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dir_access_wii.cpp
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dir_access_wii.cpp
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/**************************************************************************/
/* dir_access_wii.cpp */
/**************************************************************************/
/* This file is part of: */
/* HOMEBRODOT */
/**************************************************************************/
/* Copyright (c) 2023-present Homebrodot contributors. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "dir_access_wii.h"
#include <errno.h>
#include <stdio.h>
#include <unistd.h>
Error DirAccessWii::list_dir_begin() {
list_dir_end(); //close any previous dir opening!
//char real_current_dir_name[2048]; //is this enough?!
//getcwd(real_current_dir_name,2048);
//chdir(current_path.utf8().get_data());
dir_stream = opendir(current_dir.utf8().get_data());
//chdir(real_current_dir_name);
if (!dir_stream)
return ERR_CANT_OPEN; //error!
return OK;
}
bool DirAccessWii::file_exists(String p_file) {
GLOBAL_LOCK_FUNCTION
if (p_file.is_rel_path())
p_file = current_dir.plus_file(p_file);
p_file = fix_path(p_file);
struct stat flags;
bool success = (stat(p_file.utf8().get_data(), &flags) == 0);
if (success && S_ISDIR(flags.st_mode)) {
success = false;
}
return success;
}
bool DirAccessWii::dir_exists(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_rel_path())
p_dir = get_current_dir().plus_file(p_dir);
p_dir = fix_path(p_dir);
struct stat flags;
bool success = (stat(p_dir.utf8().get_data(), &flags) == 0);
return (success && S_ISDIR(flags.st_mode));
}
uint64_t DirAccessWii::get_modified_time(String p_file) {
if (p_file.is_rel_path())
p_file = current_dir.plus_file(p_file);
p_file = fix_path(p_file);
struct stat flags;
bool success = (stat(p_file.utf8().get_data(), &flags) == 0);
if (success) {
return flags.st_mtime;
} else {
ERR_FAIL_V(0);
};
return 0;
};
String DirAccessWii::get_next() {
if (!dir_stream)
return "";
dirent *entry = readdir(dir_stream);
if (entry == NULL) {
list_dir_end();
return "";
}
String fname = fix_unicode_name(entry->d_name);
// Look at d_type to determine if the entry is a directory, unless
// its type is unknown (the file system does not support it) or if
// the type is a link, in that case we want to resolve the link to
// known if it points to a directory. stat() will resolve the link
// for us.
if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK) {
String f = current_dir.plus_file(fname);
struct stat flags;
if (stat(f.utf8().get_data(), &flags) == 0) {
_cisdir = S_ISDIR(flags.st_mode);
} else {
_cisdir = false;
}
} else {
_cisdir = (entry->d_type == DT_DIR);
}
_cishidden = (fname != "." && fname != ".." && fname.begins_with("."));
return fname;
}
bool DirAccessWii::current_is_dir() const {
return _cisdir;
}
bool DirAccessWii::current_is_hidden() const {
return _cishidden;
}
void DirAccessWii::list_dir_end() {
if (dir_stream)
closedir(dir_stream);
dir_stream = 0;
_cisdir = false;
}
int DirAccessWii::get_drive_count() {
return 0;
}
String DirAccessWii::get_drive(int p_drive) {
return "";
}
Error DirAccessWii::change_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
p_dir = fix_path(p_dir);
// prev_dir is the directory we are changing out of
String prev_dir;
char real_current_dir_name[2048];
ERR_FAIL_COND_V(getcwd(real_current_dir_name, 2048) == NULL, ERR_BUG);
if (prev_dir.parse_utf8(real_current_dir_name))
prev_dir = real_current_dir_name; //no utf8, maybe latin?
// try_dir is the directory we are trying to change into
String try_dir = "";
if (p_dir.is_rel_path()) {
String next_dir = current_dir.plus_file(p_dir);
next_dir = next_dir.simplify_path();
try_dir = next_dir;
} else {
try_dir = p_dir;
}
bool worked = (chdir(try_dir.utf8().get_data()) == 0); // we can only give this utf8
if (!worked) {
return ERR_INVALID_PARAMETER;
}
String base = _get_root_path();
if (base != String() && !try_dir.begins_with(base)) {
ERR_FAIL_COND_V(getcwd(real_current_dir_name, 2048) == NULL, ERR_BUG);
String new_dir;
new_dir.parse_utf8(real_current_dir_name);
if (!new_dir.begins_with(base)) {
try_dir = current_dir; //revert
}
}
// the directory exists, so set current_dir to try_dir
current_dir = try_dir;
ERR_FAIL_COND_V(chdir(prev_dir.utf8().get_data()) != 0, ERR_BUG);
return OK;
}
String DirAccessWii::get_current_dir() {
String base = _get_root_path();
if (base != "") {
String bd = current_dir.replace_first(base, "");
if (bd.begins_with("/"))
return _get_root_string() + bd.substr(1, bd.length());
else
return _get_root_string() + bd;
}
return current_dir;
}
Error DirAccessWii::make_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_rel_path())
p_dir = get_current_dir().plus_file(p_dir);
p_dir = fix_path(p_dir);
bool success = (mkdir(p_dir.utf8().get_data(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == 0);
int err = errno;
if (success) {
return OK;
};
if (err == EEXIST) {
return ERR_ALREADY_EXISTS;
};
return ERR_CANT_CREATE;
}
uint64_t DirAccessWii::get_space_left() {
struct statvfs vfs;
if (statvfs(current_dir.utf8().get_data(), &vfs) != 0) {
return 0;
};
return vfs.f_bfree * vfs.f_bsize;
};
Error DirAccessWii::rename(String p_from, String p_to) {
if (p_from.is_rel_path())
p_from = get_current_dir().plus_file(p_from);
p_from = fix_path(p_from);
if (p_to.is_rel_path())
p_to = get_current_dir().plus_file(p_to);
p_to = fix_path(p_to);
return ::rename(p_from.utf8().get_data(), p_to.utf8().get_data()) == 0 ? OK : FAILED;
}
Error DirAccessWii::remove(String p_name) {
if (p_name.is_rel_path())
p_name = get_current_dir().plus_file(p_name);
p_name = fix_path(p_name);
struct stat flags;
if ((stat(p_name.utf8().get_data(), &flags) != 0))
return FAILED;
if (S_ISDIR(flags.st_mode))
return ::rmdir(p_name.utf8().get_data()) == 0 ? OK : FAILED;
else
return ::unlink(p_name.utf8().get_data()) == 0 ? OK : FAILED;
}
String DirAccessWii::get_filesystem_type() const {
return ""; //TODO this should be implemented
}
DirAccessWii::DirAccessWii() {
dir_stream = 0;
_cisdir = false;
/* determine drive count */
// set current directory to an absolute path of the current directory
char real_current_dir_name[2048];
ERR_FAIL_COND(getcwd(real_current_dir_name, 2048) == NULL);
if (current_dir.parse_utf8(real_current_dir_name))
current_dir = real_current_dir_name;
change_dir(current_dir);
}
DirAccessWii::~DirAccessWii() {
list_dir_end();
}