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example, set the status for if the game sends the maximum amount of pixel data (9 * 640). some games might rely of this to check once everything is sent.
the rest of the errors are not needed, such as low battery, low ink.
The text was updated successfully, but these errors were encountered:
example, set the status for if the game sends the maximum amount of pixel data (9 * 640). some games might rely of this to check once everything is sent.
the rest of the errors are not needed, such as low battery, low ink.
The text was updated successfully, but these errors were encountered: