ItemRangeFix adds Unit as a parameter to range getters / GetItemDisplayRangeString #583
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Core Features
Issues pertaining to the core functions of the Skill System, its skills, or its dependencies.
Enhancement
Issues that suggest new and/or improved features.
Any hack that uses GetItemDisplayRangeString must put unit into 0x02003BFC+0x0C.
https://github.com/FireEmblemUniverse/SkillSystem_FE8/blob/master/EngineHacks/Necessary/ItemRangeFix/ItemRangeFix.event#L256
https://github.com/FireEmblemUniverse/SkillSystem_FE8/blob/master/EngineHacks/Necessary/ItemRangeFix/RangeTextDisplay/StatScreenRange.s#L17
I think adding parameters to vanilla functions is not advisable. Instead, a copy of the function from the decomp should be made and called as desired.
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