jungle_end.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
  mushroom:
    item:
      material: "PLAYER_HEAD"
      amount: 1
      displayName: "&9&lMushroom Island"
      headData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWE0NWQxYjQxN2NiZGRjMjE3NjdiMDYwNDRlODk5YjI2NmJmNzhhNjZlMjE4NzZiZTNjMDUxNWFiNTVkNzEifX19"
      headOwner: null
      headOwnerUUID: null
      model: null
      lore:
      - "&7A starter mushroom island."
      slot: 15
    xHome: 0.5
    yHome: 89.0
    zHome: -0.5
    yawHome: 90.0
    overworld:
      biome: "MUSHROOM_FIELDS"
      schematicID: "mushroom.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    nether:
      biome: "NETHER_WASTES"
      schematicID: "mushroom_nether.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true
    end:
      biome: "THE_END"
      schematicID: "mushroom_end.schem"
      islandHeight: 90.0
      ignoreAirBlocks: true

 

settings.yml

View the Default File
---
teamJoining:
  item:
    material: "GUNPOWDER"
    amount: 1
    displayName: "&9Island Type"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Set your Island joining method."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 10
  displayName: "JoinType"
  defaultValue: "Private"
  enabled: true
teamValue:
  item:
    material: "SUNFLOWER"
    amount: 1
    displayName: "&9Island Value Visibility"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Set your Island value."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 11
  displayName: "ValueVisibility"
  defaultValue: "Public"
  enabled: true
mobSpawning:
  item:
    material: "SPAWNER"
    amount: 1
    displayName: "&9Island Mob Spawning"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Mob Spawning on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 12
  displayName: "MobSpawning"
  defaultValue: "Enabled"
  enabled: true
leafDecay:
  item:
    material: "JUNGLE_LEAVES"
    amount: 1
    displayName: "&9Island Leaf Decay"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Leaf Decay on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 13
  displayName: "LeafDecay"
  defaultValue: "Disabled"
  enabled: true
iceForm:
  item:
    material: "ICE"
    amount: 1
    displayName: "&9Island Ice Form"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Ice Forming on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 14
  displayName: "IceForm"
  defaultValue: "Disabled"
  enabled: true
fireSpread:
  item:
    material: "FLINT_AND_STEEL"
    amount: 1
    displayName: "&9Island Fire Spread"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Fire Spread on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 15
  displayName: "FireSpread"
  defaultValue: "Disabled"
  enabled: true
cropTrample:
  item:
    material: "WHEAT_SEEDS"
    amount: 1
    displayName: "&9Island Crop Trample"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Trampling Crops on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 16
  displayName: "CropTrample"
  defaultValue: "Enabled"
  enabled: true
weather:
  item:
    material: "BLAZE_POWDER"
    amount: 1
    displayName: "&9Island Weather"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Weather on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 19
  displayName: "Weather"
  defaultValue: "Server"
  enabled: true
time:
  item:
    material: "CLOCK"
    amount: 1
    displayName: "&9Island Time"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Time on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 20
  displayName: "Time"
  defaultValue: "Server"
  enabled: true
entityGrief:
  item:
    material: "ENDER_PEARL"
    amount: 1
    displayName: "&9Island Entity Grief"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control Entity Grief on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 21
  displayName: "EntityGrief"
  defaultValue: "Disabled"
  enabled: true
tntDamage:
  item:
    material: "TNT"
    amount: 1
    displayName: "&9Island TnT Damage"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control TnT Damage on your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 22
  displayName: "TnTDamage"
  defaultValue: "Enabled"
  enabled: true
visiting:
  item:
    material: "BEACON"
    amount: 1
    displayName: "&9Island Visiting"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore:
    - "&7Control if people can visit your Island."
    - ""
    - "&9&lValue"
    - "&7%value%"
    slot: 23
  displayName: "Visiting"
  defaultValue: "Enabled"
  enabled: true

