From 7ea46dd3e11e5ac659213b82d7f75e6a5878cf33 Mon Sep 17 00:00:00 2001 From: Luis Michaelis Date: Fri, 23 Feb 2024 16:44:50 +0100 Subject: [PATCH] Add documentation for `zCEffect` --- docs/zengin/worlds/Classes/zCEffect.md | 45 ++++++++++++++++++++ docs/zengin/worlds/Classes/zCPFXControler.md | 8 ++++ docs/zengin/worlds/Classes/zCTouchDamage.md | 8 ++++ docs/zengin/worlds/Classes/zCVobAnimate.md | 8 ++++ docs/zengin/worlds/Classes/zCVobLensFlare.md | 8 ++++ docs/zengin/worlds/Classes/zCVobScreenFX.md | 8 ++++ 6 files changed, 85 insertions(+) create mode 100644 docs/zengin/worlds/Classes/zCEffect.md diff --git a/docs/zengin/worlds/Classes/zCEffect.md b/docs/zengin/worlds/Classes/zCEffect.md new file mode 100644 index 0000000000..11a98530b8 --- /dev/null +++ b/docs/zengin/worlds/Classes/zCEffect.md @@ -0,0 +1,45 @@ +# zCEffect + +!!! abstract inline end "Quick Infos" + **Class Name:** `zCEffect`
+ **Version Identifiers:**
+ — Gothic I: `12289`
+ — Gothic II: `52224` + +The base class for many visual and sound effects. + +=== "Gothic 1" + + - [zCVob](zCVob.md) + {: .sp-class} + - zCEffect + {: .sp-class} + - <empty> + {: .sp-empty} + +=== "Gothic 2" + + - [zCVob](zCVob.md) + {: .sp-class} + - zCEffect + {: .sp-class} + - <empty> + {: .sp-empty} + +=== "Gothic 1 (Save)" + + - [zCVob](zCVob.md) + {: .sp-class} + - zCEffect + {: .sp-class} + - <empty> + {: .sp-empty} + +=== "Gothic 2 (Save)" + + - [zCVob](zCVob.md) + {: .sp-class} + - zCEffect + {: .sp-class} + - <empty> + {: .sp-empty} diff --git a/docs/zengin/worlds/Classes/zCPFXControler.md b/docs/zengin/worlds/Classes/zCPFXControler.md index 7bc89d9513..5cb101b564 100644 --- a/docs/zengin/worlds/Classes/zCPFXControler.md +++ b/docs/zengin/worlds/Classes/zCPFXControler.md @@ -19,6 +19,8 @@ events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCPFXController {: .sp-class} - [pfxName](#pfxname) = "" @@ -32,6 +34,8 @@ events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCPFXController {: .sp-class} - [pfxName](#pfxname) = "" @@ -45,6 +49,8 @@ events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCPFXController {: .sp-class} - [pfxName](#pfxname) = "" @@ -58,6 +64,8 @@ events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCPFXController {: .sp-class} - [pfxName](#pfxname) = "" diff --git a/docs/zengin/worlds/Classes/zCTouchDamage.md b/docs/zengin/worlds/Classes/zCTouchDamage.md index 96ed9cba63..d1c6f0fdcd 100644 --- a/docs/zengin/worlds/Classes/zCTouchDamage.md +++ b/docs/zengin/worlds/Classes/zCTouchDamage.md @@ -18,6 +18,8 @@ A VObject which damages other VObjects colliding with it. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCTouchDamage {: .sp-class} - TouchDamage @@ -53,6 +55,8 @@ A VObject which damages other VObjects colliding with it. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCTouchDamage {: .sp-class} - TouchDamage @@ -88,6 +92,8 @@ A VObject which damages other VObjects colliding with it. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCTouchDamage {: .sp-class} - TouchDamage @@ -123,6 +129,8 @@ A VObject which damages other VObjects colliding with it. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCTouchDamage {: .sp-class} - TouchDamage diff --git a/docs/zengin/worlds/Classes/zCVobAnimate.md b/docs/zengin/worlds/Classes/zCVobAnimate.md index 7259544f04..1f1d5ff725 100644 --- a/docs/zengin/worlds/Classes/zCVobAnimate.md +++ b/docs/zengin/worlds/Classes/zCVobAnimate.md @@ -21,6 +21,8 @@ and `OnUntrigger` events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobAnimate {: .sp-class} - [startOn](#starton) = "" @@ -30,6 +32,8 @@ and `OnUntrigger` events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobAnimate {: .sp-class} - [startOn](#starton) = "" @@ -39,6 +43,8 @@ and `OnUntrigger` events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobAnimate {: .sp-class} - [startOn](#starton) = "" @@ -50,6 +56,8 @@ and `OnUntrigger` events. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobAnimate {: .sp-class} - [startOn](#starton) = "" diff --git a/docs/zengin/worlds/Classes/zCVobLensFlare.md b/docs/zengin/worlds/Classes/zCVobLensFlare.md index 553e15b167..a077ac319d 100644 --- a/docs/zengin/worlds/Classes/zCVobLensFlare.md +++ b/docs/zengin/worlds/Classes/zCVobLensFlare.md @@ -18,6 +18,8 @@ Represents a lens flare effect. Behaves exactly like the base [`zCVob`](zCVob.md - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobLensFlare {: .sp-class} - [lensflareFX](#lensflarefx) = "" @@ -27,6 +29,8 @@ Represents a lens flare effect. Behaves exactly like the base [`zCVob`](zCVob.md - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobLensFlare {: .sp-class} - [lensflareFX](#lensflarefx) = "" @@ -36,6 +40,8 @@ Represents a lens flare effect. Behaves exactly like the base [`zCVob`](zCVob.md - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobLensFlare {: .sp-class} - [lensflareFX](#lensflarefx) = "" @@ -45,6 +51,8 @@ Represents a lens flare effect. Behaves exactly like the base [`zCVob`](zCVob.md - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobLensFlare {: .sp-class} - [lensflareFX](#lensflarefx) = "" diff --git a/docs/zengin/worlds/Classes/zCVobScreenFX.md b/docs/zengin/worlds/Classes/zCVobScreenFX.md index 4e4b1ed066..01fbd7a8e0 100644 --- a/docs/zengin/worlds/Classes/zCVobScreenFX.md +++ b/docs/zengin/worlds/Classes/zCVobScreenFX.md @@ -19,6 +19,8 @@ for a cinematic feel to the game and other post-processing effects. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobScreenFX {: .sp-class} - <empty> @@ -28,6 +30,8 @@ for a cinematic feel to the game and other post-processing effects. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobScreenFX {: .sp-class} - <empty> @@ -37,6 +41,8 @@ for a cinematic feel to the game and other post-processing effects. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobScreenFX {: .sp-class} - <empty> @@ -46,6 +52,8 @@ for a cinematic feel to the game and other post-processing effects. - [zCVob](zCVob.md) {: .sp-class} + - [zCEffect](zCEffect.md) + {: .sp-class} - zCVobScreenFX {: .sp-class} - <empty>