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PLIRenderer.h
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PLIRenderer.h
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/*
* PanoramaGL library
* Version 0.1
* Copyright (c) 2010 Javier Baez <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "PLIView.h"
@protocol PLIRenderer <NSObject>
@required
#pragma mark -
#pragma mark properties
@property(nonatomic, assign) UIView<PLIView> *view;
@property(nonatomic, assign) NSObject<PLIScene> *scene;
@property(nonatomic, readonly) BOOL isValid;
@property(nonatomic, readonly, getter = isRunning) BOOL isRunning;
@property(nonatomic, readonly) GLint backingWidth, backingHeight;
#pragma mark -
#pragma mark init methods
-(id)initWithView:(UIView<PLIView> *)view scene:(NSObject<PLIScene> *)scene;
+(id)rendererWithView:(UIView<PLIView> *)view scene:(NSObject<PLIScene> *)scene;
#pragma mark -
#pragma mark render methods
-(void)render;
-(void)renderNTimes:(NSUInteger)times;
#pragma mark -
#pragma mark buffer methods
-(BOOL)resizeFromLayer;
#pragma mark -
#pragma mark control methods
-(void)start;
-(BOOL)isRunning;
-(void)stop;
@end