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PLTexture.h
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PLTexture.h
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/*
* PanoramaGL library
* Version 0.1
* Copyright (c) 2010 Javier Baez <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import <OpenGLES/EAGL.h>
#import "glu.h"
#import "PLObjectBase.h"
#import "PLEnums.h"
#import "PLImage.h"
#import "PLLog.h"
#import "PLTextureDelegate.h"
@interface PLTexture : PLObjectBase
{
#pragma mark -
#pragma mark member variables
@private
GLuint *textureID;
PLImage *image;
BOOL isRecycled;
int width, height;
BOOL isValid;
PLTextureColorFormat format;
NSObject<PLTextureDelegate> *delegate;
}
#pragma mark -
#pragma mark properties
@property(nonatomic, readonly, getter=getTextureID) GLuint textureID;
@property(nonatomic, readonly, getter=getWidth) int width;
@property(nonatomic, readonly, getter=getHeight) int height;
@property(nonatomic, readonly, getter=isValid) BOOL isValid;
@property(nonatomic, readonly, getter=isRecycled) BOOL isRecycled;
@property(nonatomic, getter=getFormat, setter=setFormat:) PLTextureColorFormat format;
@property(nonatomic, assign) NSObject<PLTextureDelegate> *delegate;
#pragma mark -
#pragma mark init methods
-(id)initWithImage:(PLImage *)image;
+(id)textureWithImage:(PLImage *)image;
#pragma mark -
#pragma mark property methods
-(GLuint)getTextureID;
-(int)getWidth;
-(int)getHeight;
-(BOOL)isValid;
-(BOOL)isRecycled;
-(PLTextureColorFormat)getFormat;
-(void)setFormat:(PLTextureColorFormat)value;
#pragma mark -
#pragma mark recycle methods
-(void)recycle;
@end