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I was landing a probe (no crew capability), and this spammed my log:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioSource:set_pitch (single)
at ShipEffectsContinued.SEMaster.Update () [0x00000] in :0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioSource:set_pitch (single)
at ShipEffectsContinued.SEMaster.Update () [0x00000] in :0
The text was updated successfully, but these errors were encountered:
I was landing a probe (no crew capability), and this spammed my log:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioSource:set_pitch (single)
at ShipEffectsContinued.SEMaster.Update () [0x00000] in :0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioSource:set_pitch (single)
at ShipEffectsContinued.SEMaster.Update () [0x00000] in :0
The text was updated successfully, but these errors were encountered: