You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have 1 problem and 1 question:
Neither the GUI or the command version of bff works on my surface GO. Both crash almost instantly, any idea what might cause this? The GUI exe does work on a Lenovo y700 though, so i'll use that for now, though the command exe also doesn't work there.
I also have a ( possibly very stupid) question; is there a way to export the flattened mesh or export the result to an image? It seems like i can only export the original, unedited mesh... Or is there a way to flatten multiple .obj files or multiple separate mesh parts in 1 go?
I want to flatten several pieces of mesh i'm using to make a clothing sewing pattern (since Blender's unwrap doesn't keep correct seam proportions) , but if i flatten all pieces separately in bff and screenshot the flattened result, they don't have correct proportions anymore since the bff zooms in on parts to make them fit the window well... Manually scaling them afterwards would be really inaccurate...
Great project though guys, this is an awesome app!
The text was updated successfully, but these errors were encountered:
Hi @Rinyuu. The bff app has dependency problems on some Windows machines, so that maybe why its crashing on your surface GO. I'll try to resolve this problem on the next version.
The flattened mesh is stored using the "vt" flag in the obj files you export from the app. If you have several meshes in a single obj file, then bff flattens all of them. Instead of taking screenshots of the flattening, I recommend loading the exported obj file in a 3d modeling tool like Blender and working from there.
Hey Rohan, Brilliant software, but I'm also struggling to figure out how to export the flattened mesh into a 2D model file that I could use for things like pattern creation. Is there any chance you could add a setting to export the flattened mesh as it's own OBJ? Getting rid of the original 3D object? That would be amazing!
HI!
I have 1 problem and 1 question:
Neither the GUI or the command version of bff works on my surface GO. Both crash almost instantly, any idea what might cause this? The GUI exe does work on a Lenovo y700 though, so i'll use that for now, though the command exe also doesn't work there.
I also have a ( possibly very stupid) question; is there a way to export the flattened mesh or export the result to an image? It seems like i can only export the original, unedited mesh... Or is there a way to flatten multiple .obj files or multiple separate mesh parts in 1 go?
I want to flatten several pieces of mesh i'm using to make a clothing sewing pattern (since Blender's unwrap doesn't keep correct seam proportions) , but if i flatten all pieces separately in bff and screenshot the flattened result, they don't have correct proportions anymore since the bff zooms in on parts to make them fit the window well... Manually scaling them afterwards would be really inaccurate...
Great project though guys, this is an awesome app!
The text was updated successfully, but these errors were encountered: