Here is a full tree of all classes in ZScript as of GZDoom 4.2.1. There are 1471 classes total.
Object
β ActorIterator
β AltHud
β BaseStatusBar
β β DoomStatusBar
β β HereticStatusBar
β β HexenStatusBar
β β SBarInfoWrapper
β β StrifeStatusBar
β BlockLinesIterator
β BlockThingsIterator
β Bot
β BrokenLines
β DynamicValueInterpolator
β HUDFont
β HUDMessageBase
β InterBackground
β InventoryBarState
β LevelCompatibility
β LinearValueInterpolator
β LineIdIterator
β LineTracer
β Menu
β β ConversationMenu
β β EnterKey
β β GenericMenu
β β β ReadThisMenu
β β ListMenu
β β β LoadSaveMenu
β β β β LoadMenu
β β β β SaveMenu
β β β PlayerMenu
β β MessageBoxMenu
β β OptionMenu
β β β ColorpickerMenu
β β β CompatibilityMenu
β β β GameplayMenu
β β β GLTextureGLOptions
β β β JoystickConfigMenu
β β β NewPlayerMenu
β β β os_Menu
β β β ReverbEdit
β β β ReverbSave
β β β ReverbSelect
β β β VideoModeMenu
β β TextEnterMenu
β MenuDescriptor
β β ListMenuDescriptor
β β OptionMenuDescriptor
β MenuItemBase
β β ListMenuItem
β β β ListMenuItemPlayerDisplay
β β β β PlayerMenuPlayerDisplay
β β β ListMenuItemSelectable
β β β β ListMenuItemPatchItem
β β β β ListMenuItemPlayerNameBox
β β β β ListMenuItemSlider
β β β β ListMenuItemTextItem
β β β β ListMenuItemValueText
β β β ListMenuItemStaticPatch
β β β β ListMenuItemStaticPatchCentered
β β β ListMenuItemStaticText
β β β ListMenuItemStaticTextCentered
β β OptionMenuItem
β β OptionMenuFieldBase
β β β OptionMenuItemNumberField
β β β OptionMenuItemTextField
β β β OptionMenuItemPlayerNameField
β β β os_SearchField
β β OptionMenuItemColorPicker
β β OptionMenuItemControlBase
β β β OptionMenuItemControl
β β β OptionMenuItemMapControl
β β OptionMenuItemOptionBase
β β β OptionMenuItemInverter
β β β OptionMenuItemJoyMap
β β β OptionMenuItemOption
β β β β os_AnyOrAllOption
β β β OptionMenuItemPlayerClassItem
β β β OptionMenuItemPlayerColorItem
β β β OptionMenuItemPlayerGenderItem
β β β OptionMenuItemPlayerSkinItem
β β β OptionMenuItemPlayerSwitchOnPickupItem
β β β OptionMenuItemPlayerTeamItem
β β β OptionMenuItemReverbOption
β β β OptionMenuItemReverbSaveSelect
β β OptionMenuItemScreenResolution
β β OptionMenuItemStaticText
β β OptionMenuItemStaticTextSwitchable
β β OptionMenuItemSubMenu
β β β OptionMenuItemCommand
β β β β OptionMenuItemSafeCommand
β β β OptionMenuItemJoyConfigMenu
β β β OptionMenuItemLabeledSubmenu
β β β OptionMenuItemReverbSelect
β β OptionMenuSliderBase
β β OptionMenuItemAutoaimSlider
β β OptionMenuItemPlayerColorSlider
β β OptionMenuItemSlider
β β β OptionMenuItemScaleSlider
β β OptionMenuItemSliderReverbEditOption
β β OptionMenuSliderJoyDeadZone
β β OptionMenuSliderJoyScale
β β OptionMenuSliderJoySensitivity
β β OptionMenuSliderVar
β os_Query
β PointLightFlickerRandomAdditive
β PointLightFlickerRandomAttenuated
β PSprite
β ScriptUtil
β SectorTagIterator
β SeqNode
β Shape2D
β Shape2DTransform
β SpotState
β StaticEventHandler
β β EventHandler
β StatusScreen
β β CoopStatusScreen
β β DeathmatchStatusScreen
β β DoomStatusScreen
β β RavenStatusScreen
β Thinker
β β Actor
β β β AlienAspClimber
β β β AlienBubbleColumn
β β β AlienCeilingBubble
β β β AlienChunkLarge
β β β AlienChunkSmall
β β β AlienFloorBubble
β β β AlienSpiderLight
β β β AmbientSound
β β β β AmbientSoundNoGravity
β β β AmmoFiller
β β β Anvil
β β β Arachnotron
β β β β StealthArachnotron
β β β ArachnotronPlasma
β β β Archvile
β β β β StealthArchvile
β β β ArchvileFire
β β β Arrow
β β β AxeBlood
β β β AxePuff
β β β β AxePuffGlow
β β β Bang4Cloud
β β β BaronBall
β β β BaronOfHell
β β β β Flembrane
β β β β HellKnight
β β β β β StealthHellKnight
β β β β StealthBaron
β β β BarricadeColumn
β β β Bat
β β β Beast
β β β BeastBall
β β β BFGBall
β β β β LAZBall
β β β BFGExtra
β β β BigTree
β β β β ChexBananaTree
β β β BigTree2
β β β Bishop
β β β BishopBlur
β β β BishopFX
β β β BishopMissile
β β β BishopPainBlur
β β β BishopPuff
β β β BlastEffect
