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TODO.txt
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TODO.txt
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VEGGIES FOR LIFE
-----------------
Theme:
You are a farmer in a dystopian society where your life is time and time is currency. If you run out of time you run out of life.
You struggle to survive by raising good crops that make you more time. Or you might grow shitty crops and die
Concept:
- You have some time as money with you
Every level you get some seeds of which you can choose one to sow.
Each seed can grow in X amt of time. The quality of growth depends of the weather, seed affinity etc.
You also have to figure in the amt of time you have left. If you aren't able to sell the crops before you run out of time you die.
A well chosen crop will bring in more "money" while a badly chosen crop will be your end
Prototype/Minimum Viable Game
------------------------------
You open the game
The weather and soil type is shown in the UI
You pick one seed and sow it and press okay or something
The timer proceeds , money is deducted and crops grows
The crops sells for some amt of money which is added to your balance.
If your balance runs out while seed is growing You die....
If your balance runs out after the sale as well you die....
Loop repeats.... (New Season)
Game elements:
Weather forecast: over period of time (or maybe single point)
Soil Type
Seeds
- Harvest time
- Weather
- Soil
Time Left: