diff --git a/include/world_builder/features/fault_models/composition/smooth.h b/include/world_builder/features/fault_models/composition/smooth.h index f61b2c4d4..d741007d8 100644 --- a/include/world_builder/features/fault_models/composition/smooth.h +++ b/include/world_builder/features/fault_models/composition/smooth.h @@ -83,7 +83,7 @@ namespace WorldBuilder double min_distance; double side_distance; std::vector center_fraction; - // currently not using the side composition, but maybe usefu if you want another composition towards the end + // currently not using the side composition, but maybe useful if you want another composition towards the end std::vector side_fraction; std::vector compositions; Operations operation; diff --git a/include/world_builder/utilities.h b/include/world_builder/utilities.h index a20019ae7..ff7ae6082 100644 --- a/include/world_builder/utilities.h +++ b/include/world_builder/utilities.h @@ -261,7 +261,7 @@ namespace WorldBuilder * meshed by a grid. The axis parallel to the surface are formed by * sections, and the axis perpendicuar to the surface are formed segments. * Both sections and elements represent a whole cell in the grid, which is - * an inteter. This structure also provides the fraction in each direction + * an integer. This structure also provides the fraction in each direction * the closest point on the plane is along these two axes (sections and * segments). These variables are called fractions. *