 

shop.yml

View the Default File
---
categories:
  Blocks:
    item:
      material: "GRASS_BLOCK"
      amount: 1
      displayName: "&9&lBlocks"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 12
    inventorySize: 54
  Food:
    item:
      material: "COOKED_CHICKEN"
      amount: 1
      displayName: "&9&lFood"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 13
    inventorySize: 36
  Ores:
    item:
      material: "GOLD_INGOT"
      amount: 1
      displayName: "&9&lOres"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 14
    inventorySize: 36
  Farming:
    item:
      material: "WHEAT"
      amount: 1
      displayName: "&9&lFarming"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 21
    inventorySize: 45
  Mob Drops:
    item:
      material: "SPIDER_EYE"
      amount: 1
      displayName: "&9&lMob Drops"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 22
    inventorySize: 45
  Miscellaneous:
    item:
      material: "SADDLE"
      amount: 1
      displayName: "&9&lMiscellaneous"
      headData: null
      headOwner: null
      headOwnerUUID: null
      model: null
      lore: []
      slot: 23
    inventorySize: 36
items:
  Blocks:
  - name: "&9&lGrass Block"
    type: "GRASS_BLOCK"
    lore: []
    command: null
    defaultAmount: 1
    slot: 10
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lDirt Block"
    type: "DIRT"
    lore: []
    command: null
    defaultAmount: 10
    slot: 11
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lGravel"
    type: "GRAVEL"
    lore: []
    command: null
    defaultAmount: 10
    slot: 12
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lGranite"
    type: "GRANITE"
    lore: []
    command: null
    defaultAmount: 10
    slot: 13
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lDiorite"
    type: "DIORITE"
    lore: []
    command: null
    defaultAmount: 10
    slot: 14
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lAndesite"
    type: "ANDESITE"
    lore: []
    command: null
    defaultAmount: 10
    slot: 15
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lOak Log"
    type: "OAK_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 16
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lSpruce Log"
    type: "SPRUCE_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 19
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lBirch Log"
    type: "BIRCH_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 20
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lJungle Log"
    type: "JUNGLE_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 21
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lAcacia Log"
    type: "ACACIA_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 22
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lDark Oak Log"
    type: "DARK_OAK_LOG"
    lore: []
    command: null
    defaultAmount: 16
    slot: 23
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lSnow Block"
    type: "SNOW_BLOCK"
    lore: []
    command: null
    defaultAmount: 16
    slot: 24
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lIce"
    type: "ICE"
    lore: []
    command: null
    defaultAmount: 8
    slot: 25
    page: 1
    buyCost:
      money: 300.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lPacked Ice"
    type: "PACKED_ICE"
    lore: []
    command: null
    defaultAmount: 8
    slot: 28
    page: 1
    buyCost:
      money: 300.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lSponge"
    type: "SPONGE"
    lore: []
    command: null
    defaultAmount: 4
    slot: 29
    page: 1
    buyCost:
      money: 1000.0
      bankItems: {}
    sellCost:
      money: 200.0
      bankItems: {}
  - name: "&9&lSand"
    type: "SAND"
    lore: []
    command: null
    defaultAmount: 8
    slot: 30
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lSandstone"
    type: "SANDSTONE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 31
    page: 1
    buyCost:
      money: 80.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lClay Ball"
    type: "CLAY_BALL"
    lore: []
    command: null
    defaultAmount: 32
    slot: 32
    page: 1
    buyCost:
      money: 70.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lObsidian"
    type: "OBSIDIAN"
    lore: []
