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Releases: FreeSlave/halflife-featureful

Half-Life Featureful SDK 2023-05-04

04 May 19:42
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Pre-release

The mod sample is included in the archive, with the test map and assets

The provided FGD has an extended format used by J.A.C.K. and won't work with Valve Hammer Editor!

Changelog:

  • Added trigger_look
  • Fixed human grunts and blackops assassins dropping their weapons again if player saved and loaded the game during the grunt/assassin death animation.
  • The view_roll feature and corresponding cl_viewroll cvar are considered deprecated as they seem redundant. View roll can be controlled by the rollangle feature and cl_rollangle cvar. When rollangle is 0, view roll is essentially disabled.
  • Sound radius parameter for env_sparks
  • Special Attack activity set via scripted_action now is used to make a vortigaunt (alien slave) to perform a coil attack.

Half-Life Featureful SDK 2023-04-03

03 Apr 16:48
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Pre-release

The mod sample is included in the archive, with the test map and assets

The provided FGD has an extended format used by J.A.C.K. and won't work with Valve Hammer Editor!

Changelog:

  • Night-Vision Goggles now can be enabled as default light provider via featureful_server.cfg file. NVG features (color, sounds, sprites) can be configured via configuration files.
  • The client dll is now compiled with support for fog by default.
  • env_fog can configure density and OpenGL fog mode (linear vs exponential).
  • Monsters now sense enemies even when they're out of player's PVS if they're attacked by other monsters.
  • Added env_dlight.
  • featureful_exec.cfg file gets executed as normal Half-Life config file on server dll initialization. This allows to set default values for some server cvars.
  • Fixed a bug with Timed Unique Non-reusable trigger_random that might have crashed the game.

Half-Life Featureful SDK 2023-03-02

02 Mar 12:28
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Pre-release

The first release of Featureful SDK.

The mod sample is included in the archive, with the test map and assets

The provided FGD has an extended format used by J.A.C.K. and won't work with Valve Hammer Editor!