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ROM Buildfile.event
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#ifdef _FE8_
#include "EAstdlib.event"
#include "Custom Definitions.event"
ORG FreeSpace
PROTECT FreeSpaceEnd // Prevent overflow of data.
// FREE SPACE #1:
// Text, Mugs, Tables, Wizardry, Events
// Text first for Text ID definitions
#include "Text/Install Text Data.event"
ALIGN 4
MESSAGE Used text space ends at CURRENTOFFSET
// Mugs, before tables because of definitions shenanigans
ALIGN 4
#include "Mugs/Mug Installer.event"
// CSV tables
#include "Tables/Table Installer.event"
MESSAGE Used table space ends at CURRENTOFFSET
// Engine Hacks
#include "Engine Hacks/_MasterHackInstaller.event"
MESSAGE Used hax space ends at CURRENTOFFSET
// Events
#include "Events/Master Events Installer.event"
#include "Events/World Map Events Installer.event"
ORG FreeSpace2
PROTECT FreeSpace2End
// FREE SPACE #2:
// Graphics (except mugs, see above), Maps, Music
// Graphics
#include "Graphics/Master Graphics Installer.event"
#include "Battle Palettes/Palette Setup.event"
// Maps
#include "Maps/FixedValni.event"
#include "Maps/Cave Tileset/Cave Tileset Installer.event"
#include "Maps/FE6 Snow Tileset/FE6 Snow Installer.event"
#include "Maps/Master Map Installer.event"
// Music
#include "Music and Sounds/Music Installer.event"
#else
ERROR You are not assembling FE8 events!
#endif