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DSI Exception when you have too many games #384
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Update: It might be a problem with my drive? I have no idea. My original wbfs folder has 900 games now and I seperated the other 347 into a different one - the Wii crashes when going into that. So I thought it was a corrupt file. But it isn't. When you put any of the files in there into its own folder, the Wii can't see any of the folder contents, and then up to a certain file count, it just gives up and throws an exception. My initial guess would be a corrupt sector, but it's viewable and perfectly usable on Windows. Plus, I had roms in that folder that are now unviewable. Even did a chkdsk and SMART check, and everything looks good. I have no clue, maybe it's how homebrew handles NTFS partitions? Is there a shared library for this that WiiFlow uses? |
Would you mind testing with the current version 5.5.4-1? Save your SD:/wiiflow folder before, cause the settings and database files are migrated to a new format and going back leads to an error. |
I would guess an out of memory. But @Fledge68 can certainly analyse the dump better. |
Describe the bug
If the wii games folder contains too many files (roughly 1000?) a DSI exception occurs when selecting it. This is, what I assume to be, due to the file list being loaded into memory, and there not being enough to accomadate for it.
To Reproduce
Steps to reproduce the behavior:
What version of WiiFlow Lite
v5.4.9
On Wii or Wii U vWii
Wii U
Screenshots
Additional context
It's worth noting that this is not a problem unique to WiiFlow Lite - USBLoaderGX and even WiiXplorer have this same issue. It's able to load it up to a certain point, so it seems as though the Wii / vWii is simply too underpowered to handle it. That being said, you could definitely workaround this issue - maybe only load 500 files at a time.
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