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samplemapper.h
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/*
gravel - live coding music system -
Copyright (C) 2022-2024 Malte Steiner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef SAMPLEMAPPER_H
#define SAMPLEMAPPER_H
#include <QDialog>
#include "samplelistmodel.h"
namespace Ui {
class SampleMapper;
}
/// samples has to be loaded in tables in Csound and referenced with an index number
/// The mapper let the user compile a map of all samplefiles which are assigned from number 1 to maximal 92
/// When the map is activated it is stored as currentMap.txt and Csound is restartet to clear former loaded samples and load the current ones.
/// Different maps can be exported and imported to disk
class SampleMapper : public QDialog
{
Q_OBJECT
public:
explicit SampleMapper(QWidget *parent = nullptr);
~SampleMapper();
SampleListModel *model;
private slots:
void on_Load_clicked();
void on_Save_clicked();
void on_Add_clicked();
void on_Remove_clicked();
void on_activate_clicked();
void on_NewButton_clicked();
signals:
void activateMap(SampleListModel *model);
private:
Ui::SampleMapper *ui;
void checkAddButton();
void newMap();
};
#endif // SAMPLEMAPPER_H