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Lockpicking

Realistic lockpicking mechanic in Unity.

Here is a preview.

Plans

  • The binding pin should provide proper feedback.
  • Better 3D models
  • Sound
  • Option to generate flawed locks (key pin going above the shear line, etc.)
  • Obstructing the view of the insides
    • We could get away with showing only the pick and the plug. Hopefully, with proper feedback of binding pins, it will be effective.
    • This should be an option in case the user wants to have x-ray vision.
    • If the visuals are ever not enough, we still have sound.
  • Maybe a way to show the tension only visually and not numerically. That way, player has to pay attention to the plug's rotation.
  • If possible, spool and serrated driver pins.