β β β BlasterPuff
β β β BlasterSmoke
β β β Blood
β β β BloodPool
β β β BloodscourgeDrop
β β β BloodSplash
β β β BloodSplashBase
β β β BloodSplatter
β β β BloodyTwitch
β β β β NonsolidTwitch
β β β BlueTorch
β β β β ChexSlimeFountain
β β β BossBrain
β β β BossEye
β β β BrainStem
β β β BrassTorch
β β β BridgeBall
β β β BulletPuff
β β β BurningBarrel
β β β BurningBowl
β β β BurningBrazier
β β β Cacodemon
β β β β DeadCacodemon
β β β β StealthCacodemon
β β β CacodemonBall
β β β CageLight
β β β CajunBodyNode
β β β CajunTrace
β β β Candelabra
β β β β ChexGasTank
β β β Candle
β β β Candlestick
β β β β ChexChemicalFlask
β β β CavePillarBottom
β β β CavePillarTop
β β β CeilingChain
β β β CeilingTurret
β β β Centaur
β β β β CentaurLeader
β β β β CentaurMash
β β β CentaurFX
β β β CentaurShield
β β β CentaurSword
β β β CFlameFloor
β β β ChaingunGuy
β β β β StealthChaingunGuy
β β β ChimneyStack
β β β CircleFlame
β β β ClericBoss
β β β Clink
β β β ColonGibs
β β β ColorSetter
β β β Column
β β β β ChexLandingLight
β β β CommanderKeen
β β β Computer
β β β CorpseBit
β β β CorpseBloodDrip
β β β CrossbowFX1
β β β β CrossbowFX2
β β β β CrossbowFX3
β β β CrossbowFX4
β β β Crusader
β β β CrusaderMissile
β β β CStaffMissile
β β β CStaffPuff
β β β CustomBridge
β β β β Bridge
β β β β ZBridge
β β β CustomSprite
β β β Cyberdemon
β β β Dart
β β β β PoisonDart
β β β DeadAcolyte
β β β DeadCrusader
β β β DeadMarine
β β β DeadPeasant
β β β DeadReaver
β β β DeadRebel
β β β DeadStick
β β β β ChexTallFlower2
β β β DeadStrifePlayer
β β β Decal
β β β Demon
β β β β DeadDemon
β β β β FlemoidusCycloptisCommonus
β β β β Spectre
β β β β StealthDemon
β β β Demon1
β β β β Demon1Mash
β β β β Demon2
β β β β Demon2Mash
β β β Demon1FX1
β β β Demon2FX1
β β β DemonChunk
β β β β Demon1Chunk1
β β β β Demon1Chunk2
β β β β Demon1Chunk3
β β β β Demon1Chunk4
β β β β Demon1Chunk5
β β β β Demon2Chunk1
β β β β Demon2Chunk2
β β β β Demon2Chunk3
β β β β Demon2Chunk4
β β β β Demon2Chunk5
β β β Dirt1
β β β Dirt2
β β β Dirt3
β β β Dirt4
β β β Dirt5
β β β Dirt6
β β β DirtClump
β β β DoomBuilderCamera
β β β DoomImp
β β β β ArmoredFlemoidusBipedicus
β β β β DeadDoomImp
β β β β StealthDoomImp
β β β DoomImpBall
β β β DoomUnusedStates
β β β Dragon
β β β DragonExplosion
β β β DragonFireball
β β β DynamicLight
β β β β PointLight
β β β β β PointLightAdditive
β β β β β PointLightAttenuated
β β β β β PointLightFlicker
β β β β β β PointLightFlickerAdditive
β β β β β β PointLightFlickerAttenuated
β β β β β β PointLightFlickerSubtractive
β β β β β PointLightFlickerRandom
β β β β β β PointLightFlickerRandomSubtractive
β β β β β PointLightPulse
β β β β β β PointLightPulseAdditive
β β β β β β PointLightPulseAttenuated
β β β β β β PointLightPulseSubtractive
β β β β β PointLightSubtractive
β β β β β SectorPointLight
β β β β β β SectorPointLightAdditive
β β β β β β SectorPointLightAttenuated
β β β β β β SectorPointLightSubtractive
β β β β β SVELight
β β β β β SVELight7958
β β β β β SVELight7959
β β β β β SVELight7960
β β β β β SVELight7961
β β β β β SVELight7962
β β β β β SVELight7964
β β β β β SVELight7965
β β β β β SVELight7971
β β β β β SVELight7972
β β β β β SVELight7973
β β β β β SVELight7974
β β β β SpotLight
β β β β β SectorSpotLight
β β β β β β SectorSpotLightAdditive
β β β β β β SectorSpotLightAttenuated
β β β β β β SectorSpotLightSubtractive
β β β β β SpotLightAdditive
β β β β β SpotLightAttenuated
β β β β β SpotLightFlicker
β β β β β β SpotLightFlickerAdditive
β β β β β β SpotLightFlickerAttenuated
β β β β β β SpotLightFlickerSubtractive
β β β β β SpotLightFlickerRandom
β β β β β β SpotLightFlickerRandomAdditive
β β β β β β SpotLightFlickerRandomAttenuated
β β β β β β SpotLightFlickerRandomSubtractive
β β β β β SpotLightPulse
β β β β β β SpotLightPulseAdditive
β β β β β β SpotLightPulseAttenuated
β β β β β β SpotLightPulseSubtractive
β β β β β SpotLightSubtractive
β β β β VavoomLight
