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DECALDEF.OtherPuffs
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DECALDEF.OtherPuffs
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decal ShotgunSlugDecal
{
pic BULDE1
x-scale 0.9
y-scale 0.9
translucent 0.9
shade "0 0 0"
randomflipx
}
//frozen decals
decal IceScorch
{
pic SCORCH1
shade "white"
x-scale 1.25
y-scale 1.25
randomflipx
randomflipy
fullbright
}
decal IceScorchSmaller
{
pic SCORCH1
shade "white"
x-scale 0.75
y-scale 0.75
randomflipx
randomflipy
fullbright
}
decal BFGAlphaScorch
{
pic SCORCH1
shade "00 00 00"
x-scale 0.9
y-scale 0.9
randomflipx
randomflipy
}
//MELEE
decal Crack1smol
{
pic BFGLITE1
shade "00 00 00"
x-scale 0.60
y-scale 0.60
randomflipy
randomflipx
}
decal Crack2smol
{
pic BFGLITE2
x-scale 0.60
y-scale 0.60
shade "00 00 00"
randomflipy
randomflipx
}
decalgroup CrackSmol
{
Crack1smol 1
Crack2smol 1
}
decal SawVerticalThrown
{
pic SawVert
shade "00 00 00"
x-scale 0.2
y-scale 0.8
randomflipy
randomflipx
}
decal Crack1Melee
{
pic BFGLITE1
shade "00 00 00"
x-scale 0.30
y-scale 0.30
randomflipy
randomflipx
}
decal Crack2Melee
{
pic BFGLITE2
x-scale 0.30
y-scale 0.30
shade "00 00 00"
randomflipy
randomflipx
}
decalgroup CrackMelee
{
Crack1Melee 1
Crack2Melee 1
}
decal AxeVertical
{
pic BULDE1
translucent 0.8
shade "00 00 00"
x-scale 0.2
y-scale 2.0
randomflipy
randomflipx
}
decal AxeHorizontal
{
pic BULDE1
translucent 0.8
shade "00 00 00"
x-scale 4.0
y-scale 0.2
randomflipy
randomflipx
}
decal SawHorizontal
{
pic BULDE1
translucent 0.6
shade "00 00 00"
x-scale 5.0
y-scale 0.2
randomflipy
randomflipx
}
decal SawHorizontalSmaller
{
pic BULDE1
translucent 0.6
shade "00 00 00"
x-scale 2.0
y-scale 0.2
randomflipy
randomflipx
}