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Resolve rotation issues (Currently the turnaround between 0...360 isn't handled properly. Therefore rotation of hand can be left, but registered as right)
Add controller vibration for these events: Success, Failure, Breaking, Unlocking (define 4-values of strength and lenght of vibrations)
Resolve FIXMEs in both classes (e.g. alter data fetching of string:Combination from hard coded to real value)
LockPicks need to get their own Prefabs applied inside VobCreator.cs (currently LabLockHandler has an example how to apply this prefab)
Technical details
Implementation is done within the following two classes:
Description
Improve haptical feeling and rotation issues
Tasks
Technical details
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