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Somehow the Warp tool needs to detect the floor (or navmesh) when warping down declines (Stairs for example). It seems to handle inclines fine. Allow warp tool to land below character root position Y value.
You can compound this once you're airborn for fun.
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The text was updated successfully, but these errors were encountered:
Oh, you also see the following warning when you are airborn "Failed to create agent because it is not close enough to the NavMesh" Not sure if it matters.
For now use the movement tool + grip to pull yourself back down. Duh!
ManlyMarco
changed the title
"Flight mode" enabled when teleport down stairs or any decline
Ensure teleporting ends up on a navmesh, at least check height
Feb 1, 2022
Somehow the Warp tool needs to detect the floor (or navmesh) when warping down declines (Stairs for example). It seems to handle inclines fine. Allow warp tool to land below character root position Y value.
You can compound this once you're airborn for fun.
.
The text was updated successfully, but these errors were encountered: