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Various Ahnonay Graphical Issues. #115

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Traveler263 opened this issue Mar 23, 2022 · 0 comments
Open

Various Ahnonay Graphical Issues. #115

Traveler263 opened this issue Mar 23, 2022 · 0 comments
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bug Something isn't working visual An issue or fix that is primarily visual

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@Traveler263
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MOUL's version of ahnonay has various Graphical issues that it's CC counterpart does not have.

These include:

Sphere 4 is too dark to safely navigate in in many places.
Water in sphere 1 is stuck visually in "currents on always" mode- even when currents are turned off.
Sphere 1 missing distant fog/mist.
Sphere 2 has bright textures on the rocks under the fog layer
The maintenance rooms all have z Fighting on the walls (Some more prominently than others, to the point of eye strain)
Quabs seem to have a lower resolution texture too (I may be mis-remembering this one, though, feel free to ignore)
The Tower in Sphere 1 has a circular spotlight pointed at an object that no longer exists
And the outside waterfall animation is visibly resetting when it loops

@Hoikas Hoikas added bug Something isn't working visual An issue or fix that is primarily visual labels Mar 24, 2022
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Labels
bug Something isn't working visual An issue or fix that is primarily visual
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