β β β β VavoomLightColor
β β β β VavoomLightWhite
β β β ElectricBolt
β β β EntityNest
β β β EntityPod
β β β Ettin
β β β β EttinMash
β β β EttinMace
β β β EvilEye
β β β β ChexChemicalBurner
β β β ExplosiveBarrel
β β β ExplosiveBarrel2
β β β FadeSetter
β β β FastProjectile
β β β β BlasterFX1
β β β β CFlameMissile
β β β β MageWandMissile
β β β FatShot
β β β Fatso
β β β β StealthFatso
β β β Feather
β β β FighterBoss
β β β FireBall
β β β FireBomb
β β β FireDemon
β β β FireDemonMissile
β β β FireDemonRock1
β β β β FireDemonRock2
β β β β FireDemonRock3
β β β β FireDemonRock4
β β β β FireDemonRock5
β β β FireDemonSplotch1
β β β β FireDemonSplotch2
β β β FireDroplet
β β β FireThing
β β β FlameLargeTemp
β β β FlameMissile
β β β β FastFlameMissile
β β β FlamePuff
β β β β FlamePuff2
β β β FlameSmallTemp
β β β FloatingSkull
β β β FogPatchSmall
β β β β FogPatchMedium
β β β β FogPatchLarge
β β β FogSpawner
β β β ForceFieldGuard
β β β FrostMissile
β β β β IceShard
β β β FSwordFlame
β β β FSwordMissile
β β β GauntletPuff1
β β β β GauntletPuff2
β β β GibbedMarine
β β β β GibbedMarineExtra
β β β GlassJunk
β β β GlassShard
β β β β SGShard0
β β β β SGShard1
β β β β SGShard2
β β β β SGShard3
β β β β SGShard4
β β β β SGShard5
β β β β SGShard6
β β β β SGShard7
β β β β SGShard8
β β β β SGShard9
β β β GoldWandFX1
β β β β GoldWandFX2
β β β β GoldWandPuff2
β β β GoldWandPuff1
β β β GreenTorch
β β β β ChexCivilian1
β β β Grenade
β β β GrenadeSmokeTrail
β β β HammerMissile
β β β HammerPuff
β β β HangBNoBrain
β β β HangNoGuts
β β β HangTLookingDown
β β β HangTLookingUp
β β β HangTNoBrain
β β β HangTSkull
β β β HateTarget
β β β HeadCandles
β β β HeadFX1
β β β HeadFX2
β β β HeadFX3
β β β HeadOnAStick
β β β HeadsOnAStick
β β β β ChexTallFlower
β β β HeartColumn
β β β HeartsInTank
β β β HEGrenade
β β β Heresiarch
β β β HereticImp
β β β β HereticImpLeader
β β β HereticImpBall
β β β HereticImpChunk1
β β β HereticImpChunk2
β β β HolyMissile
β β β HolyMissilePuff
β β β HolyPuff
β β β HolySpirit
β β β HolyTail
β β β β HolyTailTrail
β β β HornRodFX1
β β β HornRodFX2
β β β HugeTorch
β β β HWaterDrip
β β β IceChunk
β β β IceFXPuff
β β β IceGuy
β β β IceGuyBit
β β β IceGuyFX
β β β IceGuyFX2
β β β IceGuyWisp1
β β β β IceGuyWisp2
β β β Inquisitor
β β β InquisitorArm
β β β InquisitorShot
β β β InterpolationPoint
β β β InterpolationSpecial
β β β Inventory
β β β β Ammo
β β β β β Cell
β β β β β β CellPack
β β β β β β PhasingZorch
β β β β β β PhasingZorchPack
β β β β β Clip
β β β β β β ClipBox
β β β β β β MiniZorchPack
β β β β β β MiniZorchRecharge
β β β β β ClipOfBullets
β β β β β β BoxOfBullets
β β β β β ElectricBolts
β β β β β EnergyPod
β β β β β β EnergyPack
β β β β β HEGrenadeRounds
β β β β β Mana1
β β β β β Mana2
β β β β β MiniMissiles
β β β β β β CrateOfMissiles
β β β β β PhosphorusGrenadeRounds
β β β β β PoisonBolts
β β β β β RocketAmmo
β β β β β β PropulsorZorch
β β β β β β PropulsorZorchPack
β β β β β β RocketBox
β β β β β Shell
β β β β β LargeZorchPack
β β β β β LargeZorchRecharge
β β β β β ShellBox
β β β β Armor
β β β β β BasicArmor
β β β β β BasicArmorBonus
β β β β β β ArmorBonus
β β β β β β SlimeRepellent
β β β β β BasicArmorPickup
β β β β β β BlueArmor
β β β β β β β BlueArmorForMegasphere
β β β β β β β SuperChexArmor
β β β β β β GreenArmor
β β β β β β β ChexArmor
β β β β β β LeatherArmor
β β β β β β MetalArmor
β β β β β HexenArmor
β β β β β AmuletOfWarding
β β β β β FalconShield
β β β β β MeshArmor
β β β β β PlatinumHelm
β β β β ArtiBoostArmor
β β β β ArtiDarkServant
β β β β ArtiHealingRadius
β β β β ArtiPoisonBag
β β β β β ArtiPoisonBag1
β β β β β ArtiPoisonBag2
β β β β β ArtiPoisonBag3
β β β β β ArtiPoisonBagGiver
β β β β β ArtiPoisonBagShooter
β β β β ArtiTeleport
β β β β ArtiTeleportOther
β β β β BackpackItem
β β β β β AmmoSatchel
β β β β β Backpack
β β β β β Zorchpack
β β β β BeldinsRing
β β β β BrokenPowerCoupling
β β β β Coin
β β β β β Gold10
β β β β β Gold25
