Information for each individual player for a StatusScreen
.
struct WBPlayerStruct
{
int SItems;
int SKills;
int SSecret;
int STime;
int FragCount;
int Frags[MAXPLAYERS];
}
The number of items this player acquired.
The number of monsters this player killed.
The number of secrets this player found.
The time this player finished the level at, in ticks. (This is the same for all players.)
The total amount of frags this player scored against all players.
The number of frags this player scored against each other player.