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There currently exists fragmented controller support in the form of SDL2 controller support and Steam Input on Steam builds, since both of them are esentially wrappers for the same input framework, it would be ideal to combine the code in a more sane way.
Feature checklist:
Player movement (left stick)
Camera movement (right stick)
Bindable buttons
Steam Input actions
Controller configuration GUI
Menu navigation (this will be very hard)
I know having controller support seems kind of strange, but it shouldn't be a terribly difficult thing to implement, other than menus, that's gonna suck.
The text was updated successfully, but these errors were encountered:
There currently exists fragmented controller support in the form of SDL2 controller support and Steam Input on Steam builds, since both of them are esentially wrappers for the same input framework, it would be ideal to combine the code in a more sane way.
Feature checklist:
I know having controller support seems kind of strange, but it shouldn't be a terribly difficult thing to implement, other than menus, that's gonna suck.
The text was updated successfully, but these errors were encountered: