diff --git a/src/addons/send2ue/__init__.py b/src/addons/send2ue/__init__.py index bf629638..aff004d9 100644 --- a/src/addons/send2ue/__init__.py +++ b/src/addons/send2ue/__init__.py @@ -13,7 +13,7 @@ bl_info = { "name": "Send to Unreal", "author": "Epic Games Inc (now a community fork)", - "version": (2, 4, 5), + "version": (2, 4, 6), "blender": (3, 6, 0), "location": "Header > Pipeline > Send to Unreal", "description": "Sends an asset to the first open Unreal Editor instance on your machine.", diff --git a/src/addons/send2ue/blender_manifest.toml b/src/addons/send2ue/blender_manifest.toml index 5ba3ba08..8f97017b 100644 --- a/src/addons/send2ue/blender_manifest.toml +++ b/src/addons/send2ue/blender_manifest.toml @@ -2,12 +2,12 @@ schema_version = "1.0.0" id = "send2ue" name = "Send to Unreal" tagline = "Sends an asset to the first open Unreal Editor instance on your machine" -version = "2.4.5" +version = "2.4.6" type = "add-on" tags = [ "Pipeline" ] blender_version_min = "3.6.0" website = "https://poly-hammer.github.io/BlenderTools/send2ue" -maintainer = "Community" +maintainer = "JoshQuake, jack-yao91" license = [ "SPDX:MIT" ] copyright = [ "2020-2023 Epic Games, Inc." diff --git a/src/addons/send2ue/release_notes.md b/src/addons/send2ue/release_notes.md index 5ab91362..a89adbf1 100644 --- a/src/addons/send2ue/release_notes.md +++ b/src/addons/send2ue/release_notes.md @@ -1,15 +1,19 @@ -## Major Changes -* Combined support for Blender 3.6 and 4.1 - -## Minor Changes -* Updated handling of global flags in lod_regex - * [9](https://github.com/poly-hammer/BlenderTools/pull/9) -* Added Apply Groom Modifiers extension - * [18](https://github.com/poly-hammer/BlenderTools/pull/18) +## Patch Changes +* **MacOS and Linux support** + * [34](https://github.com/poly-hammer/BlenderTools/pull/34) +* Combined mesh rotations fixed + * [27](https://github.com/poly-hammer/BlenderTools/pull/27) +* Blender 4.2 support + * [41](https://github.com/poly-hammer/BlenderTools/pull/41) +* Strip numbers from duplicate mesh sockets + * [46](https://github.com/poly-hammer/BlenderTools/pull/46) +* Fixed scaling with Use Object Origins + * [50](https://github.com/poly-hammer/BlenderTools/pull/50) ## Special Thanks -@jack-yao91 for his major contributions to support the continued development of this addon! +@jack-yao91, @JoshQuake +and @goatilus, @xBaaDf00d for helping test on MacOS ## Tests Passing On -* Blender `3.6`, `4.1` (installed from blender.org) +* Blender `3.6`, `4.0`, `4.1`, `4.2` (installed from blender.org) * Unreal `5.3`, `5.4` \ No newline at end of file diff --git a/src/addons/ue2rigify/__init__.py b/src/addons/ue2rigify/__init__.py index 53748105..14fcc43a 100644 --- a/src/addons/ue2rigify/__init__.py +++ b/src/addons/ue2rigify/__init__.py @@ -13,7 +13,7 @@ "name": "UE to Rigify", "author": "Epic Games Inc (now a community fork)", "description": "Allows you to drive a given rig and its animations with a Rigify rig.", - "version": (1, 6, 4), + "version": (1, 7, 0), "blender": (3, 6, 0), "location": "3D View > Tools > UE to Rigify", "wiki_url": "https://poly-hammer.github.io/BlenderTools/ue2rigify", diff --git a/src/addons/ue2rigify/blender_manifest.toml b/src/addons/ue2rigify/blender_manifest.toml index 9ce43e3c..27ab61b8 100644 --- a/src/addons/ue2rigify/blender_manifest.toml +++ b/src/addons/ue2rigify/blender_manifest.toml @@ -2,12 +2,12 @@ schema_version = "1.0.0" id = "ue2rigify" name = "UE to Rigify" tagline = "Allows you to drive a given rig and its animations with a Rigify rig." -version = "1.6.4" +version = "1.7.0" type = "add-on" tags = ["Pipeline"] blender_version_min = "3.6.0" website = "https://poly-hammer.github.io/BlenderTools/ue2rigify" -maintainer = "Community" +maintainer = "JoshQuake, jack-yao91" license = [ "SPDX:MIT" ] copyright = [ "2020-2023 Epic Games, Inc." diff --git a/src/addons/ue2rigify/release_notes.md b/src/addons/ue2rigify/release_notes.md index da10c0eb..d69cf3e7 100644 --- a/src/addons/ue2rigify/release_notes.md +++ b/src/addons/ue2rigify/release_notes.md @@ -1,13 +1,13 @@ -## Major Changes -* Added support for Blender 4 - * [15](https://github.com/poly-hammer/BlenderTools/pull/15) - ## Minor Changes -* Added UE5 mannequin templates - * [15](https://github.com/poly-hammer/BlenderTools/pull/15) +* Added custom template location support + * [51](https://github.com/poly-hammer/BlenderTools/pull/51) + +## Patch Changes +* Removed legacy undo + * [41](https://github.com/poly-hammer/BlenderTools/pull/41) ## Special Thanks -* @gzmuszynski (Rig Templates) +* @alexander94dmitriev (First implementation of #51), @JoshQuake ## Tests Passing On -* Blender `3.6`, `4.1` (installed from blender.org) \ No newline at end of file +* Blender `3.6`, `4.0`, `4.1`, `4.2` (installed from blender.org) \ No newline at end of file