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Cloth Simulation

This project was imported from my other repo since it was a school project. The cloth simulation uses the Runge Kutta 4th order for its explicit integrators. However it does not have a colision system, and therefore at the end of the simulation, it will glitch out.

Futre Goals for this project

  • Have different option for different integrators
  • Implement a Colision System
  • Implement a way for the user interaction

Examples

1 Corner

2 Corner

3 Corner

4 Corner

Middle