β β β β β Gold300
β β β β β Gold50
β β β β Communicator
β β β β DegninOre
β β β β DehackedPickup
β β β β DummyStrifeItem
β β β β β AmmoFillup
β β β β β CloseDoor222
β β β β β HealthFillup
β β β β β OpenDoor222
β β β β β OpenDoor224
β β β β β RaiseAlarm
β β β β β SlideshowStarter
β β β β β SVEOpenDoor225
β β β β β UpgradeAccuracy
β β β β β UpgradeStamina
β β β β Ear
β β β β FakeInventory
β β β β FlameThrowerParts
β β β β GuardUniform
β β β β GunTraining
β β β β Health
β β β β β CrystalVial
β β β β β HealthBonus
β β β β β β GlassOfWater
β β β β β MaxHealth
β β β β β Medikit
β β β β β β BowlOfVegetables
β β β β β MegasphereHealth
β β β β β Soulsphere
β β β β β β SuperchargeBreakfast
β β β β β Stimpack
β β β β β BowlOfFruit
β β β β HealthPickup
β β β β β ArtiHealth
β β β β β ArtiSuperHealth
β β β β β MedicalKit
β β β β β MedPatch
β β β β β SurgeryKit
β β β β HealthTraining
β β β β Info
β β β β InterrogatorReport
β β β β Key
β β β β β DoomKey
β β β β β β BlueCard
β β β β β β β ChexBlueCard
β β β β β β BlueSkull
β β β β β β RedCard
β β β β β β β ChexRedCard
β β β β β β RedSkull
β β β β β β YellowCard
β β β β β β β ChexYellowCard
β β β β β β YellowSkull
β β β β β HexenKey
β β β β β β KeyAxe
β β β β β β KeyCastle
β β β β β β KeyCave
β β β β β β KeyDungeon
β β β β β β KeyEmerald
β β β β β β KeyFire
β β β β β β KeyHorn
β β β β β β KeyRusted
β β β β β β KeySilver
β β β β β β KeySteel
β β β β β β KeySwamp
β β β β β PrisonPass
β β β β β StrifeKey
β β β β β BaseKey
β β β β β BlueCrystalKey
β β β β β BrassKey
β β β β β CatacombKey
β β β β β ChapelKey
β β β β β CoreKey
β β β β β FactoryKey
β β β β β GoldKey
β β β β β GovsKey
β β β β β IDBadge
β β β β β IDCard
β β β β β MaulerKey
β β β β β MilitaryID
β β β β β MineKey
β β β β β NewKey5
β β β β β OracleKey
β β β β β OrderKey
β β β β β Passcard
β β β β β Power1Key
β β β β β Power2Key
β β β β β Power3Key
β β β β β PrisonKey
β β β β β RedCrystalKey
β β β β β SecurityKey
β β β β β SeveredHand
β β β β β SilverKey
β β β β β WarehouseKey
β β β β MapRevealer
β β β β β Allmap
β β β β β β ComputerAreaMap
β β β β β StrifeMap
β β β β OfferingChalice
β β β β OfficersUniform
β β β β OraclePass
β β β β Powerup
β β β β β PowerBuddha
β β β β β PowerDamage
β β β β β PowerDoubleFiringSpeed
β β β β β PowerDrain
β β β β β PowerFlight
β β β β β PowerFrightener
β β β β β PowerHighJump
β β β β β PowerInfiniteAmmo
β β β β β PowerInvisibility
β β β β β β PowerGhost
β β β β β β PowerShadow
β β β β β PowerInvulnerable
β β β β β PowerIronFeet
β β β β β β PowerMask
β β β β β PowerLightAmp
β β β β β β PowerTorch
β β β β β PowerMinotaur
β β β β β PowerMorph
β β β β β PowerProtection
β β β β β PowerReflection
β β β β β PowerRegeneration
β β β β β PowerScanner
β β β β β PowerSpeed
β β β β β PowerStrength
β β β β β PowerTargeter
β β β β β PowerTimeFreezer
β β β β β PowerWeaponLevel2
β β β β PowerupGiver
β β β β β ArtiFly
β β β β β ArtiInvulnerability
β β β β β ArtiInvulnerability2
β β β β β ArtiSpeedBoots
β β β β β ArtiTorch
β β β β β BlurSphere
β β β β β EnvironmentalSuit
β β β β β Infrared
β β β β β InvulnerabilitySphere
β β β β β RadSuit
β β β β β β SlimeProofSuit
β β β β β Scanner
β β β β β ShadowArmor
β β β β β Targeter
β β β β ProgLevelEnder
β β β β PuzzleItem
β β β β β PuzzBook1
β β β β β PuzzBook2
β β β β β PuzzCWeapon
β β β β β PuzzFlameMask
β β β β β PuzzFWeapon
β β β β β PuzzGear1
β β β β β PuzzGear2
β β β β β PuzzGear3
β β β β β PuzzGear4
β β β β β PuzzGemBig
β β β β β PuzzGemBlue1
β β β β β PuzzGemBlue2
β β β β β PuzzGemGreen1
β β β β β PuzzGemGreen2
β β β β β PuzzGemRed
β β β β β PuzzMWeapon
β β β β β PuzzSkull
β β β β QuestItem
β β β β β QuestItem1
β β β β β QuestItem10
β β β β β QuestItem11
β β β β β QuestItem12
β β β β β QuestItem13
β β β β β QuestItem14
β β β β β QuestItem15
β β β β β QuestItem16
β β β β β QuestItem17
β β β β β QuestItem18
β β β β β QuestItem19
β β β β β QuestItem2
