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roadmap.md

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Roadmap

core features

  • set terrain(s) list of terrains, randomly choose one

  • set layer(s) list of layers, apply all

  • standard filter

    • above/below degree
    • above/below level
  • onlyOnTerrain(s)
    list of terrains, OR

  • onlyOnLayer(s) list of layers, OR

  • onLand

  • onWater

  • onLava (is that not a lava block?)

  • onBiome

  • setTerrain and use -1 to skip when chosen: "terrain": [0,-1] => 50% skipped, 50% grass

  • setBiome (is that a layer?)

  • restrict operated area from (x,y) to (x,y)

advanced features

  • above/below WaterDepth

  • perlin noise filter

    • absolute
  • advanced filter

    • gradual
    • multiple filters addition, chaining, logical operations

far distant future

  • react frontend to interactivly build filters and export to config