    command: null
    defaultAmount: 4
    slot: 33
    page: 1
    buyCost:
      money: 250.0
      bankItems: {}
    sellCost:
      money: 25.0
      bankItems: {}
  - name: "&9&lGlowstone"
    type: "GLOWSTONE"
    lore: []
    command: null
    defaultAmount: 8
    slot: 34
    page: 1
    buyCost:
      money: 125.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lEnd Stone"
    type: "END_STONE"
    lore: []
    command: null
    defaultAmount: 4
    slot: 39
    page: 1
    buyCost:
      money: 250.0
      bankItems: {}
    sellCost:
      money: 25.0
      bankItems: {}
  - name: "&9&lPrismarine"
    type: "PRISMARINE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 40
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lWool"
    type: "WHITE_WOOL"
    lore: []
    command: null
    defaultAmount: 8
    slot: 41
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  Food:
  - name: "&9&lApple"
    type: "APPLE"
    lore: []
    command: null
    defaultAmount: 10
    slot: 11
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lEnchanted Golden Apple"
    type: "ENCHANTED_GOLDEN_APPLE"
    lore: []
    command: null
    defaultAmount: 3
    slot: 12
    page: 1
    buyCost:
      money: 1000.0
      bankItems: {}
    sellCost:
      money: 100.0
      bankItems: {}
  - name: "&9&lCarrot"
    type: "CARROT"
    lore: []
    command: null
    defaultAmount: 10
    slot: 13
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 25.0
      bankItems: {}
  - name: "&9&lBaked Potato"
    type: "BAKED_POTATO"
    lore: []
    command: null
    defaultAmount: 10
    slot: 14
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lBread"
    type: "BREAD"
    lore: []
    command: null
    defaultAmount: 10
    slot: 15
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 30.0
      bankItems: {}
  - name: "&9&lCookie"
    type: "COOKIE"
    lore: []
    command: null
    defaultAmount: 5
    slot: 20
    page: 1
    buyCost:
      money: 130.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lCooked Porkchop"
    type: "COOKED_PORKCHOP"
    lore: []
    command: null
    defaultAmount: 10
    slot: 21
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lCooked Beef"
    type: "COOKED_BEEF"
    lore: []
    command: null
    defaultAmount: 10
    slot: 22
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lCooked Mutton"
    type: "COOKED_MUTTON"
    lore: []
    command: null
    defaultAmount: 10
    slot: 23
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lCooked Rabbit"
    type: "COOKED_RABBIT"
    lore: []
    command: null
    defaultAmount: 10
    slot: 24
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 25.0
      bankItems: {}
  Ores:
  - name: "&9&lCoal"
    type: "COAL"
    lore: []
    command: null
    defaultAmount: 16
    slot: 11
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lRedstone"
    type: "REDSTONE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 12
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 7.0
      bankItems: {}
  - name: "&9&lLapis Lazuli"
    type: "LAPIS_LAZULI"
    lore: []
    command: null
    defaultAmount: 16
    slot: 13
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lIron Ingot"
    type: "IRON_INGOT"
    lore: []
    command: null
    defaultAmount: 8
    slot: 14
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lGold Ingot"
    type: "GOLD_INGOT"
    lore: []
    command: null
    defaultAmount: 8
    slot: 15
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lDiamond"
    type: "DIAMOND"
    lore: []
    command: null
    defaultAmount: 8
    slot: 21
    page: 1
    buyCost:
      money: 1000.0
      bankItems: {}
    sellCost:
      money: 100.0
      bankItems: {}
  - name: "&9&lEmerald"
    type: "EMERALD"
    lore: []
    command: null
    defaultAmount: 8
    slot: 22
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lQuartz"
    type: "QUARTZ"
    lore: []
    command: null
    defaultAmount: 64
    slot: 23
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  Farming:
  - name: "&9&lWheat Seeds"
    type: "WHEAT_SEEDS"
    lore: []
    command: null
    defaultAmount: 16
    slot: 10
    page: 1
    buyCost:
      money: 130.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lPumpkin Seeds"