β β β β β QuestItem20
β β β β β QuestItem21
β β β β β QuestItem22
β β β β β QuestItem23
β β β β β QuestItem24
β β β β β QuestItem25
β β β β β QuestItem26
β β β β β QuestItem27
β β β β β QuestItem28
β β β β β QuestItem29
β β β β β QuestItem3
β β β β β QuestItem30
β β β β β QuestItem31
β β β β β QuestItem4
β β β β β QuestItem5
β β β β β QuestItem6
β β β β β QuestItem7
β β β β β QuestItem8
β β β β β QuestItem9
β β β β RainTracker
β β β β ScoreItem
β β β β β EvilSceptre
β β β β β UnholyBible
β β β β StateProvider
β β β β β CustomInventory
β β β β β β ArtiBlastRadius
β β β β β β ArtiBoostMana
β β β β β β ArtiEgg
β β β β β β ArtiPork
β β β β β β Berserk
β β β β β β Mana3
β β β β β β Megasphere
β β β β β Weapon
β β β β β Beak
β β β β β β BeakPowered
β β β β β Chainsaw
β β β β β β SuperBootspork
β β β β β ClericWeapon
β β β β β β CWeapFlame
β β β β β β CWeapMace
β β β β β β CWeapStaff
β β β β β β CWeapWraithverge
β β β β β DoomWeapon
β β β β β β BFG9000
β β β β β β β LAZDevice
β β β β β β Chaingun
β β β β β β β RapidZorcher
β β β β β β Pistol
β β β β β β β MiniZorcher
β β β β β β PlasmaRifle
β β β β β β β PhasingZorcher
β β β β β β RocketLauncher
β β β β β β β ZorchPropulsor
β β β β β β Shotgun
β β β β β β β LargeZorcher
β β β β β β SuperShotgun
β β β β β β SuperLargeZorcher
β β β β β FighterWeapon
β β β β β β FWeapAxe
β β β β β β FWeapFist
β β β β β β FWeapHammer
β β β β β β FWeapQuietus
β β β β β Fist
β β β β β β Bootspoon
β β β β β Gauntlets
β β β β β β GauntletsPowered
β β β β β HereticWeapon
β β β β β β Blaster
β β β β β β β BlasterPowered
β β β β β β Crossbow
β β β β β β β CrossbowPowered
β β β β β β GoldWand
β β β β β β β GoldWandPowered
β β β β β β Mace
β β β β β β β MacePowered
β β β β β β SkullRod
β β β β β β β SkullRodPowered
β β β β β β Staff
β β β β β β StaffPowered
β β β β β MageWeapon
β β β β β β MWeapBloodscourge
β β β β β β MWeapFrost
β β β β β β MWeapLightning
β β β β β β MWeapWand
β β β β β PhoenixRod
β β β β β β PhoenixRodPowered
β β β β β Sigil
β β β β β β Sigil1
β β β β β β Sigil2
β β β β β β Sigil3
β β β β β β Sigil4
β β β β β β Sigil5
β β β β β Snout
β β β β β StrifeWeapon
β β β β β β AssaultGun
β β β β β β FlameThrower
β β β β β β Mauler
β β β β β β β Mauler2
β β β β β β MiniMissileLauncher
β β β β β β PunchDagger
β β β β β β StrifeCrossbow
β β β β β β β StrifeCrossbow2
β β β β β β StrifeGrenadeLauncher
β β β β β β StrifeGrenadeLauncher2
β β β β β WeaponGiver
β β β β β AssaultGunStanding
β β β β SVEBlueChalice
β β β β SVEFlagSpotBlue
β β β β SVEFlagSpotRed
β β β β SVETalismanPowerup
β β β β SVETalismanRed
β β β β β SVETalismanBlue
β β β β β SVETalismanGreen
β β β β TeleporterBeacon
β β β β WeaponHolder
β β β β WeaponPiece
β β β β ClericWeaponPiece
β β β β β CWeaponPiece1
β β β β β CWeaponPiece2
β β β β β CWeaponPiece3
β β β β FighterWeaponPiece
β β β β β FWeaponPiece1
β β β β β FWeaponPiece2
β β β β β FWeaponPiece3
β β β β MageWeaponPiece
β β β β MWeaponPiece1
β β β β MWeaponPiece2
β β β β MWeaponPiece3
β β β InvisibleBridge
β β β β InvisibleBridge16
β β β β InvisibleBridge32
β β β β InvisibleBridge8
β β β Ironlich
β β β ItemFog
β β β KlaxonWarningLight
β β β KneelingGuy
β β β Knight
β β β β KnightGhost
β β β KnightAxe
β β β β RedAxe
β β β Korax
β β β KoraxBolt
β β β KoraxSpirit
β β β LargeTorch
β β β LavaSmoke
β β β LavaSplash
β β β Leaf1
β β β β Leaf2
β β β LeafSpawner
β β β LightBrownFluorescent
β β β LightGlobe
β β β LightGoldFluorescent
β β β Lightning
β β β β LightningCeiling
β β β β LightningFloor
β β β LightningZap
β β β LightSilverFluorescent
β β β LittleFly
β β β LiveStick
β β β Loremaster
β β β LoreShot
β β β LoreShot2
β β β LostSoul
β β β β BetaSkull
β β β β ChexSoul
β β β β DeadLostSoul
β β β MaceFX1
β β β β MaceFX2
β β β β MaceFX3
β β β MaceFX4
β β β Macil1
β β β β Macil2
β β β MageBoss
β β β MageStaffFX2
β β β MageWandSmoke
β β β MapMarker
β β β MapSpot
β β β β FS_Mapspot
β β β β MapSpotGravity
