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dialogaudiosetup.cpp
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dialogaudiosetup.cpp
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/*
gravel - live coding music system -
Copyright (C) 2022-2024 Malte Steiner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "dialogaudiosetup.h"
#include "ui_dialogaudiosetup.h"
#include <QMediaDevices>
#include <QAudioDevice>
#include <QSettings>
DialogAudioSetup::DialogAudioSetup(QWidget *parent) :
QDialog(parent),
ui(new Ui::DialogAudioSetup)
{
ui->setupUi(this);
// list all audio devices with the same order and id which also csound --devices would show
// and populate the combobox with them
{
QList<QAudioDevice> deviceInfos = QMediaDevices::audioOutputs();
std::sort(deviceInfos.begin(),deviceInfos.end(),
[](const QAudioDevice a, const QAudioDevice b) -> bool
{
return a.id()<b.id();
});
int deviceIndex = 0;
for (const QAudioDevice &deviceInfo : deviceInfos){
ui->devices->addItem( QString::number(deviceIndex) +" : " + deviceInfo.description() +" : " + deviceInfo.id() );
deviceIndex++;
}
QSettings settings;
int currentDeviceID = 0;
if (settings.contains("audioDevice")){
currentDeviceID = settings.value("audioDevice").toInt();
if (currentDeviceID < deviceIndex){
ui->devices->setCurrentIndex(currentDeviceID);
}
}
}
}
DialogAudioSetup::~DialogAudioSetup()
{
delete ui;
}
void DialogAudioSetup::done(int r)
{
if(QDialog::Accepted == r) // ok was pressed
{
QSettings settings;
settings.setValue("audioDevice",ui->devices->currentIndex());
emit audioSet();
}
QDialog::done(r);
}