    type: "PUMPKIN_SEEDS"
    lore: []
    command: null
    defaultAmount: 16
    slot: 11
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lMelon Seeds"
    type: "MELON_SEEDS"
    lore: []
    command: null
    defaultAmount: 16
    slot: 12
    page: 1
    buyCost:
      money: 250.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lNether Wart"
    type: "NETHER_WART"
    lore: []
    command: null
    defaultAmount: 4
    slot: 13
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lSugar Cane"
    type: "SUGAR_CANE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 14
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lWheat"
    type: "WHEAT"
    lore: []
    command: null
    defaultAmount: 16
    slot: 15
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lPumpkin"
    type: "PUMPKIN"
    lore: []
    command: null
    defaultAmount: 16
    slot: 16
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lMelon Slice"
    type: "MELON_SLICE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 19
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lCactus"
    type: "CACTUS"
    lore: []
    command: null
    defaultAmount: 8
    slot: 20
    page: 1
    buyCost:
      money: 80.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lOak Sapling"
    type: "OAK_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 21
    page: 1
    buyCost:
      money: 20.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lSpruce Sapling"
    type: "SPRUCE_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 22
    page: 1
    buyCost:
      money: 20.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lBirch Sapling"
    type: "BIRCH_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 23
    page: 1
    buyCost:
      money: 20.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lJungle Sapling"
    type: "JUNGLE_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 24
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 4.0
      bankItems: {}
  - name: "&9&lAcacia Sapling"
    type: "ACACIA_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 25
    page: 1
    buyCost:
      money: 20.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lDark Oak Sapling"
    type: "DARK_OAK_SAPLING"
    lore: []
    command: null
    defaultAmount: 4
    slot: 30
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 4.0
      bankItems: {}
  - name: "&9&lBrown Mushroom"
    type: "BROWN_MUSHROOM"
    lore: []
    command: null
    defaultAmount: 8
    slot: 31
    page: 1
    buyCost:
      money: 60.0
      bankItems: {}
    sellCost:
      money: 6.0
      bankItems: {}
  - name: "&9&lRed Mushroom"
    type: "RED_MUSHROOM"
    lore: []
    command: null
    defaultAmount: 8
    slot: 32
    page: 1
    buyCost:
      money: 60.0
      bankItems: {}
    sellCost:
      money: 6.0
      bankItems: {}
  Mob Drops:
  - name: "&9&lRotten Flesh"
    type: "ROTTEN_FLESH"
    lore: []
    command: null
    defaultAmount: 16
    slot: 10
    page: 1
    buyCost:
      money: 20.0
      bankItems: {}
    sellCost:
      money: 2.0
      bankItems: {}
  - name: "&9&lBone"
    type: "BONE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 11
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 3.0
      bankItems: {}
  - name: "&9&lGunpowder"
    type: "GUNPOWDER"
    lore: []
    command: null
    defaultAmount: 16
    slot: 12
    page: 1
    buyCost:
      money: 30.0
      bankItems: {}
    sellCost:
      money: 3.0
      bankItems: {}
  - name: "&9&lString"
    type: "STRING"
    lore: []
    command: null
    defaultAmount: 16
    slot: 13
    page: 1
    buyCost:
      money: 80.0
      bankItems: {}
    sellCost:
      money: 3.0
      bankItems: {}
  - name: "&9&lArrow"
    type: "ARROW"
    lore: []
    command: null
    defaultAmount: 16
    slot: 14
    page: 1
    buyCost:
      money: 75.0
      bankItems: {}
    sellCost:
      money: 4.0
      bankItems: {}
  - name: "&9&lSpider Eye"
    type: "SPIDER_EYE"
    lore: []
    command: null
    defaultAmount: 16
    slot: 15
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lEnder Pearl"
    type: "ENDER_PEARL"
    lore: []
    command: null
    defaultAmount: 3
    slot: 16
    page: 1
    buyCost:
      money: 75.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lSlime Ball"