β β β MaulerPuff
β β β MaulerTorpedo
β β β MaulerTorpedoWave
β β β MBFHelperDog
β β β Meat
β β β β Junk
β β β Meat2
β β β β NonsolidMeat2
β β β Meat3
β β β β NonsolidMeat3
β β β Meat4
β β β β NonsolidMeat4
β β β Meat5
β β β β NonsolidMeat5
β β β MediumTorch
β β β Merchant
β β β β Armorer
β β β β BarKeep
β β β β Medic
β β β β WeaponSmith
β β β MetalPot
β β β MiniMissile
β β β Minotaur
β β β β MinotaurFriend
β β β MinotaurFX1
β β β β MinotaurFX2
β β β β MinotaurFX3
β β β MinotaurSmoke
β β β MinotaurSmokeExit
β β β MorphedMonster
β β β β Chicken
β β β β Pig
β β β MorphProjectile
β β β β EggFX
β β β β PorkFX
β β β Mug
β β β Mummy
β β β β MummyGhost
β β β β MummyLeader
β β β β MummyLeaderGhost
β β β MummyFX1
β β β MummySoul
β β β Oracle
β β β OutsideLamp
β β β PainElemental
β β β PalmTree
β β β ParticleFountain
β β β β BlackParticleFountain
β β β β BlueParticleFountain
β β β β GreenParticleFountain
β β β β PurpleParticleFountain
β β β β RedParticleFountain
β β β β WhiteParticleFountain
β β β β YellowParticleFountain
β β β PathFollower
β β β β ActorMover
β β β β MovingCamera
β β β PatrolPoint
β β β PatrolSpecial
β β β PhoenixFX1
β β β PhoenixFX2
β β β PhoenixPuff
β β β PhosphorousFire
β β β PhosphorousGrenade
β β β PickupFlash
β β β PileOfGuts
β β β PillarAlienPower
β β β PillarAztec
β β β PillarAztecDamaged
β β β PillarAztecRuined
β β β PillarHugeTech
β β β PillarTechno
β β β Piston
β β β Pitcher
β β β PlasmaBall
β β β β PhaseZorchMissile
β β β β PlasmaBall1
β β β β PlasmaBall2
β β β PlayerPawn
β β β β ChickenPlayer
β β β β ClericPlayer
β β β β DoomPlayer
β β β β β ChexPlayer
β β β β FighterPlayer
β β β β HereticPlayer
β β β β MagePlayer
β β β β PigPlayer
β β β β PlayerChunk
β β β β β BloodyFighterSkull
β β β β β BloodySkull
β β β β β IceChunkHead
β β β β StrifePlayer
β β β PlayerSpeedTrail
β β β Pod
β β β PodGenerator
β β β PodGoo
β β β PointPuller
β β β PointPusher
β β β PoisonBag
β β β β ZPoisonShroom
β β β PoisonBolt
β β β PoisonCloud
β β β PoleLantern
β β β Pot
β β β PottedTree
β β β Pottery1
β β β β Pottery2
β β β β Pottery3
β β β PotteryBit
β β β PowerCoupling
β β β PowerCrystal
β β β Programmer
β β β ProgrammerBase
β β β ProjectileBlade
β β β Puffy
β β β PunchPuff
β β β QuietusDrop
β β β RainPillar
β β β RandomSpawner
β β β RatBuddy
β β β RealGibs
β β β β Gibs
β β β Reaver
β β β RebelBoots
β β β RebelHelmet
β β β RebelShirt
β β β RedTorch
β β β Revenant
β β β β StealthRevenant
β β β RevenantTracer
β β β RevenantTracerSmoke
β β β Ripper
β β β RipperBall
β β β Rock1
β β β Rock2
β β β Rock3
β β β Rocket
β β β β PropulsorMissile
β β β RocketSmokeTrail
β β β RocketTrail
β β β Rubble1
β β β Rubble2
β β β Rubble3
β β β Rubble4
β β β Rubble5
β β β Rubble6
β β β Rubble7
β β β Rubble8
β β β SacrificedGuy
β β β ScriptedMarine
β β β β MarineBFG
β β β β MarineChaingun
β β β β MarineChainsaw
β β β β MarineFist
β β β β β MarineBerserk
β β β β β MarineRocket
β β β β MarinePistol
β β β β MarinePlasma
β β β β MarineRailgun
β β β β MarineShotgun
β β β β MarineSSG
β β β SecretTrigger
β β β SectorAction
β β β β MusicChanger
β β β β SecActDamage3D
β β β β SecActDamageCeiling
β β β β SecActDamageFloor
β β β β SecActDeath3D
β β β β SecActDeathCeiling
β β β β SecActDeathFloor
β β β β SecActEnter
β β β β SecActExit
β β β β SecActEyesAboveC
β β β β SecActEyesBelowC
β β β β SecActEyesDive
β β β β SecActEyesSurface
β β β β SecActHitCeil
β β β β SecActHitFakeFloor
β β β β SecActHitFloor
β β β β SecActUse
β β β β SecActUseWall
β β β SectorFlagSetter
β β β SectorSilencer
β β β SecurityCamera
β β β β AimingCamera
β β β Sentinel
β β β SentinelFX1
β β β β SentinelFX2
β β β Serpent
β β β β SerpentLeader
β β β SerpentFX
β β β SerpentGib1
β β β β SerpentGib2
β β β β SerpentGib3
β β β SerpentHead
β β β ShortBlueTorch
β β β β ChexLightColumn
β β β ShortBush
β β β ShortGreenColumn
β β β β ChexSubmergedPlant
β β β ShortGreenTorch
β β β β ChexCivilian2
