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Really Bad Blurriness with ComplementaryReimagined_r5.3 when moving and looking at items from a distance. #753

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StoneLegion opened this issue Nov 26, 2024 · 1 comment

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@StoneLegion
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Your GTNH Discord Username

StoneLegion

Mod Version

angelica-1.0.0-beta20.jar

Bug Report

So when you move left to right, etc and look at a far distance like grass, tree's, etc there is this really nasty blur that personally causes me headaches. It's quite bad that it's pretty much useable for me or at least my gaming sessions have to be less.

I tried this exact shader and version in 1.20 and 1.21.1 where I first discovered shaders actually look decent and not over the top since trying Optifine decade ago...

Now if I turn off AA it does nothing but if I go into camera and turn off Temporal Filter it does fix it but makes everything now more ugly shadows for example have a sharp fuzz now... But keep in mind in 1.20 and 1.21 I don't need to touch a single setting.

Not sure if this can be fixed or there something missing or maybe this is something easy fixed and I'm the first reporting it? Either way I thought I try reporting it. Thanks.

Java Version

Java 21

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

Yes: I will not create an issue

Mod List or GTNH Pack Version

2.7.0 Beta 4

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
@Thibron
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Thibron commented Nov 27, 2024

I have same issues with shaders using Angelica. I am using AMD 6750 XT with latest drivers 24.10.1. So it doesnt seem to be hardware related, but i leave this for experts to decide.

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