-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
"Connection has been terminated gracefully" a few seconds after opening game #49
Comments
I am having this issue, too, I was hoping that v1.6 would have fixed it. This didn't always happen to me, but I've been dealing with this bug for a few months now. I haven't tested if this bug occurs while using Tiramisu. I also only tested on Windows 10. Device information: PC Both are using a wired connection. Describe the bug: Steps to reproduce:
Video of the bug (happens at 5:33 & 11:12): https://youtu.be/YRSztZD0yNE |
I recommend using 720p@30fps with a 5000 bitrate. |
I used 30 FPS and installed Sunshine; the difference is night and day! I played well over 15 minutes and had no dropped connections or stream quality issues! The stream quality is even better than NVIDIA GameStream! This issue is closed for me, but @one-and-only should also test this. EDIT: I realize they are already using Sunshine; I apologize for the unnecessary ping. |
For some reason, when I start streaming on the Wii U it tells me the "Connection has been terminated gracefully" a few seconds after I start the stream, even though the game hasn't stopped running. I am running the latest version of Sunshine server and the latest version of Moonlight Wii U. More information is available upon request. I would appreciate help on this matter. Thank you very much in advance.
The text was updated successfully, but these errors were encountered: