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swiftgen.yml
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swiftgen.yml
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## Note: all of the config entries below are just examples with placeholders. Be sure to edit and adjust to your needs when uncommenting.
## In case your config entries all use a common input/output parent directory, you can specify those here.
## Every input/output paths in the rest of the config will then be expressed relative to these.
## Those two top-level keys are optional and default to "." (the directory of the config file).
# input_dir: MyLib/Sources/
# output_dir: MyLib/Generated/
## Generate constants for your localized strings.
## Be sure that SwiftGen only parses ONE locale (typically Base.lproj, or en.lproj, or whichever your development region is); otherwise it will generate the same keys multiple times.
## SwiftGen will parse all `.strings` files found in that folder.
# strings:
# inputs:
# - Resources/Base.lproj
# outputs:
# - templateName: structured-swift5
# output: Strings+Generated.swift
## Generate constants for your Assets Catalogs, including constants for images, colors, ARKit resources, etc.
## This example also shows how to provide additional parameters to your template to customize the output.
## - Especially the `forceProvidesNamespaces: true` param forces to create sub-namespace for each folder/group used in your Asset Catalogs, even the ones without "Provides Namespace". Without this param, SwiftGen only generates sub-namespaces for folders/groups which have the "Provides Namespace" box checked in the Inspector pane.
## - To know which params are supported for a template, use `swiftgen template doc xcassets swift5` to open the template documentation on GitHub.
# xcassets:
# inputs:
# - Main.xcassets
# - ProFeatures.xcassets
# outputs:
# - templateName: swift5
# params:
# forceProvidesNamespaces: true
# output: XCAssets+Generated.swift
## Generate constants for your storyboards and XIBs.
## This one generates 2 output files, one containing the storyboard scenes, and another for the segues.
## (You can remove the segues entry if you don't use segues in your IB files).
## For `inputs` we can use "." here (aka "current directory", at least relative to `input_dir` = "MyLib/Sources"),
## and SwiftGen will recursively find all `*.storyboard` and `*.xib` files in there.
# ib:
# inputs:
# - .
# outputs:
# - templateName: scenes-swift5
# output: IB-Scenes+Generated.swift
# - templateName: segues-swift5
# output: IB-Segues+Generated.swift
## There are other parsers available for you to use depending on your needs, for example:
## - `fonts` (if you have custom ttf/ttc font files)
## - `coredata` (for CoreData models)
## - `json`, `yaml` and `plist` (to parse custom JSON/YAML/Plist files and generate code from their content)
## …
##
## For more info, use `swiftgen config doc` to open the full documentation on GitHub.
## https://github.com/SwiftGen/SwiftGen/tree/6.6.2/Documentation/
input_dir: Hous-iOS-release/Resources/
output_dir: Hous-iOS-release/Resources/
xcassets:
inputs: Images.xcassets
outputs:
templateName: swift5
output: Generated/Images+Generated.swift
params:
enumName: Images
inputs: Colors.xcassets
outputs:
templateName: swift5
output: Generated/Colors+Generated.swift
params:
enumName: Colors
fonts:
inputs: Fonts
outputs:
templateName: swift5
output: Generated/Fonts+Generated.swift
params:
enumName: Fonts