    type: "SLIME_BALL"
    lore: []
    command: null
    defaultAmount: 16
    slot: 19
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lPrismarine Crystals"
    type: "PRISMARINE_CRYSTALS"
    lore: []
    command: null
    defaultAmount: 16
    slot: 20
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lPrismarine Shard"
    type: "PRISMARINE_SHARD"
    lore: []
    command: null
    defaultAmount: 16
    slot: 21
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lBlaze Rod"
    type: "BLAZE_ROD"
    lore: []
    command: null
    defaultAmount: 4
    slot: 22
    page: 1
    buyCost:
      money: 250.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lMagma Cream"
    type: "MAGMA_CREAM"
    lore: []
    command: null
    defaultAmount: 4
    slot: 23
    page: 1
    buyCost:
      money: 150.0
      bankItems: {}
    sellCost:
      money: 15.0
      bankItems: {}
  - name: "&9&lGhast Tear"
    type: "GHAST_TEAR"
    lore: []
    command: null
    defaultAmount: 4
    slot: 24
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 30.0
      bankItems: {}
  - name: "&9&lLeather"
    type: "LEATHER"
    lore: []
    command: null
    defaultAmount: 8
    slot: 25
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lRabbit Foot"
    type: "RABBIT_FOOT"
    lore: []
    command: null
    defaultAmount: 4
    slot: 30
    page: 1
    buyCost:
      money: 250.0
      bankItems: {}
    sellCost:
      money: 30.0
      bankItems: {}
  - name: "&9&lInk Sack"
    type: "INK_SAC"
    lore: []
    command: null
    defaultAmount: 8
    slot: 31
    page: 1
    buyCost:
      money: 50.0
      bankItems: {}
    sellCost:
      money: 5.0
      bankItems: {}
  - name: "&9&lFeather"
    type: "FEATHER"
    lore: []
    command: null
    defaultAmount: 16
    slot: 32
    page: 1
    buyCost:
      money: 30.0
      bankItems: {}
    sellCost:
      money: 3.0
      bankItems: {}
  Miscellaneous:
  - name: "&9&lBucket"
    type: "BUCKET"
    lore: []
    command: null
    defaultAmount: 1
    slot: 12
    page: 1
    buyCost:
      money: 100.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lWater Bucket"
    type: "WATER_BUCKET"
    lore: []
    command: null
    defaultAmount: 1
    slot: 13
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 10.0
      bankItems: {}
  - name: "&9&lLava Bucket"
    type: "LAVA_BUCKET"
    lore: []
    command: null
    defaultAmount: 1
    slot: 14
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 20.0
      bankItems: {}
  - name: "&9&lName Tag"
    type: "NAME_TAG"
    lore: []
    command: null
    defaultAmount: 1
    slot: 21
    page: 1
    buyCost:
      money: 200.0
      bankItems: {}
    sellCost:
      money: 30.0
      bankItems: {}
  - name: "&9&lSaddle"
    type: "SADDLE"
    lore: []
    command: null
    defaultAmount: 1
    slot: 22
    page: 1
    buyCost:
      money: 300.0
      bankItems: {}
    sellCost:
      money: 30.0
      bankItems: {}
  - name: "&9&lEnd Portal Frame"
    type: "END_PORTAL_FRAME"
    lore: []
    command: null
    defaultAmount: 1
    slot: 23
    page: 1
    buyCost:
      money: 5000.0
      bankItems: {}
    sellCost:
      money: 0.0
      bankItems: {}
buyPriceLore: "&aBuy Price: $%vault_cost%"
sellRewardLore: "&cSelling Reward: $%vault_reward%"
notPurchasableLore: "&cThis item cannot be purchased!"
notSellableLore: "&cThis item cannot be sold!"
abbreviatePrices: true
dropItemWhenFull: false
failSound: "BLOCK_ANVIL_LAND"
successSound: "ENTITY_PLAYER_LEVELUP"
shopItemLore:
- " "
- "&9&l[!] &9Left-Click to Purchase %amount%, Shift for 64"
- "&9&l[!] &9Right Click to Sell %amount%, Shift for 64"

 

sql.yml

View the Default File
---
driver: "SQLITE"
host: "localhost"
database: "IridiumSkyblock"
username: ""
password: ""
port: 3306
useSSL: false

 

top.yml

View the Default File
---
valueTeamSort:
  item:
    material: "DIAMOND"
    amount: 1
    displayName: "&9&lSort By Value"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 18
  enabled: true
experienceTeamSort:
  item:
    material: "EXPERIENCE_BOTTLE"
    amount: 1
    displayName: "&e&lSort By Experience"
    headData: null
    headOwner: null
    headOwnerUUID: null
    model: null
    lore: []
    slot: 27
  enabled: true