Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor Body.ShouldCollide() #17

Open
Genbox opened this issue Apr 12, 2017 · 0 comments
Open

Refactor Body.ShouldCollide() #17

Genbox opened this issue Apr 12, 2017 · 0 comments

Comments

@Genbox
Copy link
Owner

Genbox commented Apr 12, 2017

Move it to ContactManager right next to ShouldCollide for fixtures. See if there is an optimization for the O(n) check on joints.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant