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v_sandstorm_arms.qc
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$modelname "gmod4phun\sandstorm\hands\v_sandstorm_arms.mdl"
$pushd ".\hands\"
$pushd ".\gloves\"
$bodygroup "gloves"
{
studio "bare_palm.smd"
studio "glove_ins_fingerless.smd"
studio "glove_sec_hardknuckle.smd"
studio "glove_sec_nomex.smd"
studio "glove_sec_tactical.smd"
blank
}
$popd
$pushd ".\sleeves\"
$bodygroup "sleeves"
{
blank
studio "sleeve_battledressblouse.smd"
studio "sleeve_battledressblouse_e3.smd"
studio "sleeve_battledressblouse_rolled_e3.smd"
studio "sleeve_hoodie.smd"
studio "sleeve_hoodie_e3.smd"
studio "sleeve_longsleeveshirt.smd"
studio "sleeve_longsleeveshirt_e3.smd"
studio "sleeve_longsleeveshirt_rolled_e3.smd"
studio "sleeve_tacticalcombatshirt.smd"
studio "sleeve_tacticalcombatshirt_rolled_e3.smd"
studio "sleeve_tracktop.smd"
studio "sleeve_tracktop_e3.smd"
}
$bodygroup "upperarm"
{
studio "bare_upperarm.smd"
blank
}
$surfaceprop "default"
$contents "solid"
$cdmaterials "gmod4phun/sandstorm/hands/"
$texturegroup skinfamilies
{
{ "MI_CH_1P_SH_ARMS_Bare" }
{ "MI_CH_1P_SH_ARMS_Bare_Female" }
}
$sequence "idle" {
"bare_upperarm.smd"
}
$popd
$popd
$include "rename_sandstorm_to_ins2.qci"
$include "bonemerge_sandstorm_ins2.qci"