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godot_wii.cpp
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godot_wii.cpp
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/**************************************************************************/
/* godot_wii.cpp */
/**************************************************************************/
/* This file is part of: */
/* HOMEBRODOT */
/**************************************************************************/
/* Copyright (c) 2023-present Homebrodot contributors. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "main/main.h"
#include "os_wii.h"
#include <dirent.h>
#include <fat.h>
#include <gccore.h>
#include <stdio.h>
#include <wiiuse/wpad.h>
static void *xfb = NULL;
static GXRModeObj *rmode = NULL;
int main(int argc, char *argv[]) {
// This function initialises the attached controllers
WPAD_Init();
OS_Wii os;
Error err;
if (argc > 1) {
err = Main::setup(argv[0], argc - 1, argv + 1);
} else if (argc == 1) {
err = Main::setup(argv[0], 0, NULL);
} else {
err = Main::setup("/godot_app.elf", 0, NULL);
}
if (err != OK) {
exit(255);
}
if (Main::start()) {
os.run();
}
Main::cleanup();
return 0;
}