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CryptShoke

license GitHub release itch bilibili

A 3D TPS game developed on Unity3D

Requirement

Running game body may require DirectX

Scenario

Our protagonist crosses into a crypt. Trolls and robots, ancient and future, are all mixed in this world. Faced with all sorts of enemies, how could he escape the maze with his gun? Let's see what he will get!

Basic introduction to the game

Operate the protagonist to walk in a crypt, and hit the boss in the boss room to win. The game is divided into three difficulty modes: simple, medium, and difficult for players to choose.

Figure 1: Game main interface

Main codes

Protagonist codes

Figure 2: Protagonist codes

AI codes

Figure 3: AI codes

Boss AI codes

Figure 4: Boss AI codes

Other codes

Figure 5: Other codes

Future work

  1. The pause button can be set
  2. Set up more levels and switch between levels
  3. More skills and more items
  4. Program optimization

Reference

[1] Unity3D official website: https://unity.com
[2] MANEW: http://www.manew.com
[3] Unity Manual: https://docs.unity3d.com/Manual/index.html
[4] CSDN: https://www.csdn.net