β β β ShortRedColumn
β β β β ChexMineCart
β β β ShortRedTorch
β β β β ChexCivilian3
β β β ShotgunGuy
β β β β DeadShotgunGuy
β β β β FlemoidusBipedicus
β β β β StealthShotgunGuy
β β β SigilBanner
β β β SkullColumn
β β β β ChexFlagOnPole
β β β SkyPicker
β β β SkyViewpoint
β β β β SkyCamCompat
β β β β StackPoint
β β β β LowerStackLookOnly
β β β β UpperStackLookOnly
β β β SlimeChunk
β β β SlimeSplash
β β β SludgeChunk
β β β SludgeSplash
β β β SmallBloodPool
β β β SmallTorchLit
β β β SmallTorchUnlit
β β β Snake
β β β SnakeProjA
β β β β SnakeProjB
β β β SnoutPuff
β β β SorcBall
β β β β SorcBall1
β β β β SorcBall2
β β β β SorcBall3
β β β Sorcerer1
β β β Sorcerer2
β β β Sorcerer2FX1
β β β Sorcerer2FX2
β β β Sorcerer2FXSpark
β β β Sorcerer2Telefade
β β β SorcererFX1
β β β SorcFX1
β β β SorcFX2
β β β β SorcFX2T1
β β β SorcFX3
β β β SorcFX3Explosion
β β β SorcFX4
β β β SorcSpark1
β β β SoundEnvironment
β β β SoundSequence
β β β β HereticSoundSequence1
β β β β HereticSoundSequence10
β β β β HereticSoundSequence2
β β β β HereticSoundSequence3
β β β β HereticSoundSequence4
β β β β HereticSoundSequence5
β β β β HereticSoundSequence6
β β β β HereticSoundSequence7
β β β β HereticSoundSequence8
β β β β HereticSoundSequence9
β β β SoundSequenceSlot
β β β SoundWaterfall
β β β SoundWind
β β β β SoundWindHexen
β β β Spark
β β β SpawnFire
β β β SpawnShot
β β β SpecialSpot
β β β β BossSpot
β β β β BossTarget
β β β β MaceSpawner
β β β SpectralLightningBase
β β β β SpectralLightningBall1
β β β β β SpectralLightningBall2
β β β β SpectralLightningDeath1
β β β β β SpectralLightningBigV1
β β β β β β SpectralLightningBigV2
β β β β β SpectralLightningSpot
β β β β SpectralLightningDeath2
β β β β β SpectralLightningBigBall1
β β β β β SpectralLightningBigBall2
β β β β SpectralLightningDeathShort
β β β β β SpectralLightningV1
β β β β β SpectralLightningV2
β β β β SpectralLightningH1
β β β β SpectralLightningH2
β β β β SpectralLightningH3
β β β SpectralLightningHTail
β β β SpectralMonster
β β β β AlienSpectre1
β β β β β AlienSpectre2
β β β β β AlienSpectre3
β β β β β AlienSpectre4
β β β β β AlienSpectre5
β β β β EntityBoss
β β β β EntitySecond
β β β SpiderMastermind
β β β SRock1
β β β SRock2
β β β SRock3
β β β SRock4
β β β SStalactiteBig
β β β SStalactiteSmall
β β β SStalagmiteBig
β β β SStalagmiteSmall
β β β StaffPuff
β β β β BeakPuff
β β β StaffPuff2
β β β Stalagmite
β β β Stalagtite
β β β β ChexAppleTree
β β β Stalker
β β β Statue
β β β StatueRuined
β β β StickInWater
β β β Stool
β β β StrifeBishop
β β β StrifeBurningBarrel
β β β StrifeCandelabra
β β β StrifeHumanoid
β β β β Acolyte
β β β β β AcolyteBlue
β β β β β AcolyteDGreen
β β β β β AcolyteGold
β β β β β AcolyteGray
β β β β β AcolyteLGreen
β β β β β AcolyteRed
β β β β β AcolyteRust
β β β β β AcolyteShadow
β β β β β AcolyteTan
β β β β β AcolyteToBe
β β β β Beggar
β β β β β Beggar1
β β β β β Beggar2
β β β β β Beggar3
β β β β β Beggar4
β β β β β Beggar5
β β β β Peasant
β β β β β Peasant1
β β β β β Peasant10
β β β β β Peasant11
β β β β β Peasant12
β β β β β Peasant13
β β β β β Peasant14
β β β β β Peasant15
β β β β β Peasant16
β β β β β Peasant17
β β β β β Peasant18
β β β β β Peasant19
β β β β β Peasant2
β β β β β Peasant20
β β β β β Peasant21
β β β β β Peasant22
β β β β β Peasant3
β β β β β Peasant4
β β β β β Peasant5
β β β β β Peasant6
β β β β β Peasant7
β β β β β Peasant8
β β β β β Peasant9
β β β β Rebel
β β β β β Rebel1
β β β β β Rebel2
β β β β β Rebel3
β β β β β Rebel4
β β β β β Rebel5
β β β β β Rebel6
β β β β Zombie
β β β StrifePuff
β β β β MiniMissilePuff
β β β β StrifeSpark
β β β SummoningDoll
β β β SurgeryCrab
β β β SVEOreSpawner
β β β SwitchableDecoration
β β β β BatSpawner
β β β β FlameLarge
β β β β β FlameLarge2
β β β β FlameSmall
β β β β β FlameSmall2
β β β β SwitchingDecoration
β β β β β ZGemPedestal
β β β β β ZWingedStatueNoSkull
β β β β ZCauldron
β β β β β ZCauldronUnlit
β β β β ZFireBull
