Releases: GaryOderNichts/Bloopair
Releases · GaryOderNichts/Bloopair
Version 0.5.0
Changelog:
- Support was added for third-party Switch controllers which don't have a valid Vendor and Product ID
- Player LED patterns for the DualSense were updated to match the patterns of Wii U Pro Controllers
- Bloopair now properly supports up to 7 controllers in supported games (e.g. Super Smash Bros. Wii U)
Version 0.4.1
Changelog:
- Fix the stick buttons being swapped on the Nintendo Switch Pro Controller.
That bug was introduced with v0.4.0.
Version 0.4.0
Changelog:
- Nintendo Switch Controllers:
- Use the extended reports, this fixes an issue with the button mapping of third-party controllers
- Use the factory analog stick calibration
- Support rumble for the Joy-Cons
- Support battery levels
- Support the Nintendo Switch Online N64 controllers
- Support battery levels of DualShock 3 controllers
- Bloopair now disconnects all connected controllers before patching IOS-PAD, this avoids an issue with "zombie controllers" being stuck in a controller slot
Version 0.3.0
Changelog:
- Added support for the Sony DualShock 3
Read the Pairing a DualShock 3 section for pairing instructions - Fix some weird stick behavior with third-party Switch controllers
- Bloopair will now detect if it's already running
This avoids undefined behavior when launching Bloopair more than once
Version 0.2.0
Changelog:
- Reworked the internal pairing process and made connections more stable
- Sony Dualshock 4 support
- Nintendo Switch SNES Controller support
Note: All unofficial controllers that were paired with version 0.1.0 need to be re-paired before they can be used again.
Version 0.1.0
This is an initial release of Bloopair, refer to the README for more info.
If you find any issues or bugs, please report them.