From 6f2ffd460c783718fa11e9584bebc1a78743af41 Mon Sep 17 00:00:00 2001 From: Fabio Schick <58027418+mrschick@users.noreply.github.com> Date: Mon, 23 Sep 2024 15:38:00 +0200 Subject: [PATCH] Zeus - Voice source switch while Handcuffed/Surrendering (#1337) --- addons/sys_zeus/CfgVehicles.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/sys_zeus/CfgVehicles.hpp b/addons/sys_zeus/CfgVehicles.hpp index 166736787..afe13cc34 100644 --- a/addons/sys_zeus/CfgVehicles.hpp +++ b/addons/sys_zeus/CfgVehicles.hpp @@ -5,13 +5,13 @@ class CfgVehicles { class GVAR(remoteEars) { displayName = CSTRING(Remote); condition = QUOTE(acre_current_player isNotEqualTo player && {acre_player isEqualTo player}); - exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"}; + exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotHandcuffed", "isNotSurrendering"}; statement = QUOTE([false] call FUNC(setUsePlayer)); }; class GVAR(playerEars) { displayName = CSTRING(Player); condition = QUOTE(acre_current_player isNotEqualTo player && {acre_player isNotEqualTo player}); - exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"}; + exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotHandcuffed", "isNotSurrendering"}; statement = QUOTE([true] call FUNC(setUsePlayer)); }; };