β β β β β ZFireBullUnlit
β β β β ZTwinedTorch
β β β β β ZTwinedTorchUnlit
β β β β ZWallTorch
β β β β ZWallTorchUnlit
β β β TableShit1
β β β TableShit10
β β β TableShit2
β β β TableShit3
β β β TableShit4
β β β TableShit5
β β β TableShit6
β β β TableShit7
β β β TableShit8
β β β TableShit9
β β β TallBush
β β β TallGreenColumn
β β β β ChexCavernStalagmite
β β β TallRedColumn
β β β β ChexCavernColumn
β β β Tank1
β β β Tank2
β β β Tank3
β β β Tank4
β β β Tank5
β β β Tank6
β β β TargetPractice
β β β TechLamp
β β β TechLamp2
β β β TechLampBrass
β β β TechLampSilver
β β β TechPillar
β β β β ChexSpaceship
β β β TeleGlitter1
β β β β TeleGlitter2
β β β TeleGlitterGenerator1
β β β TeleGlitterGenerator2
β β β TeleportDest
β β β β TeleportDest2
β β β β TeleportDest3
β β β TeleportFog
β β β TeleportSwirl
β β β TeleSmoke
β β β TelOtherFX1
β β β β TelOtherFX2
β β β β TelOtherFX3
β β β β TelOtherFX4
β β β β TelOtherFX5
β β β Templar
β β β ThrowingBomb
β β β ThrustFloor
β β β β ThrustFloorDown
β β β β ThrustFloorUp
β β β TorchTree
β β β β ChexOrangeTree
β β β Tray
β β β TreeDestructible
β β β TreeStub
β β β Tub
β β β Unknown
β β β β SpeakerIcon
β β β Volcano
β β β VolcanoBlast
β β β VolcanoTBlast
β β β WaterBottle
β β β WaterDrip
β β β WaterDropOnFloor
β β β WaterfallSplash
β β β WaterFountain
β β β WaterSplash
β β β WaterSplashBase
β β β WaterZone
β β β Whirlwind
β β β Wizard
β β β WizardFX1
β β β WolfensteinSS
β β β WoodenBarrel
β β β Wraith
β β β β WraithBuried
β β β WraithFX1
β β β WraithFX2
β β β WraithFX3
β β β WraithFX4
β β β β WraithFX5
β β β WraithvergeDrop
β β β ZArmorChunk
β β β ZBannerTattered
β β β ZBarrel
β β β ZBell
β β β ZBlueCandle
β β β ZBucket
β β β ZCandle
β β β ZChainBit32
β β β ZChainBit64
β β β ZChainEndHeart
β β β ZChainEndHook1
β β β ZChainEndHook2
β β β ZChainEndSkull
β β β ZChainEndSpike
β β β ZChandelier
β β β ZChandelierUnlit
β β β ZCorpseHanging
β β β ZCorpseKabob
β β β ZCorpseLynched
β β β ZCorpseLynchedNoHeart
β β β ZCorpseSitting
β β β ZCorpseSleeping
β β β ZIronMaiden
β β β ZLog
β β β ZMossCeiling1
β β β ZMossCeiling2
β β β ZombieMan
β β β β DeadZombieMan
β β β β FlemoidusCommonus
β β β β StealthZombieMan
β β β ZombieSpawner
β β β ZRock1
β β β ZRock2
β β β ZRock3
β β β ZRock4
β β β ZRockBlack
β β β ZRockBrown1
β β β ZRockBrown2
β β β ZRubble1
β β β ZRubble2
β β β ZRubble3
β β β ZShroomLarge1
β β β ZShroomLarge2
β β β ZShroomLarge3
β β β ZShroomSmall1
β β β ZShroomSmall2
β β β ZShroomSmall3
β β β ZShroomSmall4
β β β ZShroomSmall5
β β β ZShrub1
β β β ZShrub2
β β β ZStalactiteIceLarge
β β β ZStalactiteIceMedium
β β β ZStalactiteIceSmall
β β β ZStalactiteIceTiny
β β β ZStalactiteLarge
β β β ZStalactiteMedium
β β β ZStalactiteSmall
β β β ZStalagmiteIceLarge
β β β ZStalagmiteIceMedium
β β β ZStalagmiteIceSmall
β β β ZStalagmiteIceTiny
β β β ZStalagmiteLarge
β β β ZStalagmiteMedium
β β β ZStalagmitePillar
β β β ZStalagmiteSmall
β β β ZStatueGargoyleBlueShort
β β β ZStatueGargoyleBlueTall
β β β ZStatueGargoyleDarkRedShort
β β β ZStatueGargoyleDarkRedTall
β β β ZStatueGargoyleGreenShort
β β β ZStatueGargoyleGreenTall
β β β ZStatueGargoyleRedShort
β β β ZStatueGargoyleRedTall
β β β ZStatueGargoyleRustShort
β β β ZStatueGargoyleRustTall
β β β ZStatueGargoyleStripeTall
β β β ZStatueGargoyleTanShort
β β β ZStatueGargoyleTanTall
β β β ZStumpBare
β β β ZStumpBurned
β β β ZStumpSwamp1
β β β ZStumpSwamp2
β β β ZSuitOfArmor
β β β ZSwampVine
β β β ZTombstoneBigCross
β β β ZTombstoneBrianP
β β β ZTombstoneBrianR
β β β ZTombstoneCrossCircle
β β β ZTombstoneRIP
β β β ZTombstoneShane
β β β ZTombstoneSmallCross
β β β ZTree
β β β ZTreeDead
β β β ZTreeGnarled1
β β β ZTreeGnarled2
β β β ZTreeLarge1
β β β ZTreeLarge2
β β β ZTreeSwamp120
β β β ZTreeSwamp150
β β β ZVasePillar
β β β ZWingedStatue
β β β ZXmasTree
β β SectorEffect
β β Lighting
β β Mover
β β MovingCeiling
β β β Ceiling
β β MovingFloor
β β Floor
β ThinkerIterator